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Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would genuinely mean a lot to us.

 Thank you
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3w
Missing com.apple.developer.voip-push-notification Entitlement in Provisioning Profile
Hello Everyone, I am currently building an app using React Native with Swift bridging, integrating VoIP functionality using Twilio, PushKit, and CallKit. I am encountering the following issue during development: "The current provisioning profile doesn't include the com.apple.developer.voip-push-notification entitlement." What I’ve Done So Far: VoIP Certificate: I have created a valid VoIP Services certificate in the Apple Developer portal. Bundle Identifier and Provisioning Profile: A new Bundle ID was created specifically for this app. I created a provisioning profile for this Bundle ID and downloaded it for use in Xcode. Xcode Capabilities Push Notifications: Enabled Background Modes: Voice over IP: Enabled, Remote notifications: Enabled Entitlements File I have an entitlements file named VoiceCallDemoProjectRelease.entitlements with the following content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>aps-environment</key> <string>development</string> <key>com.apple.developer.voip-push-notification</key> <true/> </dict> </plist> This entitlements file is properly linked in the project’s build settings. Project Setup I have integrated PushKit for VoIP push handling and CallKit for incoming call UI and control. Problem: In the Apple Developer portal under my App ID settings, I only see an option to enable Push Notifications. There is no option available to enable Voice over IP, and therefore the provisioning profile generated does not include the com.apple.developer.voip-push-notification entitlement. Despite enabling VoIP background mode in Xcode, adding the entitlement in my project, and using a valid VoIP certificate, the profile does not include the required entitlement. Additional Information: I am using an Individual Apple Developer Account, not an Organization account. I have already attempted re-downloading the provisioning profile, restarting Xcode, and cleaning the build folder. Question: What steps should I take to resolve this and ensure that the com.apple.developer.voip-push-notification entitlement is included in my provisioning profile? Is this limitation due to the type of developer account (individual vs. organization), and do I need to upgrade to an Organization account to access this entitlement? Is there any way to request for 'com.appple.developer.voip-push-notification' entitlement to Apple Team ? Any clarification would be appreciated. Thank you.
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344
Jul ’25
Doesn't match the entitlements file's value for the com.apple.developer.driverkit.userclient-access entitlement.
My application will create a virtual touchpad. The problem I encountered is: click on the Product menu, select Archives, then select the Distribute App, then click on Drill Distribution, then click on Distribute, and then a prompt appears: Provisioning profile "Mac Team direct Provisioning Profile:"com.xxx.xxx"doesn't match the entitlements file's valuefor the com.apple.developer.driverkit.userclient-access entitlement. But My Identifiers Selected the:DriverKit Allow Any UserClient (development) Do I need toRequest a System Extension or DriverKit Entitlement Select "Virtual HID" in here? https://aninterestingwebsite.com/contact/request/system-extension/
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2w
Family Controls (Distribution) entitlement missing for Device Activity Monitor extension - blocking TestFlight distribution
Hi Apple Developer Community, I'm experiencing an issue with Family Controls entitlements for my iOS app that I'd like to discuss and see if others have encountered similar problems. Background: My app (BrightStart) uses Family Controls to help users build healthy morning routines by temporarily blocking distracting apps until they complete a sunlight exposure session. The core functionality relies on automatic time-based blocking (e.g., block social media apps from 6-8am daily). The Problem: I have Family Controls working perfectly in development builds, but I'm blocked from distributing via TestFlight due to entitlement issues with my Device Activity Monitor extension. Technical Details: Main app bundle ID: app.brightstart.app ✅ Has both "Family Controls (Development)" and "Family Controls (Distribution)" options available Extension bundle ID: app.brightstart.app.BrightStartMonitorExtension ❌ Only shows "Family Controls (Development)" - no Distribution option Error when archiving for TestFlight: ❌ Provisioning profile failed qualification Profile doesn't support Family Controls (Development). Family Controls (Development) feature is for development only. Please use Family Controls (Distribution) for distribution. Impact: Cannot upload to TestFlight for beta testing Native FamilyActivityPicker falls back to mock UI in distributed builds Automatic scheduled app blocking (via DeviceActivityMonitor) doesn't function in production Questions for the community: Has anyone successfully gotten "Family Controls (Distribution)" enabled for a Device Activity Monitor extension? Is this a known limitation, or should I expect this option to be available? Are there alternative approaches for time-based automatic app blocking that work in distribution builds? Should I contact Apple Support directly about enabling this entitlement for the extension? Btw, Cursor wrote this summary above, so it could be just hallucinating the issue? Would really appreciate anyone's thoughts here.
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297
Aug ’25
Securing code signing ceritifcates in the secure enclave
I am on a mission to secure our key material for our iOS app's code signing certificate. My first endeavor with storing the code signing certificate on a YubiKey is a marginal success - it seems that with a pin policy that requires entering the PIN at least once we must enter the PIN umpteen times per build. Creating a certificate with a policy of never would be ill-advised. On the other hand, we could chose to store the code signing certificate in the Secure Enclave. However, it seems that I am only allowed to create eliptic curve private keys and not RSA keys in the secure enclave. When I attempt to upload a certificate signing request to AppStoreConnect, I am told that only an RSA2048 key will do. What I am after is a way to authenticate access to the certificate once per boot so that we can make multiple builds per day without manual intervention whilst also ensuring that the key material is not stored on disk. A yubikey would be preferable, but I am fine with the secure enclave if need be. Is there a way to achieve this? Best regards, Emīls
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201
Feb ’26
Missing Entitlement com.apple.developer.wireless-insights.service-predictions in Enterprise Program Provisioning Profiles, Available in Individual Account
Apple has introduced the Wireless Insights Service Predictions capability in iOS 26. After prior alignment with Apple engineers, we are working to integrate this capability into the Douyin App, and intend to provide a TestFlight build for Apple engineers to validate and debug the integration. We have encountered a blocking issue with entitlement configuration: We use our Apple Developer Enterprise Program account to build and submit TestFlight builds. When we manually create and configure provisioning profiles via the Apple Developer Portal, the required entitlement key com.apple.developer.wireless-insights.service-predictions is not available for selection or inclusion in the profile's Entitlements. This completely blocks us from enabling, using, and validating the Wireless Insights Service Predictions capability. For comparison, when we use our Apple Developer Program individual account, the entitlement com.apple.developer.wireless-insights.service-predictions is fully available. It is automatically included in provisioning profiles generated for local debugging, and can also be manually added to custom provisioning profiles via the Apple Developer Portal without issues. We request assistance to resolve this entitlement access discrepancy for our Enterprise Program account, so that we can complete the integration and provide the TestFlight build for validation as planned.
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176
4w
Third party SDKs signing requirement and expiration
Hi, I have some doubts about certificates expiration given this "new" requirement around signing for some common third party SDKs: https://aninterestingwebsite.com/support/third-party-SDK-requirements/ Use case: I build an SDK that will be distributed as an XCFramework and will be used in AppStore apps from different people. My SDK internally uses some other third party libraries that are integrated as binaries Let's assume some of those third party libraries are from the list above and therefore seem to be required to be signed. I distribute my SDK with all in order (third party SDKs from that list with valid signatures) People using my SDK over the time provide an update to their apps on the AppStore but by then some of the third party libraries of my SDK has an expired certificate. What would happen? People using my SDK won't have any issues as far as my SDK has a valid signature (despite third party libraries from the list have expired signatures) People using my SDK will get a warning about it but still will be able to submit to the AppStore. In that case, would AppStore Review process decline the update? People using my SDK will get an error, not being able to submit to the AppStore and will require me an update version of the SDK with those third party libraries re-signed. My understanding is that all would work as far as my SDK has a valid signature (after all is the one taking responsibility of the code inside), independently of what happens with the signature of those libraries themselves, am I correct?.
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149
Apr ’25
Is there a tutorial or good resource about publishing a Python based app on Apple Store?
Hi guys, Is there any good up-to-date tutorial about publishing a Python based app on Apple Store? Now, I have developed a standalone Python app from PyCharm, and it's using Pyside6 for UI and some major Python libraries. It's a productivity app with a little A.I. features. I used PyInstaller to prepare the app. Currently, I am stuck at the stage of codesign and Apple Review process, because I am manually doing codesign and building the package from command-line. Without using Xcode, things can get messy or miss easily. It would be nice to follow a up-to-date tutorial about how to complete the codesign and Apple Review process for a Python based app. For example, what to do, how to do, what to be careful during the Apple Review process, etc. Thanks!
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181
Aug ’25
Issue Regarding Notarization
I am trying to notarize a simple app I made, but keep getting stuck on "In Progress". The app is a MacOS app, and I'm using XCode. I've tried all the steps listed in the links below: https://aninterestingwebsite.com/documentation/security/notarizing-macos-software-before-distribution https://aninterestingwebsite.com/documentation/security/resolving-common-notarization-issues I've had the same issue with another app, which got rejected after multiple hours. Never got to resolve this.
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96
May ’25
90919: Invalid entitlement error in ASC
I have an existing app in App Store Connect. I added the SharedWithYou functionality to the app code and tested it on several devices. Everything is working as expected. One of the first steps was to add the com.apple.developer.shared-with-you entitlement to the Entitlements.plist file. This required a round of updates for app identifiers and provisioning profiles. When I upload the production build for testing in TestFlight I receive the following error: 90919: Invalid entitlement. The “” bundle has the com.apple.developer.shared-with-you entitlement, but it doesn’t use the Shared with You framework. Please remove the entitlement and upload a new build. I'm using SWHighlight, SWHighlightCenter, and SWAttributionView in several places throughout my app... I filed an issue in the Feedback Assistant but so far, have not received any response.
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369
1w
Missing entitlement com.apple.developer.system-extension.install
Hi I am building obs studio using cmake and Xcode. I used cmake --preset macos -DOBS_CODESIGN_IDENTITY="" to generate the build folder and inside X code used Provisioning Profile with Developer ID Application certification. The build was generated successfully but when I tried to turn on the virtual camera I see missing Missing entitlement com.apple.developer.system-extension.install error. (My Provisioning profile has System Extension Capability checked on apple developer portal) If I use this flow instead: cmake --preset macos -DOBS_CODESIGN_TEAM=63B5A5WDNG Build using Xcode with Automatic manage signing with Apple Developer Certificate. Obs studio builds successfully and Virtual camera extension also works fine. My primary goal is to notarise my app which contains OBS studio and Blackhole Audio driver for distribution outside app store. If I try to sign my obs app generated in second step codesign --deep --force --timestamp --verify --verbose \ --options runtime --sign "Developer ID Application:***" "OBS.app" The obs app fails to launch due to some errors. Can anyone please guide me which step I might be doing wrong, Much Appreciated. Thanks
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450
Jul ’25
Inquiry about CarPlay Entitlements Application - Black Box Integration for Device Settings & Communication - No Response After 7 Days
Hi everyone, I applied for CarPlay Entitlements on [Date 04. 26, 2024] using CarPlay is Case ID "13045151". I haven't received any updates or responses regarding my application yet. It's been 7 days since the application. My service requires CarPlay integration with a Black Box device. The primary purpose of this integration is to allow users to configure device settings through CarPlay. Furthermore, we plan to utilize the "Communication" category of Entitlements to notify users of parking incidents detected by the Black Box device while parked. This functionality is crucial for alerting drivers to potential issues affecting their vehicles. Could anyone share their experience with the typical turnaround time for CarPlay Entitlements, especially for applications involving device integration and the "Communication" category? Is this delay normal? Is there any way to check the application status or contact the appropriate team to inquire about its progress? Thank you for any insights or advice you can provide! Sincerely,
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155
Apr ’25
EAS Build failure - Family Controls entitlement missing despite Apple Approval
Context: I am building an iOS productivity app using EAS Build. The project has 4 targets: the main app and 3 extensions (ShieldAction, ShieldConfiguration, ActivityMonitorExtension). The Issue: I have officially received approval from Apple for the Family Controls (Distribution) entitlement for my main Bundle ID. However, the build still fails during the Xcode phase. The Errors: Xcode reports that the generated provisioning profiles do not include the com.apple.developer.family-controls entitlement. For example: Provisioning profile "*[expo] com.*.** AdHoc 177247892...." doesn't support the Family Controls capability. All 3 extensions are failing with the exact same error. What I've done: Confirmed approval from Apple for com.*.**. Enabled Family Controls and App Groups on the Apple Developer Portal for all 4 Identifiers. Cleared EAS local and remote cache using eas build --clear-cache. Deleted existing profiles on both Expo.dev and Apple Portal to force regeneration. The Question: Even with official approval, why does EAS continue to generate "empty" profiles for my Ad-Hoc development build? Do I need separate approval for each extension's Bundle ID, or is there a way to force EAS to sync these "Managed Capabilities" correctly?
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172
Mar ’26
Xcode archive DriverKit application
I am trying to build a release for an application that installs a DriverKit driver. I created a Developer ID Application Profile with a valid certificate but I'm coming across this error in Xcode 16.3 that is preventing me from archiving: Xcode 14 and later requires a DriverKit development profile enabled for iOS and macOS. Visit the developer website to create or download a DriverKit profile. I thought I needed a Dev ID Application profile to distribute the application and that a Development profile is for testing. Is there something I'm missing?
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198
Apr ’25
App Rejected – Binary Invalid Despite Correct Code Signing Setup (Flutter + WebView App)
Hello everyone, I'm currently experiencing repeated "Invalid Binary" rejections when submitting my Flutter-based iOS app ("Master Tere") through App Store Connect. I've followed all the expected steps and guidelines, but the rejection contains no additional explanation beyond the "Invalid Binary" status. Here’s my current setup: Built using Flutter and Xcode 15.3 WebView-based app loading a professional portfolio site Runner target is signed automatically using Xcode Managed Profiles Certificates: Apple Development and Apple Distribution (auto-managed) Bundle ID: com.actuain.mastertere1 Version: 1.0.0, Build: 6 Deployment target: iOS 18.0 Device family: iPhone only All signing identities and provisioning profiles match for Debug and Release In my Info.plist, I’ve cleaned up legacy keys that might cause conflicts: ✅ Removed <key>UIMainStoryboardFile</key> (no storyboard is used) ✅ Removed <key>CFBundleSignature</key> as it was set to ???? ✅ Display name and Bundle ID align with Xcode project settings Despite all this, every time I upload through Xcode Organizer, I get an "Invalid Binary" error after processing. No issues are shown during archive validation. I suspect the issue may be related to: Flutter WebView integration with latest iOS SDKs Residual metadata in the archive from unused iOS storyboard references Possibly missing entitlements or capabilities not flagged by Xcode Questions: Are there any known issues affecting Flutter WebView apps recently (especially around Xcode 15.3 or iOS 18 SDK)? Is it mandatory to remove Main.storyboard from the project bundle even if it's not used? Could this issue be related to background modes, UIRequiredDeviceCapabilities, or entitlements even if not directly flagged? I’d appreciate any insights or experiences from others who’ve faced this issue recently. Thanks in advance! Luis Antonio Pinto Acosta
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192
Apr ’25
Universal Links Not Working on iOS 18 Due to App Re-signing
Hello, we are currently encountering a similar issue. We need to inject our capabilities into a third-party app by re-signing it (not a full re-signing process—just requiring the provisioning profile and certificate to match). However, this seems to affect the functionality of universal links. We've found that this issue only occurs on iOS 18. We noticed that when re-signing the app, the entitlements related to associated domains are changed to a wildcard: [Key] com.apple.developer.associated-domains [Value] [Array] [String] * However, this doesn’t cause any issues on iOS 17. Through further testing, we discovered that in order for universal links to work properly, we need to restore the original value of com.apple.developer.associated-domains and use a provisioning profile that matches the app's bundle ID. This means our previous re-signing approach using a certificate and provisioning profile from another bundle will no longer work. We’d like to ask: is this a new restriction introduced in iOS 18? If we manually restore the original com.apple.developer.associated-domains entitlement and use a provisioning profile that matches the app’s bundle ID, will universal links function correctly going forward?
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205
Apr ’25
Binary Signing Error
I will post my app xyz.app uses XY swift package this swift package is a wrapper for XYSDK.xcframework XYSDK.xcframework written in c++ and app running on arm64 macos and iphones succesfully. I got this error when i want to distribute it. Currently i sign .framework for ios with Apple Distribution Certificate and same certificate for macos framework there is no other signing step for swift package or xcframework other than that when i want to archive it validates succesfully. Exporting step shows that app has signed, has provisining profile. but .framework is only signed has no provisioning profile. Also one point i see: i have one target named xyz and its Frameworks, Lİbraries and Embedded Context has only XY package but Embed part has no option like embed and sign etc. Blank. I need more info about what am i doing wrong in which step ? I am stuck and can not move any further like weeks Error Detail: Invalid Signature. The binary with bundle identifier XYSDK at path “xyz.app/Frameworks/XYSDK.framework” contains an invalid signature. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://aninterestingwebsite.com/support/code-signing. (90035)
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149
May ’25
App Bundle issue
We have an app which is hybrid using React Native and Native features. We released our app recently which showed issues related to missing packages/corrupt package but xCode didn't gave any error and we were able to Archive and submit app successfully.
Topic: Code Signing SubTopic: General
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Aug ’25
Family Controls Request Form
Hi everyone, I recently submitted the Family Controls request form and received the following request IDs: 429MKWT5VX
 KNL6T2DC7A
 N62KV78DKC However, I haven’t received any updates yet and I’m not sure how these requests are tracked or when we’ll know if they’re approved. Our app is almost ready to launch and this capability is critical for us. Both the main app and an extension depend on Family Controls, so we’re currently blocked from moving forward. I also raised a support ticket with Apple Developer Support (Case ID: 102838723073), but I haven’t received any response there either. To be honest, this is becoming really stressful. Months of work are stuck at the final step and we’re unable to move forward without this approval. This isn’t just a small personal project and we’re building a production app and were hoping to launch very soon. If anyone has been through this process or has any guidance on the approval timeline, or if someone from Apple could help look into these request IDs, it would genuinely mean a lot to us.

 Thank you
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1
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86
Activity
3w
app is already signed / code object is not signed at all
Our app .dmg file was successfully code signed. We then revised the app and created a new .dmg. Running codesign gave an "app is already signed" message. Then running codesign -dv said "code object is not signed at all" Older solutions said to use -f to force signing, but that is no longer an option.
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1
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0
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144
Activity
Aug ’25
Missing com.apple.developer.voip-push-notification Entitlement in Provisioning Profile
Hello Everyone, I am currently building an app using React Native with Swift bridging, integrating VoIP functionality using Twilio, PushKit, and CallKit. I am encountering the following issue during development: "The current provisioning profile doesn't include the com.apple.developer.voip-push-notification entitlement." What I’ve Done So Far: VoIP Certificate: I have created a valid VoIP Services certificate in the Apple Developer portal. Bundle Identifier and Provisioning Profile: A new Bundle ID was created specifically for this app. I created a provisioning profile for this Bundle ID and downloaded it for use in Xcode. Xcode Capabilities Push Notifications: Enabled Background Modes: Voice over IP: Enabled, Remote notifications: Enabled Entitlements File I have an entitlements file named VoiceCallDemoProjectRelease.entitlements with the following content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>aps-environment</key> <string>development</string> <key>com.apple.developer.voip-push-notification</key> <true/> </dict> </plist> This entitlements file is properly linked in the project’s build settings. Project Setup I have integrated PushKit for VoIP push handling and CallKit for incoming call UI and control. Problem: In the Apple Developer portal under my App ID settings, I only see an option to enable Push Notifications. There is no option available to enable Voice over IP, and therefore the provisioning profile generated does not include the com.apple.developer.voip-push-notification entitlement. Despite enabling VoIP background mode in Xcode, adding the entitlement in my project, and using a valid VoIP certificate, the profile does not include the required entitlement. Additional Information: I am using an Individual Apple Developer Account, not an Organization account. I have already attempted re-downloading the provisioning profile, restarting Xcode, and cleaning the build folder. Question: What steps should I take to resolve this and ensure that the com.apple.developer.voip-push-notification entitlement is included in my provisioning profile? Is this limitation due to the type of developer account (individual vs. organization), and do I need to upgrade to an Organization account to access this entitlement? Is there any way to request for 'com.appple.developer.voip-push-notification' entitlement to Apple Team ? Any clarification would be appreciated. Thank you.
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344
Activity
Jul ’25
Doesn't match the entitlements file's value for the com.apple.developer.driverkit.userclient-access entitlement.
My application will create a virtual touchpad. The problem I encountered is: click on the Product menu, select Archives, then select the Distribute App, then click on Drill Distribution, then click on Distribute, and then a prompt appears: Provisioning profile "Mac Team direct Provisioning Profile:"com.xxx.xxx"doesn't match the entitlements file's valuefor the com.apple.developer.driverkit.userclient-access entitlement. But My Identifiers Selected the:DriverKit Allow Any UserClient (development) Do I need toRequest a System Extension or DriverKit Entitlement Select "Virtual HID" in here? https://aninterestingwebsite.com/contact/request/system-extension/
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1
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0
Views
190
Activity
2w
Family Controls (Distribution) entitlement missing for Device Activity Monitor extension - blocking TestFlight distribution
Hi Apple Developer Community, I'm experiencing an issue with Family Controls entitlements for my iOS app that I'd like to discuss and see if others have encountered similar problems. Background: My app (BrightStart) uses Family Controls to help users build healthy morning routines by temporarily blocking distracting apps until they complete a sunlight exposure session. The core functionality relies on automatic time-based blocking (e.g., block social media apps from 6-8am daily). The Problem: I have Family Controls working perfectly in development builds, but I'm blocked from distributing via TestFlight due to entitlement issues with my Device Activity Monitor extension. Technical Details: Main app bundle ID: app.brightstart.app ✅ Has both "Family Controls (Development)" and "Family Controls (Distribution)" options available Extension bundle ID: app.brightstart.app.BrightStartMonitorExtension ❌ Only shows "Family Controls (Development)" - no Distribution option Error when archiving for TestFlight: ❌ Provisioning profile failed qualification Profile doesn't support Family Controls (Development). Family Controls (Development) feature is for development only. Please use Family Controls (Distribution) for distribution. Impact: Cannot upload to TestFlight for beta testing Native FamilyActivityPicker falls back to mock UI in distributed builds Automatic scheduled app blocking (via DeviceActivityMonitor) doesn't function in production Questions for the community: Has anyone successfully gotten "Family Controls (Distribution)" enabled for a Device Activity Monitor extension? Is this a known limitation, or should I expect this option to be available? Are there alternative approaches for time-based automatic app blocking that work in distribution builds? Should I contact Apple Support directly about enabling this entitlement for the extension? Btw, Cursor wrote this summary above, so it could be just hallucinating the issue? Would really appreciate anyone's thoughts here.
Replies
1
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0
Views
297
Activity
Aug ’25
Different ID's in Apple Developer Portal and Xcode
I'm starting a new project in Xcode, but the Team ID in the "Signing and Capabilities" section for iOS is different from the one on the website. Is this a problem? Why does Xcode automatically send a different ID when signing?
Replies
1
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0
Views
352
Activity
Jan ’26
Securing code signing ceritifcates in the secure enclave
I am on a mission to secure our key material for our iOS app's code signing certificate. My first endeavor with storing the code signing certificate on a YubiKey is a marginal success - it seems that with a pin policy that requires entering the PIN at least once we must enter the PIN umpteen times per build. Creating a certificate with a policy of never would be ill-advised. On the other hand, we could chose to store the code signing certificate in the Secure Enclave. However, it seems that I am only allowed to create eliptic curve private keys and not RSA keys in the secure enclave. When I attempt to upload a certificate signing request to AppStoreConnect, I am told that only an RSA2048 key will do. What I am after is a way to authenticate access to the certificate once per boot so that we can make multiple builds per day without manual intervention whilst also ensuring that the key material is not stored on disk. A yubikey would be preferable, but I am fine with the secure enclave if need be. Is there a way to achieve this? Best regards, Emīls
Replies
1
Boosts
0
Views
201
Activity
Feb ’26
Missing Entitlement com.apple.developer.wireless-insights.service-predictions in Enterprise Program Provisioning Profiles, Available in Individual Account
Apple has introduced the Wireless Insights Service Predictions capability in iOS 26. After prior alignment with Apple engineers, we are working to integrate this capability into the Douyin App, and intend to provide a TestFlight build for Apple engineers to validate and debug the integration. We have encountered a blocking issue with entitlement configuration: We use our Apple Developer Enterprise Program account to build and submit TestFlight builds. When we manually create and configure provisioning profiles via the Apple Developer Portal, the required entitlement key com.apple.developer.wireless-insights.service-predictions is not available for selection or inclusion in the profile's Entitlements. This completely blocks us from enabling, using, and validating the Wireless Insights Service Predictions capability. For comparison, when we use our Apple Developer Program individual account, the entitlement com.apple.developer.wireless-insights.service-predictions is fully available. It is automatically included in provisioning profiles generated for local debugging, and can also be manually added to custom provisioning profiles via the Apple Developer Portal without issues. We request assistance to resolve this entitlement access discrepancy for our Enterprise Program account, so that we can complete the integration and provide the TestFlight build for validation as planned.
Replies
1
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0
Views
176
Activity
4w
Third party SDKs signing requirement and expiration
Hi, I have some doubts about certificates expiration given this "new" requirement around signing for some common third party SDKs: https://aninterestingwebsite.com/support/third-party-SDK-requirements/ Use case: I build an SDK that will be distributed as an XCFramework and will be used in AppStore apps from different people. My SDK internally uses some other third party libraries that are integrated as binaries Let's assume some of those third party libraries are from the list above and therefore seem to be required to be signed. I distribute my SDK with all in order (third party SDKs from that list with valid signatures) People using my SDK over the time provide an update to their apps on the AppStore but by then some of the third party libraries of my SDK has an expired certificate. What would happen? People using my SDK won't have any issues as far as my SDK has a valid signature (despite third party libraries from the list have expired signatures) People using my SDK will get a warning about it but still will be able to submit to the AppStore. In that case, would AppStore Review process decline the update? People using my SDK will get an error, not being able to submit to the AppStore and will require me an update version of the SDK with those third party libraries re-signed. My understanding is that all would work as far as my SDK has a valid signature (after all is the one taking responsibility of the code inside), independently of what happens with the signature of those libraries themselves, am I correct?.
Replies
1
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0
Views
149
Activity
Apr ’25
Is there a tutorial or good resource about publishing a Python based app on Apple Store?
Hi guys, Is there any good up-to-date tutorial about publishing a Python based app on Apple Store? Now, I have developed a standalone Python app from PyCharm, and it's using Pyside6 for UI and some major Python libraries. It's a productivity app with a little A.I. features. I used PyInstaller to prepare the app. Currently, I am stuck at the stage of codesign and Apple Review process, because I am manually doing codesign and building the package from command-line. Without using Xcode, things can get messy or miss easily. It would be nice to follow a up-to-date tutorial about how to complete the codesign and Apple Review process for a Python based app. For example, what to do, how to do, what to be careful during the Apple Review process, etc. Thanks!
Replies
1
Boosts
0
Views
181
Activity
Aug ’25
Issue Regarding Notarization
I am trying to notarize a simple app I made, but keep getting stuck on "In Progress". The app is a MacOS app, and I'm using XCode. I've tried all the steps listed in the links below: https://aninterestingwebsite.com/documentation/security/notarizing-macos-software-before-distribution https://aninterestingwebsite.com/documentation/security/resolving-common-notarization-issues I've had the same issue with another app, which got rejected after multiple hours. Never got to resolve this.
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96
Activity
May ’25
90919: Invalid entitlement error in ASC
I have an existing app in App Store Connect. I added the SharedWithYou functionality to the app code and tested it on several devices. Everything is working as expected. One of the first steps was to add the com.apple.developer.shared-with-you entitlement to the Entitlements.plist file. This required a round of updates for app identifiers and provisioning profiles. When I upload the production build for testing in TestFlight I receive the following error: 90919: Invalid entitlement. The “” bundle has the com.apple.developer.shared-with-you entitlement, but it doesn’t use the Shared with You framework. Please remove the entitlement and upload a new build. I'm using SWHighlight, SWHighlightCenter, and SWAttributionView in several places throughout my app... I filed an issue in the Feedback Assistant but so far, have not received any response.
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369
Activity
1w
Missing entitlement com.apple.developer.system-extension.install
Hi I am building obs studio using cmake and Xcode. I used cmake --preset macos -DOBS_CODESIGN_IDENTITY="" to generate the build folder and inside X code used Provisioning Profile with Developer ID Application certification. The build was generated successfully but when I tried to turn on the virtual camera I see missing Missing entitlement com.apple.developer.system-extension.install error. (My Provisioning profile has System Extension Capability checked on apple developer portal) If I use this flow instead: cmake --preset macos -DOBS_CODESIGN_TEAM=63B5A5WDNG Build using Xcode with Automatic manage signing with Apple Developer Certificate. Obs studio builds successfully and Virtual camera extension also works fine. My primary goal is to notarise my app which contains OBS studio and Blackhole Audio driver for distribution outside app store. If I try to sign my obs app generated in second step codesign --deep --force --timestamp --verify --verbose \ --options runtime --sign "Developer ID Application:***" "OBS.app" The obs app fails to launch due to some errors. Can anyone please guide me which step I might be doing wrong, Much Appreciated. Thanks
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450
Activity
Jul ’25
Inquiry about CarPlay Entitlements Application - Black Box Integration for Device Settings & Communication - No Response After 7 Days
Hi everyone, I applied for CarPlay Entitlements on [Date 04. 26, 2024] using CarPlay is Case ID "13045151". I haven't received any updates or responses regarding my application yet. It's been 7 days since the application. My service requires CarPlay integration with a Black Box device. The primary purpose of this integration is to allow users to configure device settings through CarPlay. Furthermore, we plan to utilize the "Communication" category of Entitlements to notify users of parking incidents detected by the Black Box device while parked. This functionality is crucial for alerting drivers to potential issues affecting their vehicles. Could anyone share their experience with the typical turnaround time for CarPlay Entitlements, especially for applications involving device integration and the "Communication" category? Is this delay normal? Is there any way to check the application status or contact the appropriate team to inquire about its progress? Thank you for any insights or advice you can provide! Sincerely,
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155
Activity
Apr ’25
EAS Build failure - Family Controls entitlement missing despite Apple Approval
Context: I am building an iOS productivity app using EAS Build. The project has 4 targets: the main app and 3 extensions (ShieldAction, ShieldConfiguration, ActivityMonitorExtension). The Issue: I have officially received approval from Apple for the Family Controls (Distribution) entitlement for my main Bundle ID. However, the build still fails during the Xcode phase. The Errors: Xcode reports that the generated provisioning profiles do not include the com.apple.developer.family-controls entitlement. For example: Provisioning profile "*[expo] com.*.** AdHoc 177247892...." doesn't support the Family Controls capability. All 3 extensions are failing with the exact same error. What I've done: Confirmed approval from Apple for com.*.**. Enabled Family Controls and App Groups on the Apple Developer Portal for all 4 Identifiers. Cleared EAS local and remote cache using eas build --clear-cache. Deleted existing profiles on both Expo.dev and Apple Portal to force regeneration. The Question: Even with official approval, why does EAS continue to generate "empty" profiles for my Ad-Hoc development build? Do I need separate approval for each extension's Bundle ID, or is there a way to force EAS to sync these "Managed Capabilities" correctly?
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172
Activity
Mar ’26
Xcode archive DriverKit application
I am trying to build a release for an application that installs a DriverKit driver. I created a Developer ID Application Profile with a valid certificate but I'm coming across this error in Xcode 16.3 that is preventing me from archiving: Xcode 14 and later requires a DriverKit development profile enabled for iOS and macOS. Visit the developer website to create or download a DriverKit profile. I thought I needed a Dev ID Application profile to distribute the application and that a Development profile is for testing. Is there something I'm missing?
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198
Activity
Apr ’25
App Rejected – Binary Invalid Despite Correct Code Signing Setup (Flutter + WebView App)
Hello everyone, I'm currently experiencing repeated "Invalid Binary" rejections when submitting my Flutter-based iOS app ("Master Tere") through App Store Connect. I've followed all the expected steps and guidelines, but the rejection contains no additional explanation beyond the "Invalid Binary" status. Here’s my current setup: Built using Flutter and Xcode 15.3 WebView-based app loading a professional portfolio site Runner target is signed automatically using Xcode Managed Profiles Certificates: Apple Development and Apple Distribution (auto-managed) Bundle ID: com.actuain.mastertere1 Version: 1.0.0, Build: 6 Deployment target: iOS 18.0 Device family: iPhone only All signing identities and provisioning profiles match for Debug and Release In my Info.plist, I’ve cleaned up legacy keys that might cause conflicts: ✅ Removed <key>UIMainStoryboardFile</key> (no storyboard is used) ✅ Removed <key>CFBundleSignature</key> as it was set to ???? ✅ Display name and Bundle ID align with Xcode project settings Despite all this, every time I upload through Xcode Organizer, I get an "Invalid Binary" error after processing. No issues are shown during archive validation. I suspect the issue may be related to: Flutter WebView integration with latest iOS SDKs Residual metadata in the archive from unused iOS storyboard references Possibly missing entitlements or capabilities not flagged by Xcode Questions: Are there any known issues affecting Flutter WebView apps recently (especially around Xcode 15.3 or iOS 18 SDK)? Is it mandatory to remove Main.storyboard from the project bundle even if it's not used? Could this issue be related to background modes, UIRequiredDeviceCapabilities, or entitlements even if not directly flagged? I’d appreciate any insights or experiences from others who’ve faced this issue recently. Thanks in advance! Luis Antonio Pinto Acosta
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192
Activity
Apr ’25
Universal Links Not Working on iOS 18 Due to App Re-signing
Hello, we are currently encountering a similar issue. We need to inject our capabilities into a third-party app by re-signing it (not a full re-signing process—just requiring the provisioning profile and certificate to match). However, this seems to affect the functionality of universal links. We've found that this issue only occurs on iOS 18. We noticed that when re-signing the app, the entitlements related to associated domains are changed to a wildcard: [Key] com.apple.developer.associated-domains [Value] [Array] [String] * However, this doesn’t cause any issues on iOS 17. Through further testing, we discovered that in order for universal links to work properly, we need to restore the original value of com.apple.developer.associated-domains and use a provisioning profile that matches the app's bundle ID. This means our previous re-signing approach using a certificate and provisioning profile from another bundle will no longer work. We’d like to ask: is this a new restriction introduced in iOS 18? If we manually restore the original com.apple.developer.associated-domains entitlement and use a provisioning profile that matches the app’s bundle ID, will universal links function correctly going forward?
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205
Activity
Apr ’25
Binary Signing Error
I will post my app xyz.app uses XY swift package this swift package is a wrapper for XYSDK.xcframework XYSDK.xcframework written in c++ and app running on arm64 macos and iphones succesfully. I got this error when i want to distribute it. Currently i sign .framework for ios with Apple Distribution Certificate and same certificate for macos framework there is no other signing step for swift package or xcframework other than that when i want to archive it validates succesfully. Exporting step shows that app has signed, has provisining profile. but .framework is only signed has no provisioning profile. Also one point i see: i have one target named xyz and its Frameworks, Lİbraries and Embedded Context has only XY package but Embed part has no option like embed and sign etc. Blank. I need more info about what am i doing wrong in which step ? I am stuck and can not move any further like weeks Error Detail: Invalid Signature. The binary with bundle identifier XYSDK at path “xyz.app/Frameworks/XYSDK.framework” contains an invalid signature. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://aninterestingwebsite.com/support/code-signing. (90035)
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149
Activity
May ’25
App Bundle issue
We have an app which is hybrid using React Native and Native features. We released our app recently which showed issues related to missing packages/corrupt package but xCode didn't gave any error and we were able to Archive and submit app successfully.
Topic: Code Signing SubTopic: General
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Activity
Aug ’25