Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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SFAuthorizationPluginView
I’ve developed an authorization plug-in with a mechanism that runs an SFAuthorizationPluginView subclass and I’m facing a couple issues: - Glitch after successful login After setting kAuthorizationResultAllow in the context the user is successfully logged in and brought to the desktop but the login controls remain onscreen for a few seconds after login is complete, resulting in them being visible at the same time as the dock, menu bar and desktop.
 I’ve also tried what’s mentioned here https://aninterestingwebsite.com/forums/thread/780212 but without any luck. It’s also worth mentioning that the deinit() in my SFAuthorizationPluginView subclass never gets called when the plugin it’s loaded at the login stage but it does get called the plugin is used to re-authenticate the user after they locked their screen. - update() doesn't trigger the plugin to call view(for:) I’m trying to update the UI elements out of my control (like buttons and user avatar images) in order to have them placed at the proper position on the screen after a resize of my inner NSView. To do that I call update() but it appears that does not trigger the plugin to call view(for:) and update system UI elements placement. Is this the expected behavior? - setButton not working as expected 
I’m trying to disable the login button by calling the setButton(_:enabled:) passing a SFButtonTypeLogin as inButtonType, as suggested here: https://aninterestingwebsite.com/forums/thread/777432. When the method is called at the login screen it has no effect on the button (the one with the forward-arrow icon) but when it’s called by the plugin loaded at the ‘unlock screen’ stage it successfully disable the ‘OK’ button. - Certificate issue When trying to run a network request from the plugin loaded in the ‘unlock screen’ scenario, I always get this type of error: The certificate for this server is invalid. You might be connecting to a server that is pretending to be <<server_url>> which could put your confidential information at risk Everything works as expected when the plugin is loaded either at login screen or for authorizing an operation that requires admin privileges while the user is logged in.
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86
6d
Detecting SIM Swap and Implementing SIM Binding in iOS
Hi Forum, We’re building a security-focused SDK for iOS that includes SIM Binding and SIM Swap detection to help prevent fraud and unauthorised device access, particularly in the context of banking and fintech apps. We understand that iOS limits access to SIM-level data, and that previously available APIs (such as those in CoreTelephony, now deprecated from iOS 16 onwards) provide only limited support for these use cases. We have a few questions and would appreciate any guidance from the community or Apple engineers: Q1. Are there any best practices or Apple-recommended approaches for binding a SIM to a device or user account? Q2. Is there a reliable way to detect a SIM swap when the app is not running (e.g., via system callback, entitlement, or background mechanism)? Q3. Are fields like GID1, GID2, or ICCID accessible through any public APIs or entitlements (such as com.apple.coretelephony.IdentityAccess)? If so, what is the process to request access? Q4. For dual SIM and eSIM scenarios, is there a documented approach to identify which SIM is active or whether a SIM slot has changed? Q5. In a banking or regulated environment, is it possible for an app vendor (e.g., a bank) to acquire certain entitlements from Apple and securely expose that information to a security SDK like ours? What would be the compliant or recommended way to structure such a partnership? Thanks in advance for any insights!
1
0
557
Jul ’25
User-Assigned Device Name Entitlement for Multipeer Connectivity
Hi everyone, I’m developing a multiplayer iOS game that uses Multipeer Connectivity for local peer-to-peer networking. I’d like to display user-assigned device names in the UI to help players identify each other during the connection process. In iOS 16 and later, accessing UIDevice.current.name requires the User-Assigned Device Name Entitlement. The documentation states that the entitlement is granted for functionality involving “interaction between multiple devices that the same user operates”. My game is strictly multiplayer, with devices owned by different users, not a single user managing multiple devices. I have a few questions regarding this: Does the requirement for “devices operated by the same user” definitively exclude multiplayer scenarios where devices belong to different players? Can a Multipeer Connectivity-based game qualify for the entitlement in this case? If the entitlement is not applicable, is prompting users to enter custom names the recommended approach for identifying devices in a multiplayer UI? Has anyone successfully obtained this entitlement for a similar multiplayer use case with Multipeer Connectivity? Thanks in advance.
1
0
173
Apr ’25
iPhone 16 Datasheet
I am trying to find a datasheet containing information such as "Key Exchange / Key Agreement / Key Establishment Protocols Used", "Digital Signature Algorithms Used", "Hash Algorithms Used", etc. Any information would greatly appreciated.
1
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67
1w
launch ASWebAuthenticationSession from single sign on extenstion
I need to launch ASWebAuthenticationSession from single sign on extension, but its not launching it might issue with anchoring window, I have create custom windo and passing it in presentanchor(for session) function, custom window is launching but ASWebAuthenticationSession browser is not launching Note - flow is like this Apple PSSO register window lauched OIDC login will happen via ASWebAuthenticationSession to get accesstoken which will use in device registration but ASWebAuthenticationSession is not launching, I am using custom scheme as redirect URI iskeywindow for custom window is always false what is right approach to achieve the goal
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77
1w
Accessing the key generated by DCAppAttestService
Hi, is it somehow possible to access a key that was generated by the DCAppAttestService generateKey() function? I need to be 100% sure that no actor from within or outside of my app can access the generated key with the DeviceCheck Framework. It would also be helpful to get some official resources to the topic. Thank you in advance, Mike
1
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332
Oct ’25
how can i pass the passkeyRegistration back to the user agent(web)
After registe Passkey with webauthn library, i create a passkeyRegistration with follow, let passkeyRegistration = ASPasskeyRegistrationCredential(relyingParty: serviceIdentifier, clientDataHash: clientDataHashSign, credentialID: credentialId, attestationObject: attestationObject) and then completeRegistrationRequest like that, extensionContext.completeRegistrationRequest(using: passkeyRegistration) But a bad outcome occurred from user agent. NotAllowedError:The request is not allowed by the user agent or the platform in the current context. And the return data rawID & credentialPublicKey is empty,
1
1
593
Jan ’26
Device identifier for framework
I want iOS device identifier for a framework that is used in multiple vendor's apps. I'm developing a framework to control a peripheral. The framework has to send unique information to register the device with the peripheral. My naive idea was to use IdentifierForVendor. But this API provides the device identifier for the same vendor's apps, not the framework. (The framework will be used by multiple vendors.) Is there a usable device identifier for the framework, regardless of app vendor? Please tell me any solution.
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95
Jul ’25
TEAM ID Prefix Keychain Access
Thanks all for reading my post. A bit of context: We just finished an app transfer to our developer account. We successfully signed and generated the new release. We are already able to roll it out in testflight were we found an issue. We store valuable data in the Keychain like Authentication tokens, once the new app is installed over the old one we are experiencing a loss of all data as the keychain become "untrusted". This is worst case scenario for us because all users will immediately lose the access to the app and hence the whole system. Questions: Is there a way to solve this issue, something like migration of the Keychain data? We came to know the standard migration path: Release a version that copies items from the old access groups to a new group based on com.apple.security.application-groups (App Groups). Wait for most users to update and run the migration. Then perform the App ID prefix change. Is this still the best method? Any improvements or new tools available since the 2022 DTS post? The problem with this is that the app is already on our account and that might need to rollback the transfer. Right? How long should we realistically wait for user migration before making the prefix change? Is there a way to measure migration completion? Thank you in advance!
1
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143
1w
On macOS 15.4+, NSWindow with kCGWindowSharingStateSharingNone still captured by ScreenCaptureKit
I have a custom NSWindow that I want to exclude from screen capture by setting its sharing state to kCGWindowSharingStateSharingNone. The goal is to prevent this window from appearing in the content captured by ScreenCaptureKit. [window setSharingType:NSWindowSharingType::NSWindowSharingNone]; However, on macOS 15.4+ (Sequoia), the window is still captured by ScreenCaptureKit and appears in the shared content. Does anyone know if kCGWindowSharingStateSharingNone is still effective with ScreenCaptureKit on macOS 15.4 and later?
1
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566
Jul ’25
Enquiry about the Apple DeviceCheck service
Recently, we received an user enquiry regarding the inability to perform bookings for the app. After investigation, we found that the issue appears to be caused by the failure of the Apple DeviceCheck service. Based on our checks, approximately 0.01% of requests fail each day (e.g., on 26 June: 6 failures out of 44,544 requests) when using Apple DeviceCheck. Could you please assist in raising the following enquiries with Apple Support? What is the typical failure rate of Apple DeviceCheck? Are there any reliability metrics or benchmarks for its performance? How can the failures be prevented, or is there a recommended retry mechanism to handle such failures? Does the iOS version affect the performance or reliability of Apple DeviceCheck? Are there known issues or limitations with specific iOS versions? How long does the token remain valid, and when should a new one be retrieved? Does using a jailbroken device affect the functionality of Apple DeviceCheck?
1
1
283
Jul ’25
DeviceCheck query_two_bits returns last_update_time in the future — what could cause this?
Hi everyone, I'm integrating Apple's DeviceCheck API into my app and have run into a strange issue that I can't find documented anywhere. The Problem When I call Apple's DeviceCheck query endpoint (POST https://api.devicecheck.apple.com/v1/query_two_bits), the response occasionally returns a last_update_time value that is in the future — ahead of the current server time. Example response: { "bit0": true, "bit1": false, "last_update_time": "2026-05" // future month, not yet reached } What I've Checked My server's system clock is correctly synced via NTP The JWT token I generate uses the current timestamp for the iat field This doesn't happen on every device — only on some specific devices The issue is reproducible on the same device across multiple calls Questions Is last_update_time sourced from the device's local clock at the time update_two_bits was called? Or is it stamped server-side by Apple? Could a device with an incorrectly set system clock (set to the future) cause Apple's servers to record a future last_update_time? Is there a recommended way to validate or sanitize last_update_time on the server side to handle this edge case? Has anyone else encountered this behavior? Any known workarounds? Any insight would be greatly appreciated. Thanks!
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85
2d
Exploring Secure Enclave–backed biometric authorization between macOS and iPhone using public APIs (FaceBridge prototype)
Hi everyone, I’ve been working on an experimental prototype called FaceBridge that explores whether Secure Enclave–backed biometric authorization can be delegated between macOS and iPhone using only public Apple APIs. The goal of the project was to better understand the architectural boundaries of cross-device trust and approval flows that resemble Apple’s built-in Touch ID / Continuity authorization experiences. FaceBridge implements a local authorization pipeline where: macOS generates a signed authorization request the request is delivered to a trusted nearby iPhone over BLE / Network framework the iPhone verifies sender identity Face ID approval is requested using LocalAuthentication the iPhone signs the approval response using Secure Enclave–backed keys macOS validates the response and unlocks a protected action Security properties currently implemented: • Secure Enclave–backed signing identities per device • cryptographic device pairing and trust persistence • replay protection using nonce + timestamp binding • structured authorization request/response envelopes • signed responder identity verification • trusted-device registry model • local encrypted transport over BLE and local network This is intentionally not attempting to intercept or replace system-level Touch ID dialogs (App Store installs, Keychain prompts, loginwindow, etc.), but instead explores what is possible within application-level authorization boundaries using public APIs only. The project is open source: https://github.com/wesleysfavarin/facebridge Technical architecture write-up: https://medium.com/@wesleysfavarin/facebridge I’m particularly interested in feedback around: • recommended Secure Enclave identity lifecycle patterns • best practices for cross-device trust persistence • LocalAuthentication usage in delegated approval scenarios • whether similar authorization models are expected to become more formally supported across Apple platforms in the future Thanks in advance for any guidance or suggestions.
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97
1w
Face ID (LAContext) authenticate() causes SIGABRT crash immediately on iOS (Flutter local_auth)
I am developing a Flutter iOS application and encountering a crash when using biometric authentication (Face ID) via the local_auth plugin. ■ Environment Flutter: 3.x local_auth: 2.2.0 (also tested with 2.1.6) iOS: real device (Face ID is working normally for device unlock) Firebase Authentication (email/password) Xcode build ■ Issue When calling biometric authentication, the app crashes immediately. Code: final didAuthenticate = await auth.authenticate( localizedReason: 'Authenticate to login', options: const AuthenticationOptions( biometricOnly: false, useErrorDialogs: false, ), ); ■ Error Thread 1: signal SIGABRT Crash occurs in libsystem_kernel.dylib (__pthread_kill) Happens immediately when authenticate() is called No exception is caught in Dart (native crash) ■ Verified NSFaceIDUsageDescription is correctly included in Info.plist Confirmed it exists in the built Runner.app Info.plist localizedReason is non-empty and in English Flutter clean / pod install executed App reinstalled on device Face ID works normally outside the app ■ Question Under what conditions does LAContext.evaluatePolicy trigger SIGABRT instead of returning an error? Are there known issues with presenting biometric authentication UI in certain UI states (e.g., view controller hierarchy, scene lifecycle)? Could this be related to UIScene / rootViewController issues? What is the correct timing and context to call biometric authentication safely in iOS apps? I suspect this is related to native iOS behavior rather than Flutter logic. Any guidance would be appreciated.
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230
2w
[iOS Lab] Widespread Malware Blocked Alerts on Snippet Test Output Files (Starting 7/9)
We are experiencing a significant issue with macOS security alerts that began on July 9th, at approximately 4:40 AM UTC. This alert is incorrectly identifying output files from our snippet tests as malware, causing these files to be blocked and moved to the Trash. This is completely disrupting our automated testing workflows. Issue Description: Alert: We are seeing the "Malware Blocked and Moved to Trash" popup window. Affected Files: The security alert triggers when attempting to execute .par files generated as outputs from our snippet tests. These .par files are unique to each individual test run; they are not a single, static tool. System-Wide Impact: This issue is impacting multiple macOS hosts across our testing infrastructure. Timeline: The issue began abruptly on July 9th, at approximately 4:40 AM UTC. Before that time, our tests were functioning correctly. macOS Versions: The problem is occurring on hosts running both macOS 14.x and 15.x. Experimental Host: Even after upgrading an experimental host to macOS 15.6 beta 2, the issue persisted. Local execution: The issue can be reproduced locally. Observations: The security system is consistently flagging these snippet test output files as malware. Since each test generates a new .par file, and this issue is impacting all generated files, the root cause doesn't appear to be specific to the code within the .par files themselves. This issue is impacting all the snippet tests, making us believe that the root cause is not related to our code. The sudden and widespread nature of the issue strongly suggests a change in a security database or rule, rather than a change in our testing code. Questions: Could a recent update to the XProtect database be the cause of this false positive? Are there any known issues or recent changes in macOS security mechanisms that could cause this kind of widespread and sudden impact? What is the recommended way to diagnose and resolve this kind of false positive? We appreciate any guidance or assistance you can provide. Thank you.
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134
Jul ’25
Proper Approach to Programmatically Determine SIP State
Hello, I have encountered several challenges related to System Integrity Protection (SIP) state detection and code signing requirements. I would like to seek clarification and guidance on the proper approach to programmatically determine the SIP state. Here are the issues I’ve encountered: XPC Code Signing Check APIs: APIs like setCodeSigningRequirement and setConnectionCodeSigningRequirement do not work when SIP disabled and that's ok given what SIP is. LaunchCodeRequirement API: When using Process.launchRequirement, the LaunchCodeRequirement API does not function anymore when SIP disabled. The IsSIPProtected requirement behaves in a way that is not clearly documented -- it appears to only apply to pre-installed Apple apps. Legacy APIs: Older APIs like SecCodeCheckValidity are likely to be non-functional, though I haven’t had the chance to validate this yet. Private API Concerns: So to mitigate those limitations I prefer my app to not even try to connect to untrusted XPC or launch untrusted Processes when SIP is disabled. The only way to determine SIP state I could find is a low-level C function csr_get_active_config. However, this function is not declared in any publicly available header file, indicating that it is a private API. Since private APIs cannot be used in App Store-distributed apps and are best avoided for Developer ID-signed apps, this does not seem like a viable solution. Given these limitations, what is the recommended and proper approach to programmatically determine the SIP state in a macOS application? Any insights or guidance would be greatly appreciated. Thank you!
2
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222
May ’25
How to verify Apple signed firmware, hardware, and OS authenticity in an SDK?
I am working on a SDK which helps identify the device authenticity. I am in need of something which can confirm the firmware/Hardware/OS is signed by Apple and is authentic. There will be no tempering to device?
Replies
1
Boosts
0
Views
140
Activity
May ’25
SFAuthorizationPluginView
I’ve developed an authorization plug-in with a mechanism that runs an SFAuthorizationPluginView subclass and I’m facing a couple issues: - Glitch after successful login After setting kAuthorizationResultAllow in the context the user is successfully logged in and brought to the desktop but the login controls remain onscreen for a few seconds after login is complete, resulting in them being visible at the same time as the dock, menu bar and desktop.
 I’ve also tried what’s mentioned here https://aninterestingwebsite.com/forums/thread/780212 but without any luck. It’s also worth mentioning that the deinit() in my SFAuthorizationPluginView subclass never gets called when the plugin it’s loaded at the login stage but it does get called the plugin is used to re-authenticate the user after they locked their screen. - update() doesn't trigger the plugin to call view(for:) I’m trying to update the UI elements out of my control (like buttons and user avatar images) in order to have them placed at the proper position on the screen after a resize of my inner NSView. To do that I call update() but it appears that does not trigger the plugin to call view(for:) and update system UI elements placement. Is this the expected behavior? - setButton not working as expected 
I’m trying to disable the login button by calling the setButton(_:enabled:) passing a SFButtonTypeLogin as inButtonType, as suggested here: https://aninterestingwebsite.com/forums/thread/777432. When the method is called at the login screen it has no effect on the button (the one with the forward-arrow icon) but when it’s called by the plugin loaded at the ‘unlock screen’ stage it successfully disable the ‘OK’ button. - Certificate issue When trying to run a network request from the plugin loaded in the ‘unlock screen’ scenario, I always get this type of error: The certificate for this server is invalid. You might be connecting to a server that is pretending to be <<server_url>> which could put your confidential information at risk Everything works as expected when the plugin is loaded either at login screen or for authorizing an operation that requires admin privileges while the user is logged in.
Replies
1
Boosts
0
Views
86
Activity
6d
Detecting SIM Swap and Implementing SIM Binding in iOS
Hi Forum, We’re building a security-focused SDK for iOS that includes SIM Binding and SIM Swap detection to help prevent fraud and unauthorised device access, particularly in the context of banking and fintech apps. We understand that iOS limits access to SIM-level data, and that previously available APIs (such as those in CoreTelephony, now deprecated from iOS 16 onwards) provide only limited support for these use cases. We have a few questions and would appreciate any guidance from the community or Apple engineers: Q1. Are there any best practices or Apple-recommended approaches for binding a SIM to a device or user account? Q2. Is there a reliable way to detect a SIM swap when the app is not running (e.g., via system callback, entitlement, or background mechanism)? Q3. Are fields like GID1, GID2, or ICCID accessible through any public APIs or entitlements (such as com.apple.coretelephony.IdentityAccess)? If so, what is the process to request access? Q4. For dual SIM and eSIM scenarios, is there a documented approach to identify which SIM is active or whether a SIM slot has changed? Q5. In a banking or regulated environment, is it possible for an app vendor (e.g., a bank) to acquire certain entitlements from Apple and securely expose that information to a security SDK like ours? What would be the compliant or recommended way to structure such a partnership? Thanks in advance for any insights!
Replies
1
Boosts
0
Views
557
Activity
Jul ’25
User-Assigned Device Name Entitlement for Multipeer Connectivity
Hi everyone, I’m developing a multiplayer iOS game that uses Multipeer Connectivity for local peer-to-peer networking. I’d like to display user-assigned device names in the UI to help players identify each other during the connection process. In iOS 16 and later, accessing UIDevice.current.name requires the User-Assigned Device Name Entitlement. The documentation states that the entitlement is granted for functionality involving “interaction between multiple devices that the same user operates”. My game is strictly multiplayer, with devices owned by different users, not a single user managing multiple devices. I have a few questions regarding this: Does the requirement for “devices operated by the same user” definitively exclude multiplayer scenarios where devices belong to different players? Can a Multipeer Connectivity-based game qualify for the entitlement in this case? If the entitlement is not applicable, is prompting users to enter custom names the recommended approach for identifying devices in a multiplayer UI? Has anyone successfully obtained this entitlement for a similar multiplayer use case with Multipeer Connectivity? Thanks in advance.
Replies
1
Boosts
0
Views
173
Activity
Apr ’25
iPhone 16 Datasheet
I am trying to find a datasheet containing information such as "Key Exchange / Key Agreement / Key Establishment Protocols Used", "Digital Signature Algorithms Used", "Hash Algorithms Used", etc. Any information would greatly appreciated.
Replies
1
Boosts
0
Views
67
Activity
1w
launch ASWebAuthenticationSession from single sign on extenstion
I need to launch ASWebAuthenticationSession from single sign on extension, but its not launching it might issue with anchoring window, I have create custom windo and passing it in presentanchor(for session) function, custom window is launching but ASWebAuthenticationSession browser is not launching Note - flow is like this Apple PSSO register window lauched OIDC login will happen via ASWebAuthenticationSession to get accesstoken which will use in device registration but ASWebAuthenticationSession is not launching, I am using custom scheme as redirect URI iskeywindow for custom window is always false what is right approach to achieve the goal
Replies
1
Boosts
0
Views
77
Activity
1w
Accessing the key generated by DCAppAttestService
Hi, is it somehow possible to access a key that was generated by the DCAppAttestService generateKey() function? I need to be 100% sure that no actor from within or outside of my app can access the generated key with the DeviceCheck Framework. It would also be helpful to get some official resources to the topic. Thank you in advance, Mike
Replies
1
Boosts
0
Views
332
Activity
Oct ’25
ASCredentialProviderViewController Usage
override func prepareInterface(forPasskeyRegistration registrationRequest: any ASCredentialRequest) int this function how can i get the "challenge" from user agent, the params "challenge" need to be used in webauthn navigator.credentials.create
Replies
1
Boosts
0
Views
260
Activity
Jul ’25
Cannot find developer mode in iPhone 16
Cannot find developer mode in iPhone 16. Please help me resolve this
Replies
1
Boosts
0
Views
1.7k
Activity
Jul ’25
how can i pass the passkeyRegistration back to the user agent(web)
After registe Passkey with webauthn library, i create a passkeyRegistration with follow, let passkeyRegistration = ASPasskeyRegistrationCredential(relyingParty: serviceIdentifier, clientDataHash: clientDataHashSign, credentialID: credentialId, attestationObject: attestationObject) and then completeRegistrationRequest like that, extensionContext.completeRegistrationRequest(using: passkeyRegistration) But a bad outcome occurred from user agent. NotAllowedError:The request is not allowed by the user agent or the platform in the current context. And the return data rawID & credentialPublicKey is empty,
Replies
1
Boosts
1
Views
593
Activity
Jan ’26
Device identifier for framework
I want iOS device identifier for a framework that is used in multiple vendor's apps. I'm developing a framework to control a peripheral. The framework has to send unique information to register the device with the peripheral. My naive idea was to use IdentifierForVendor. But this API provides the device identifier for the same vendor's apps, not the framework. (The framework will be used by multiple vendors.) Is there a usable device identifier for the framework, regardless of app vendor? Please tell me any solution.
Replies
1
Boosts
0
Views
95
Activity
Jul ’25
TEAM ID Prefix Keychain Access
Thanks all for reading my post. A bit of context: We just finished an app transfer to our developer account. We successfully signed and generated the new release. We are already able to roll it out in testflight were we found an issue. We store valuable data in the Keychain like Authentication tokens, once the new app is installed over the old one we are experiencing a loss of all data as the keychain become "untrusted". This is worst case scenario for us because all users will immediately lose the access to the app and hence the whole system. Questions: Is there a way to solve this issue, something like migration of the Keychain data? We came to know the standard migration path: Release a version that copies items from the old access groups to a new group based on com.apple.security.application-groups (App Groups). Wait for most users to update and run the migration. Then perform the App ID prefix change. Is this still the best method? Any improvements or new tools available since the 2022 DTS post? The problem with this is that the app is already on our account and that might need to rollback the transfer. Right? How long should we realistically wait for user migration before making the prefix change? Is there a way to measure migration completion? Thank you in advance!
Replies
1
Boosts
0
Views
143
Activity
1w
On macOS 15.4+, NSWindow with kCGWindowSharingStateSharingNone still captured by ScreenCaptureKit
I have a custom NSWindow that I want to exclude from screen capture by setting its sharing state to kCGWindowSharingStateSharingNone. The goal is to prevent this window from appearing in the content captured by ScreenCaptureKit. [window setSharingType:NSWindowSharingType::NSWindowSharingNone]; However, on macOS 15.4+ (Sequoia), the window is still captured by ScreenCaptureKit and appears in the shared content. Does anyone know if kCGWindowSharingStateSharingNone is still effective with ScreenCaptureKit on macOS 15.4 and later?
Replies
1
Boosts
0
Views
566
Activity
Jul ’25
Enquiry about the Apple DeviceCheck service
Recently, we received an user enquiry regarding the inability to perform bookings for the app. After investigation, we found that the issue appears to be caused by the failure of the Apple DeviceCheck service. Based on our checks, approximately 0.01% of requests fail each day (e.g., on 26 June: 6 failures out of 44,544 requests) when using Apple DeviceCheck. Could you please assist in raising the following enquiries with Apple Support? What is the typical failure rate of Apple DeviceCheck? Are there any reliability metrics or benchmarks for its performance? How can the failures be prevented, or is there a recommended retry mechanism to handle such failures? Does the iOS version affect the performance or reliability of Apple DeviceCheck? Are there known issues or limitations with specific iOS versions? How long does the token remain valid, and when should a new one be retrieved? Does using a jailbroken device affect the functionality of Apple DeviceCheck?
Replies
1
Boosts
1
Views
283
Activity
Jul ’25
Passkey - another device
Hi! Is it possible to disable the option for users to 'Sign in with Another Device'? I encounter this message during the authentication process and I want to prevent it from appearing. I appreciate your help and look forward to your response.
Replies
1
Boosts
1
Views
1.2k
Activity
Oct ’25
DeviceCheck query_two_bits returns last_update_time in the future — what could cause this?
Hi everyone, I'm integrating Apple's DeviceCheck API into my app and have run into a strange issue that I can't find documented anywhere. The Problem When I call Apple's DeviceCheck query endpoint (POST https://api.devicecheck.apple.com/v1/query_two_bits), the response occasionally returns a last_update_time value that is in the future — ahead of the current server time. Example response: { "bit0": true, "bit1": false, "last_update_time": "2026-05" // future month, not yet reached } What I've Checked My server's system clock is correctly synced via NTP The JWT token I generate uses the current timestamp for the iat field This doesn't happen on every device — only on some specific devices The issue is reproducible on the same device across multiple calls Questions Is last_update_time sourced from the device's local clock at the time update_two_bits was called? Or is it stamped server-side by Apple? Could a device with an incorrectly set system clock (set to the future) cause Apple's servers to record a future last_update_time? Is there a recommended way to validate or sanitize last_update_time on the server side to handle this edge case? Has anyone else encountered this behavior? Any known workarounds? Any insight would be greatly appreciated. Thanks!
Replies
1
Boosts
0
Views
85
Activity
2d
Exploring Secure Enclave–backed biometric authorization between macOS and iPhone using public APIs (FaceBridge prototype)
Hi everyone, I’ve been working on an experimental prototype called FaceBridge that explores whether Secure Enclave–backed biometric authorization can be delegated between macOS and iPhone using only public Apple APIs. The goal of the project was to better understand the architectural boundaries of cross-device trust and approval flows that resemble Apple’s built-in Touch ID / Continuity authorization experiences. FaceBridge implements a local authorization pipeline where: macOS generates a signed authorization request the request is delivered to a trusted nearby iPhone over BLE / Network framework the iPhone verifies sender identity Face ID approval is requested using LocalAuthentication the iPhone signs the approval response using Secure Enclave–backed keys macOS validates the response and unlocks a protected action Security properties currently implemented: • Secure Enclave–backed signing identities per device • cryptographic device pairing and trust persistence • replay protection using nonce + timestamp binding • structured authorization request/response envelopes • signed responder identity verification • trusted-device registry model • local encrypted transport over BLE and local network This is intentionally not attempting to intercept or replace system-level Touch ID dialogs (App Store installs, Keychain prompts, loginwindow, etc.), but instead explores what is possible within application-level authorization boundaries using public APIs only. The project is open source: https://github.com/wesleysfavarin/facebridge Technical architecture write-up: https://medium.com/@wesleysfavarin/facebridge I’m particularly interested in feedback around: • recommended Secure Enclave identity lifecycle patterns • best practices for cross-device trust persistence • LocalAuthentication usage in delegated approval scenarios • whether similar authorization models are expected to become more formally supported across Apple platforms in the future Thanks in advance for any guidance or suggestions.
Replies
1
Boosts
0
Views
97
Activity
1w
Face ID (LAContext) authenticate() causes SIGABRT crash immediately on iOS (Flutter local_auth)
I am developing a Flutter iOS application and encountering a crash when using biometric authentication (Face ID) via the local_auth plugin. ■ Environment Flutter: 3.x local_auth: 2.2.0 (also tested with 2.1.6) iOS: real device (Face ID is working normally for device unlock) Firebase Authentication (email/password) Xcode build ■ Issue When calling biometric authentication, the app crashes immediately. Code: final didAuthenticate = await auth.authenticate( localizedReason: 'Authenticate to login', options: const AuthenticationOptions( biometricOnly: false, useErrorDialogs: false, ), ); ■ Error Thread 1: signal SIGABRT Crash occurs in libsystem_kernel.dylib (__pthread_kill) Happens immediately when authenticate() is called No exception is caught in Dart (native crash) ■ Verified NSFaceIDUsageDescription is correctly included in Info.plist Confirmed it exists in the built Runner.app Info.plist localizedReason is non-empty and in English Flutter clean / pod install executed App reinstalled on device Face ID works normally outside the app ■ Question Under what conditions does LAContext.evaluatePolicy trigger SIGABRT instead of returning an error? Are there known issues with presenting biometric authentication UI in certain UI states (e.g., view controller hierarchy, scene lifecycle)? Could this be related to UIScene / rootViewController issues? What is the correct timing and context to call biometric authentication safely in iOS apps? I suspect this is related to native iOS behavior rather than Flutter logic. Any guidance would be appreciated.
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230
Activity
2w
[iOS Lab] Widespread Malware Blocked Alerts on Snippet Test Output Files (Starting 7/9)
We are experiencing a significant issue with macOS security alerts that began on July 9th, at approximately 4:40 AM UTC. This alert is incorrectly identifying output files from our snippet tests as malware, causing these files to be blocked and moved to the Trash. This is completely disrupting our automated testing workflows. Issue Description: Alert: We are seeing the "Malware Blocked and Moved to Trash" popup window. Affected Files: The security alert triggers when attempting to execute .par files generated as outputs from our snippet tests. These .par files are unique to each individual test run; they are not a single, static tool. System-Wide Impact: This issue is impacting multiple macOS hosts across our testing infrastructure. Timeline: The issue began abruptly on July 9th, at approximately 4:40 AM UTC. Before that time, our tests were functioning correctly. macOS Versions: The problem is occurring on hosts running both macOS 14.x and 15.x. Experimental Host: Even after upgrading an experimental host to macOS 15.6 beta 2, the issue persisted. Local execution: The issue can be reproduced locally. Observations: The security system is consistently flagging these snippet test output files as malware. Since each test generates a new .par file, and this issue is impacting all generated files, the root cause doesn't appear to be specific to the code within the .par files themselves. This issue is impacting all the snippet tests, making us believe that the root cause is not related to our code. The sudden and widespread nature of the issue strongly suggests a change in a security database or rule, rather than a change in our testing code. Questions: Could a recent update to the XProtect database be the cause of this false positive? Are there any known issues or recent changes in macOS security mechanisms that could cause this kind of widespread and sudden impact? What is the recommended way to diagnose and resolve this kind of false positive? We appreciate any guidance or assistance you can provide. Thank you.
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134
Activity
Jul ’25
Proper Approach to Programmatically Determine SIP State
Hello, I have encountered several challenges related to System Integrity Protection (SIP) state detection and code signing requirements. I would like to seek clarification and guidance on the proper approach to programmatically determine the SIP state. Here are the issues I’ve encountered: XPC Code Signing Check APIs: APIs like setCodeSigningRequirement and setConnectionCodeSigningRequirement do not work when SIP disabled and that's ok given what SIP is. LaunchCodeRequirement API: When using Process.launchRequirement, the LaunchCodeRequirement API does not function anymore when SIP disabled. The IsSIPProtected requirement behaves in a way that is not clearly documented -- it appears to only apply to pre-installed Apple apps. Legacy APIs: Older APIs like SecCodeCheckValidity are likely to be non-functional, though I haven’t had the chance to validate this yet. Private API Concerns: So to mitigate those limitations I prefer my app to not even try to connect to untrusted XPC or launch untrusted Processes when SIP is disabled. The only way to determine SIP state I could find is a low-level C function csr_get_active_config. However, this function is not declared in any publicly available header file, indicating that it is a private API. Since private APIs cannot be used in App Store-distributed apps and are best avoided for Developer ID-signed apps, this does not seem like a viable solution. Given these limitations, what is the recommended and proper approach to programmatically determine the SIP state in a macOS application? Any insights or guidance would be greatly appreciated. Thank you!
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222
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May ’25