Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Errors with Attestation on App
We recently deployed Attestation on our application, and for a majority of the 40,000 users it works well. We have about six customers who are failing attestation. In digging through debug logs, we're seeing this error "iOS assertion verification failed. Unauthorized access attempted." We're assuming that the UUID is blocked somehow on Apple side but we're stumped as to why. We had a customer come in and we could look at the phone, and best we can tell it's just a generic phone with no jailbroken or any malicious apps. How can we determine if the UUID is blocked?
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228
May ’25
App Attest Issue in Production - Attestation Object Size Increased
Hi Apple Team and Community, We encountered a sudden and widespread failure related to the App Attest service on Friday, July 25, starting at around 9:22 AM UTC. After an extended investigation, our network engineers noted that the size of the attestation objects received from the attestKey call grew in size notably starting at that time. As a result, our firewall began blocking the requests from our app made to our servers with the Base64-encoded attestation objects in the payload, as these requests began triggering our firewall's max request length rule. Could Apple engineers please confirm whether there was any change rolled out by Apple at or around that time that would cause the attestation object size to increase? Can anyone else confirm seeing this? Any insights from Apple or others would be appreciated to ensure continued stability. Thanks!
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336
Jul ’25
Auth Plugin Timeout Issue During Screen Unlock
Hi! We are developing an authentication plugin for macOS that integrates with the system's authentication flow. The plugin is designed to prompt the user for approval via a push notification in our app before allowing access. The plugin is added as the first mechanism in the authenticate rule, followed by the default builtin:authenticate as a fallback. When the system requests authentication (e.g., during screen unlock), our plugin successfully displays the custom UI and sends a push notification to the user's device. However, I've encountered the following issue: If the user does not approve the push notification within ~30 seconds, the system resets the screen lock (expected behavior). If the user approves the push notification within approximately 30 seconds but doesn’t start entering their password before the timeout expires, the system still resets the screen lock before they can enter their password, effectively canceling the session. What I've Tried: Attempted to imitate mouse movement after the push button was clicked to keep the session active. Created a display sleep prevention assertion using IOKit to prevent the screen from turning off. Used the caffeinate command to keep the display and system awake. Tried setting the result as allow for the authorization request and passing an empty password to prevent the display from turning off. I also checked the system logs when this issue occurred and found the following messages: ___loginwindow: -[LWScreenLock (Private) askForPasswordSecAgent] | localUser = >timeout loginwindow: -[LWScreenLock handleUnlockResult:] _block_invoke | ERROR: Unexpected _lockRequestedBy of:7 sleeping screen loginwindow: SleepDisplay | enter powerd: Process (loginwindow) is requesting display idle___ These messages suggest that the loginwindow process encounters a timeout condition, followed by the display entering sleep mode. Despite my attempts to prevent this behavior, the screen lock still resets prematurely. Questions: Is there a documented (or undocumented) system timeout for the entire authentication flow during screen unlock that I cannot override? Are there any strategies for pausing or extending the authentication timeout to allow for complex authentication flows like push notifications? Any guidance or insights would be greatly appreciated. Thank you!
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352
Jun ’25
Proper Approach to Programmatically Determine SIP State
Hello, I have encountered several challenges related to System Integrity Protection (SIP) state detection and code signing requirements. I would like to seek clarification and guidance on the proper approach to programmatically determine the SIP state. Here are the issues I’ve encountered: XPC Code Signing Check APIs: APIs like setCodeSigningRequirement and setConnectionCodeSigningRequirement do not work when SIP disabled and that's ok given what SIP is. LaunchCodeRequirement API: When using Process.launchRequirement, the LaunchCodeRequirement API does not function anymore when SIP disabled. The IsSIPProtected requirement behaves in a way that is not clearly documented -- it appears to only apply to pre-installed Apple apps. Legacy APIs: Older APIs like SecCodeCheckValidity are likely to be non-functional, though I haven’t had the chance to validate this yet. Private API Concerns: So to mitigate those limitations I prefer my app to not even try to connect to untrusted XPC or launch untrusted Processes when SIP is disabled. The only way to determine SIP state I could find is a low-level C function csr_get_active_config. However, this function is not declared in any publicly available header file, indicating that it is a private API. Since private APIs cannot be used in App Store-distributed apps and are best avoided for Developer ID-signed apps, this does not seem like a viable solution. Given these limitations, what is the recommended and proper approach to programmatically determine the SIP state in a macOS application? Any insights or guidance would be greatly appreciated. Thank you!
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222
May ’25
Assistance in Implementing App Attestation
Hi, We're in the process of implementing Apple's App Integrity, but am getting stalled due to missing documents. Can anyone assist with this? We've been following https://aninterestingwebsite.com/documentation/devicecheck/validating-apps-that-connect-to-your-server to make the necessary updates, but have come up short with where the document references decoding the Attestation Object. Can we get more information here and how the decoding process work?
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286
May ’25
ASPasswordCredential Returns a Blank Password with Apple Password App
Using the simplified sign-in with tvOS and a third party password manager, I receive a complete ASPasswordCredential, and I can easily log into my app. When I do the same thing but with Apple's password manager as the source, I receive an ASPasswordCredential that includes the email address, but the password is an empty string. I have tried deleting the credentials from Apple Passwords and regenerating them with a new login to the app's website. I have tried restarting my iPhone. Is this the expected behavior? How should I be getting a password from Apple's Password app with an ASAuthorizationPasswordRequest?
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301
Aug ’25
password to unlock login keychain in 26.4?
I lived with knowledge that one needs to provide his login password to unlock the login keychain. This does not seem to be entirely true after upgrading Tahoe to 26.4. For example, on 26.3: Go to ~/Library/Keychains Copy login.keychain-db to different name, say test.keychain-db. Double-click on test.keychain-db -> this should open Keychain Access with test in Custom keychains section, it will appear locked. Select test keychain and press Cmd+L to unlock it. When prompted, provide your login password. Result: the keychain is unlocked. When I preform above sequence of steps on 26.4 I am not able to unlock the copied keychain (the original login keychain appears implicitly unlocked).
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1w
C++ HMAC-SHA256 Signature Works in Python, Fails in C++ — Possible Xcode Runtime Issue?
Hi all, I’m building a macOS-native C++ trading bot, compiled via Xcode. It sends REST API requests to a crypto exchange (Bitvavo) that require HMAC-SHA256 signatures using a pre-sign string (timestamp + method + path + body) and an API secret. Here’s the issue: • The exact same pre-sign string and API secret produce valid responses when signed using Python (hmac.new(secret, msg, hashlib.sha256)), • But when I generate the HMAC signature using C++ (HMAC(EVP_sha256, ...) via OpenSSL), the exchange returns an invalid signature error. Environment: • Xcode 15.3 / macOS 14.x • OpenSSL installed via Homebrew • HMAC test vectors match Python’s output for basic strings (so HMAC lib seems correct) Yet when using the real API keys and dynamic timestamped messages, something differs enough to break verification — possibly due to UTF-8 encoding, memory alignment, or newline handling differences in the Xcode C++ runtime? Has anyone experienced subtle differences between Python and C++ HMAC-SHA256 behavior when compiled in Xcode? I’ve published a GitHub repo for reproducibility: 🔗 https://github.com/vanBaardewijk/bitvavo-cpp-signature-test Thanks in advance for any suggestions or insights. Sascha
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780
Jul ’25
Clarification requested on Secure Enclave key usage across apps with shared keychain access group
During internal testing, we observed the following behavior and would appreciate clarification on whether it is expected and supported in production environments. When generating an elliptic-curve cryptographic key pair using "kSecAttrTokenIDSecureEnclave", and explicitly specifying a "kSecAttrAccessGroup", we found that cryptographic operations (specifically encryption and decryption) could be successfully performed using this key pair from two distinct applications. Both applications had the Keychain Sharing capability enabled and were signed with the same provisioning profile identity. Given the documented security properties of Secure Enclave, backed keys, namely that private key material is protected by hardware and access is strictly constrained by design, we would like to confirm whether the ability for multiple applications (sharing the same keychain access group and signing identity) to perform cryptographic operations with the same Secure Enclave–backed key is expected behavior on iOS. Specifically, we are seeking confirmation on: Whether this behavior is intentional and supported in production. Whether the Secure Enclave enforces access control primarily at the application-identifier (App ID) level rather than the individual app bundle level in this scenario. Whether there are any documented limitations or guarantees regarding cross-application usage of Secure Enclave keys when keychain sharing is configured. Any guidance or references to official documentation clarifying this behavior would be greatly appreciated.
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444
Jan ’26
Xcode 26.x + iOS 26.x MTE Compatibility Feedback
Xcode 26.x + iOS 26.x MTE Compatibility Feedback Reporter:Third-party App Developer Date:2026 Environments:Xcode 26.2 / 26.4, iOS 26.2 / 26.4 SDK, iPhone 17 Pro, Third-party App (Swift/C++/Python/Boost) Core Issue MTE (Memory Tagging Extension) under Memory Integrity Enforcement generates extensive false positives for valid high-performance memory operations in third-party apps, causing crashes. No official configuration exists to bypass these false positives, severely impacting stability and development costs. Key Problems 1. Widespread False Positives (Valid Code Crashes) After enabling MTE (Soft/Hard Mode), legitimate industrial-standard operations crash: Swift/ C++ containers: Array.append, resize, std::vector reallocation Custom memory pools / Boost lockfree queues:no UAF/corruption Memory reallocation:Legitimate free-reuse patterns are judged as tag mismatches. 2. MTE Hard Mode Incompatibility iOS 26.4 opens MTE Hard Mode for third-party apps, but it immediately crashes apps using standard high-performance memory management. No whitelist/exception mechanism for third-party developers. 3. MTE Soft Mode Limitations Detects far fewer issues than actual memory corruption reports. Only generates 1 simulated report per process, hiding multiple potential issues. Impact Stability: Apps crash in production when MTE is enabled. Cost: Massive code changes required to abandon memory pools/lockfree structures for system malloc. Ecosystem: Popular libraries (Python, Boost) are incompatible. Recommendations Optimize MTE rules: Add system-level exceptions for valid container resizing and memory pool operations. Provide exemptions: Allow per-region/module MTE exceptions for high-performance modules. Support runtimes: Officially support common third-party runtimes (Python/Boost) or provide system-level exemptions. Improve debugging: Increase MTE Soft Mode coverage and allow multiple reports per process.
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1d
No MDM settings to control macOS pasteboard privacy?
For context, my company develops a data loss prevention (DLP) product. Part of our functionality is the ability to detect sensitive data being pasted into a web browser or cloud-based app. The AppKit release notes for April 2025 document an upcoming “macOS pasteboard privacy” feature, which will presumably ship in macOS 26. Using the user default setting “EnablePasteboardPrivacyDeveloperPreview” documented in the release notes, I tested our agent under macOS 15.5, and encountered a modal alert reading " is trying to access the pasteboard" almost immediately, when the program reads the General pasteboard to scan its contents. Since our product is aimed at enterprise customers (and not individual Mac users), I believed Apple would implement a privacy control setting for this new feature. This would allow our customers to push a configuration profile via MDM, with the “Paste from Other Apps” setting for our application preset to “Allow”, so that they can install our product on their endpoints without manual intervention. Unfortunately, as of macOS 26 beta 4 (25A5316i), there does not seem to be any such setting documented under Device Management — for example in PrivacyPreferencesPolicyControl.Services, which lists a number of similar settings. Without such a setting available, a valuable function of our product will be effectively crippled when macOS 26 is released. Is there such a setting (that I've overlooked)? If not, allow me to urge Apple to find the resources to implement one, so that our customers can preset “Paste from Other Apps” to “Allow” for our application.
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719
Jul ’25
ASWebAuthenticationSession password autofill iOS 18.5 broken
I have been implementing an sdk for authenticating a user. I have noticed that on iOS 18.5, whether using SFSafariViewController, or the sdk (built on ASWebAuthenticationSession), password autofill does not work. I have confirmed it works on a different device running iOS 18.0.1. Are there any work arounds for this at this time? Specifically for ASWebAuthenticationSession?
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257
Jul ’25
Enable Safari autofill from my password manager app
Hello, I have a password manager app and would like to help my user's to enable the Safari autofill capability. I've made the password credential extension and that is working great. I just need to help my user's enable the feature. I could point them to Settings->General->AutoFill & Password and instruct them to turn the feature on. However, I've noticed that my competitors are able to present an alert directly from their app to turn the feature on (without going to settings at all). I can't find any documentation on how to do this? Thanks for your help! //Ray
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140
Apr ’25
deviceOwnerAuthenticationWithCompanion evaluation not working as expected
In one of my apps I would like to find out if users have their device set up to authenticate with their Apple Watch. According to the documentation (https://aninterestingwebsite.com/documentation/localauthentication/lapolicy/deviceownerauthenticationwithcompanion) this would be done by evaluating the LAPolicy like this: var error: NSError? var canEvaluateCompanion = false if #available(iOS 18.0, *) { canEvaluateCompanion = context.canEvaluatePolicy(.deviceOwnerAuthenticationWithCompanion, error: &error) } But when I run this on my iPhone 16 Pro (iOS 18.5) with a paired Apple Watch SE 2nd Gen (watchOS 11.5) it always returns false and the error is -1000 "No companion device available". But authentication with my watch is definitely enabled, because I regularly unlock my phone with the watch. Other evaluations of using biometrics just works as expected. Anything that I am missing?
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Jul ’25
How to implement the "Set Up Codes In" feature
Hello, I have a password manager app and have noticed a new feature in AutoFill & Passwords called "Set Up Codes In". I see that my competitors have been able to implement this feature but cannot find any documentation on how to do this. How can I make it so my app can support this feature. Any help to pointing me to the documentation or otherwise would be greatly appreciated. Thanks! //Ray
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Apr ’25
Information on macOS tracking/updating of CRLs
With Let's Encrypt having completely dropped support for OCSP recently [1], I wanted to ask if macOS has a means of keeping up to date with their CRLs and if so, roughly how often this occurs? I first observed an issue where a revoked-certificate test site, "revoked.badssl.com" (cert signed by Let's Encrypt), was not getting blocked on any browser, when a revocation policy was set up using the SecPolicyCreateRevocation API, in tandem with the kSecRevocationUseAnyAvailableMethod and kSecRevocationPreferCRL flags. After further investigation, I noticed that even on a fresh install of macOS, Safari does not block this test website, while Chrome and Firefox (usually) do, due to its revoked certificate. Chrome and Firefox both have their own means of dealing with CRLs, while I assume Safari uses the system Keychain and APIs. I checked cert info for the site here [2]. It was issued on 2025-07-01 20:00 and revoked an hour later. [1] https://letsencrypt.org/2024/12/05/ending-ocsp/ [2] https://www.ssllabs.com/ssltest/analyze.html?d=revoked.badssl.com
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422
Sep ’25
DeviceCheck.generateToken, Error: com.apple.devicecheck.error 0
Dear Apple Developer Support Team, We are experiencing a recurring issue with the DeviceCheck API where the following error is being returned: com.apple.devicecheck.error 0 Upon analyzing our logs, we have noticed that this error occurs significantly more often when users are connected to Wi-Fi networks, compared to mobile networks. This leads us to suspect that there might be a relationship between Wi-Fi configuration and the DeviceCheck service’s ability to generate or validate tokens. We would like to know: Is this error code (0) known to be caused by specific types of network behavior or misconfigurations on Wi-Fi networks (e.g., DNS filtering, firewall restrictions, proxy servers)? Are there any recommended best practices for ensuring reliable DeviceCheck API communication over Wi-Fi networks? Additionally, could you please clarify what general conditions could trigger this com.apple.devicecheck.error 0? The lack of specific documentation makes debugging this issue difficult from our side. Any guidance or internal documentation on this error code and its potential causes would be greatly appreciated. IDE: Xcode 16.3 Looking forward to your support. Best regards,
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May ’25
Why does my app lose Screen Recording permission after updating (adhoc signature)?
Hi everyone, I have a macOS application that uses Screen Recording permission. I build my app with an adhoc signature (not with a Developer ID certificate). For example, in version 1.0.0, I grant Screen Recording permission to the app. Later, I build a new version (1.1.0) and update by dragging the new app into the Applications folder to overwrite the previous one. However, when I launch the updated app, it asks for Screen Recording permission again, even though I have already granted it for the previous version. I don’t fully understand how TCC (Transparency, Consent, and Control) determines when permissions need to be re-granted. Can anyone explain how TCC manages permissions for updated builds, especially with adhoc signatures? Is there any way to retain permissions between updates, or any best practices to avoid having users re-authorize permissions after every update?
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Aug ’25
Implementing Password AutoFill on macOS — Looking for Guidance
Hi everyone, I'm currently working on a native macOS app (built with SwiftUI) and I'm trying to implement Password AutoFill functionality so users can use their saved credentials from Keychain or third-party password managers. I've gone through Apple's documentation, WWDC sessions, and sample code, but I've noticed that the resources primarily focus on iOS and web implementations. There's very limited guidance specifically for macOS. I've set up: Associated Domains entitlement with the webcredentials: service The apple-app-site-association file on my server TextField with .textContentType(.username) and SecureField with .textContentType(.password) However, I'm still not seeing the expected AutoFill behavior on macOS like I would on iOS. Has anyone successfully implemented Password AutoFill on a native macOS app? Are there any macOS-specific considerations or additional steps required that differ from iOS? Any guidance, sample code, or pointers to documentation I might have missed would be greatly appreciated.
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Dec ’25
Errors with Attestation on App
We recently deployed Attestation on our application, and for a majority of the 40,000 users it works well. We have about six customers who are failing attestation. In digging through debug logs, we're seeing this error "iOS assertion verification failed. Unauthorized access attempted." We're assuming that the UUID is blocked somehow on Apple side but we're stumped as to why. We had a customer come in and we could look at the phone, and best we can tell it's just a generic phone with no jailbroken or any malicious apps. How can we determine if the UUID is blocked?
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3
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0
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228
Activity
May ’25
App Attest Issue in Production - Attestation Object Size Increased
Hi Apple Team and Community, We encountered a sudden and widespread failure related to the App Attest service on Friday, July 25, starting at around 9:22 AM UTC. After an extended investigation, our network engineers noted that the size of the attestation objects received from the attestKey call grew in size notably starting at that time. As a result, our firewall began blocking the requests from our app made to our servers with the Base64-encoded attestation objects in the payload, as these requests began triggering our firewall's max request length rule. Could Apple engineers please confirm whether there was any change rolled out by Apple at or around that time that would cause the attestation object size to increase? Can anyone else confirm seeing this? Any insights from Apple or others would be appreciated to ensure continued stability. Thanks!
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3
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0
Views
336
Activity
Jul ’25
Airdrop logging on iOS
Is there any way for an iOS app to get a log of all Airdrop transfers originating in all apps on the iOS device e.g. from the last week?
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3
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0
Views
167
Activity
Jan ’26
Auth Plugin Timeout Issue During Screen Unlock
Hi! We are developing an authentication plugin for macOS that integrates with the system's authentication flow. The plugin is designed to prompt the user for approval via a push notification in our app before allowing access. The plugin is added as the first mechanism in the authenticate rule, followed by the default builtin:authenticate as a fallback. When the system requests authentication (e.g., during screen unlock), our plugin successfully displays the custom UI and sends a push notification to the user's device. However, I've encountered the following issue: If the user does not approve the push notification within ~30 seconds, the system resets the screen lock (expected behavior). If the user approves the push notification within approximately 30 seconds but doesn’t start entering their password before the timeout expires, the system still resets the screen lock before they can enter their password, effectively canceling the session. What I've Tried: Attempted to imitate mouse movement after the push button was clicked to keep the session active. Created a display sleep prevention assertion using IOKit to prevent the screen from turning off. Used the caffeinate command to keep the display and system awake. Tried setting the result as allow for the authorization request and passing an empty password to prevent the display from turning off. I also checked the system logs when this issue occurred and found the following messages: ___loginwindow: -[LWScreenLock (Private) askForPasswordSecAgent] | localUser = >timeout loginwindow: -[LWScreenLock handleUnlockResult:] _block_invoke | ERROR: Unexpected _lockRequestedBy of:7 sleeping screen loginwindow: SleepDisplay | enter powerd: Process (loginwindow) is requesting display idle___ These messages suggest that the loginwindow process encounters a timeout condition, followed by the display entering sleep mode. Despite my attempts to prevent this behavior, the screen lock still resets prematurely. Questions: Is there a documented (or undocumented) system timeout for the entire authentication flow during screen unlock that I cannot override? Are there any strategies for pausing or extending the authentication timeout to allow for complex authentication flows like push notifications? Any guidance or insights would be greatly appreciated. Thank you!
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3
Boosts
2
Views
352
Activity
Jun ’25
Proper Approach to Programmatically Determine SIP State
Hello, I have encountered several challenges related to System Integrity Protection (SIP) state detection and code signing requirements. I would like to seek clarification and guidance on the proper approach to programmatically determine the SIP state. Here are the issues I’ve encountered: XPC Code Signing Check APIs: APIs like setCodeSigningRequirement and setConnectionCodeSigningRequirement do not work when SIP disabled and that's ok given what SIP is. LaunchCodeRequirement API: When using Process.launchRequirement, the LaunchCodeRequirement API does not function anymore when SIP disabled. The IsSIPProtected requirement behaves in a way that is not clearly documented -- it appears to only apply to pre-installed Apple apps. Legacy APIs: Older APIs like SecCodeCheckValidity are likely to be non-functional, though I haven’t had the chance to validate this yet. Private API Concerns: So to mitigate those limitations I prefer my app to not even try to connect to untrusted XPC or launch untrusted Processes when SIP is disabled. The only way to determine SIP state I could find is a low-level C function csr_get_active_config. However, this function is not declared in any publicly available header file, indicating that it is a private API. Since private APIs cannot be used in App Store-distributed apps and are best avoided for Developer ID-signed apps, this does not seem like a viable solution. Given these limitations, what is the recommended and proper approach to programmatically determine the SIP state in a macOS application? Any insights or guidance would be greatly appreciated. Thank you!
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2
Boosts
0
Views
222
Activity
May ’25
Assistance in Implementing App Attestation
Hi, We're in the process of implementing Apple's App Integrity, but am getting stalled due to missing documents. Can anyone assist with this? We've been following https://aninterestingwebsite.com/documentation/devicecheck/validating-apps-that-connect-to-your-server to make the necessary updates, but have come up short with where the document references decoding the Attestation Object. Can we get more information here and how the decoding process work?
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2
Boosts
0
Views
286
Activity
May ’25
ASPasswordCredential Returns a Blank Password with Apple Password App
Using the simplified sign-in with tvOS and a third party password manager, I receive a complete ASPasswordCredential, and I can easily log into my app. When I do the same thing but with Apple's password manager as the source, I receive an ASPasswordCredential that includes the email address, but the password is an empty string. I have tried deleting the credentials from Apple Passwords and regenerating them with a new login to the app's website. I have tried restarting my iPhone. Is this the expected behavior? How should I be getting a password from Apple's Password app with an ASAuthorizationPasswordRequest?
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2
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0
Views
301
Activity
Aug ’25
password to unlock login keychain in 26.4?
I lived with knowledge that one needs to provide his login password to unlock the login keychain. This does not seem to be entirely true after upgrading Tahoe to 26.4. For example, on 26.3: Go to ~/Library/Keychains Copy login.keychain-db to different name, say test.keychain-db. Double-click on test.keychain-db -> this should open Keychain Access with test in Custom keychains section, it will appear locked. Select test keychain and press Cmd+L to unlock it. When prompted, provide your login password. Result: the keychain is unlocked. When I preform above sequence of steps on 26.4 I am not able to unlock the copied keychain (the original login keychain appears implicitly unlocked).
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2
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0
Views
250
Activity
1w
C++ HMAC-SHA256 Signature Works in Python, Fails in C++ — Possible Xcode Runtime Issue?
Hi all, I’m building a macOS-native C++ trading bot, compiled via Xcode. It sends REST API requests to a crypto exchange (Bitvavo) that require HMAC-SHA256 signatures using a pre-sign string (timestamp + method + path + body) and an API secret. Here’s the issue: • The exact same pre-sign string and API secret produce valid responses when signed using Python (hmac.new(secret, msg, hashlib.sha256)), • But when I generate the HMAC signature using C++ (HMAC(EVP_sha256, ...) via OpenSSL), the exchange returns an invalid signature error. Environment: • Xcode 15.3 / macOS 14.x • OpenSSL installed via Homebrew • HMAC test vectors match Python’s output for basic strings (so HMAC lib seems correct) Yet when using the real API keys and dynamic timestamped messages, something differs enough to break verification — possibly due to UTF-8 encoding, memory alignment, or newline handling differences in the Xcode C++ runtime? Has anyone experienced subtle differences between Python and C++ HMAC-SHA256 behavior when compiled in Xcode? I’ve published a GitHub repo for reproducibility: 🔗 https://github.com/vanBaardewijk/bitvavo-cpp-signature-test Thanks in advance for any suggestions or insights. Sascha
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2
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0
Views
780
Activity
Jul ’25
Clarification requested on Secure Enclave key usage across apps with shared keychain access group
During internal testing, we observed the following behavior and would appreciate clarification on whether it is expected and supported in production environments. When generating an elliptic-curve cryptographic key pair using "kSecAttrTokenIDSecureEnclave", and explicitly specifying a "kSecAttrAccessGroup", we found that cryptographic operations (specifically encryption and decryption) could be successfully performed using this key pair from two distinct applications. Both applications had the Keychain Sharing capability enabled and were signed with the same provisioning profile identity. Given the documented security properties of Secure Enclave, backed keys, namely that private key material is protected by hardware and access is strictly constrained by design, we would like to confirm whether the ability for multiple applications (sharing the same keychain access group and signing identity) to perform cryptographic operations with the same Secure Enclave–backed key is expected behavior on iOS. Specifically, we are seeking confirmation on: Whether this behavior is intentional and supported in production. Whether the Secure Enclave enforces access control primarily at the application-identifier (App ID) level rather than the individual app bundle level in this scenario. Whether there are any documented limitations or guarantees regarding cross-application usage of Secure Enclave keys when keychain sharing is configured. Any guidance or references to official documentation clarifying this behavior would be greatly appreciated.
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2
Boosts
2
Views
444
Activity
Jan ’26
Xcode 26.x + iOS 26.x MTE Compatibility Feedback
Xcode 26.x + iOS 26.x MTE Compatibility Feedback Reporter:Third-party App Developer Date:2026 Environments:Xcode 26.2 / 26.4, iOS 26.2 / 26.4 SDK, iPhone 17 Pro, Third-party App (Swift/C++/Python/Boost) Core Issue MTE (Memory Tagging Extension) under Memory Integrity Enforcement generates extensive false positives for valid high-performance memory operations in third-party apps, causing crashes. No official configuration exists to bypass these false positives, severely impacting stability and development costs. Key Problems 1. Widespread False Positives (Valid Code Crashes) After enabling MTE (Soft/Hard Mode), legitimate industrial-standard operations crash: Swift/ C++ containers: Array.append, resize, std::vector reallocation Custom memory pools / Boost lockfree queues:no UAF/corruption Memory reallocation:Legitimate free-reuse patterns are judged as tag mismatches. 2. MTE Hard Mode Incompatibility iOS 26.4 opens MTE Hard Mode for third-party apps, but it immediately crashes apps using standard high-performance memory management. No whitelist/exception mechanism for third-party developers. 3. MTE Soft Mode Limitations Detects far fewer issues than actual memory corruption reports. Only generates 1 simulated report per process, hiding multiple potential issues. Impact Stability: Apps crash in production when MTE is enabled. Cost: Massive code changes required to abandon memory pools/lockfree structures for system malloc. Ecosystem: Popular libraries (Python, Boost) are incompatible. Recommendations Optimize MTE rules: Add system-level exceptions for valid container resizing and memory pool operations. Provide exemptions: Allow per-region/module MTE exceptions for high-performance modules. Support runtimes: Officially support common third-party runtimes (Python/Boost) or provide system-level exemptions. Improve debugging: Increase MTE Soft Mode coverage and allow multiple reports per process.
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2
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0
Views
62
Activity
1d
No MDM settings to control macOS pasteboard privacy?
For context, my company develops a data loss prevention (DLP) product. Part of our functionality is the ability to detect sensitive data being pasted into a web browser or cloud-based app. The AppKit release notes for April 2025 document an upcoming “macOS pasteboard privacy” feature, which will presumably ship in macOS 26. Using the user default setting “EnablePasteboardPrivacyDeveloperPreview” documented in the release notes, I tested our agent under macOS 15.5, and encountered a modal alert reading " is trying to access the pasteboard" almost immediately, when the program reads the General pasteboard to scan its contents. Since our product is aimed at enterprise customers (and not individual Mac users), I believed Apple would implement a privacy control setting for this new feature. This would allow our customers to push a configuration profile via MDM, with the “Paste from Other Apps” setting for our application preset to “Allow”, so that they can install our product on their endpoints without manual intervention. Unfortunately, as of macOS 26 beta 4 (25A5316i), there does not seem to be any such setting documented under Device Management — for example in PrivacyPreferencesPolicyControl.Services, which lists a number of similar settings. Without such a setting available, a valuable function of our product will be effectively crippled when macOS 26 is released. Is there such a setting (that I've overlooked)? If not, allow me to urge Apple to find the resources to implement one, so that our customers can preset “Paste from Other Apps” to “Allow” for our application.
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2
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719
Activity
Jul ’25
ASWebAuthenticationSession password autofill iOS 18.5 broken
I have been implementing an sdk for authenticating a user. I have noticed that on iOS 18.5, whether using SFSafariViewController, or the sdk (built on ASWebAuthenticationSession), password autofill does not work. I have confirmed it works on a different device running iOS 18.0.1. Are there any work arounds for this at this time? Specifically for ASWebAuthenticationSession?
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2
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257
Activity
Jul ’25
Enable Safari autofill from my password manager app
Hello, I have a password manager app and would like to help my user's to enable the Safari autofill capability. I've made the password credential extension and that is working great. I just need to help my user's enable the feature. I could point them to Settings->General->AutoFill & Password and instruct them to turn the feature on. However, I've noticed that my competitors are able to present an alert directly from their app to turn the feature on (without going to settings at all). I can't find any documentation on how to do this? Thanks for your help! //Ray
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2
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140
Activity
Apr ’25
deviceOwnerAuthenticationWithCompanion evaluation not working as expected
In one of my apps I would like to find out if users have their device set up to authenticate with their Apple Watch. According to the documentation (https://aninterestingwebsite.com/documentation/localauthentication/lapolicy/deviceownerauthenticationwithcompanion) this would be done by evaluating the LAPolicy like this: var error: NSError? var canEvaluateCompanion = false if #available(iOS 18.0, *) { canEvaluateCompanion = context.canEvaluatePolicy(.deviceOwnerAuthenticationWithCompanion, error: &error) } But when I run this on my iPhone 16 Pro (iOS 18.5) with a paired Apple Watch SE 2nd Gen (watchOS 11.5) it always returns false and the error is -1000 "No companion device available". But authentication with my watch is definitely enabled, because I regularly unlock my phone with the watch. Other evaluations of using biometrics just works as expected. Anything that I am missing?
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2
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212
Activity
Jul ’25
How to implement the "Set Up Codes In" feature
Hello, I have a password manager app and have noticed a new feature in AutoFill & Passwords called "Set Up Codes In". I see that my competitors have been able to implement this feature but cannot find any documentation on how to do this. How can I make it so my app can support this feature. Any help to pointing me to the documentation or otherwise would be greatly appreciated. Thanks! //Ray
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2
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117
Activity
Apr ’25
Information on macOS tracking/updating of CRLs
With Let's Encrypt having completely dropped support for OCSP recently [1], I wanted to ask if macOS has a means of keeping up to date with their CRLs and if so, roughly how often this occurs? I first observed an issue where a revoked-certificate test site, "revoked.badssl.com" (cert signed by Let's Encrypt), was not getting blocked on any browser, when a revocation policy was set up using the SecPolicyCreateRevocation API, in tandem with the kSecRevocationUseAnyAvailableMethod and kSecRevocationPreferCRL flags. After further investigation, I noticed that even on a fresh install of macOS, Safari does not block this test website, while Chrome and Firefox (usually) do, due to its revoked certificate. Chrome and Firefox both have their own means of dealing with CRLs, while I assume Safari uses the system Keychain and APIs. I checked cert info for the site here [2]. It was issued on 2025-07-01 20:00 and revoked an hour later. [1] https://letsencrypt.org/2024/12/05/ending-ocsp/ [2] https://www.ssllabs.com/ssltest/analyze.html?d=revoked.badssl.com
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2
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422
Activity
Sep ’25
DeviceCheck.generateToken, Error: com.apple.devicecheck.error 0
Dear Apple Developer Support Team, We are experiencing a recurring issue with the DeviceCheck API where the following error is being returned: com.apple.devicecheck.error 0 Upon analyzing our logs, we have noticed that this error occurs significantly more often when users are connected to Wi-Fi networks, compared to mobile networks. This leads us to suspect that there might be a relationship between Wi-Fi configuration and the DeviceCheck service’s ability to generate or validate tokens. We would like to know: Is this error code (0) known to be caused by specific types of network behavior or misconfigurations on Wi-Fi networks (e.g., DNS filtering, firewall restrictions, proxy servers)? Are there any recommended best practices for ensuring reliable DeviceCheck API communication over Wi-Fi networks? Additionally, could you please clarify what general conditions could trigger this com.apple.devicecheck.error 0? The lack of specific documentation makes debugging this issue difficult from our side. Any guidance or internal documentation on this error code and its potential causes would be greatly appreciated. IDE: Xcode 16.3 Looking forward to your support. Best regards,
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162
Activity
May ’25
Why does my app lose Screen Recording permission after updating (adhoc signature)?
Hi everyone, I have a macOS application that uses Screen Recording permission. I build my app with an adhoc signature (not with a Developer ID certificate). For example, in version 1.0.0, I grant Screen Recording permission to the app. Later, I build a new version (1.1.0) and update by dragging the new app into the Applications folder to overwrite the previous one. However, when I launch the updated app, it asks for Screen Recording permission again, even though I have already granted it for the previous version. I don’t fully understand how TCC (Transparency, Consent, and Control) determines when permissions need to be re-granted. Can anyone explain how TCC manages permissions for updated builds, especially with adhoc signatures? Is there any way to retain permissions between updates, or any best practices to avoid having users re-authorize permissions after every update?
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2
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0
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274
Activity
Aug ’25
Implementing Password AutoFill on macOS — Looking for Guidance
Hi everyone, I'm currently working on a native macOS app (built with SwiftUI) and I'm trying to implement Password AutoFill functionality so users can use their saved credentials from Keychain or third-party password managers. I've gone through Apple's documentation, WWDC sessions, and sample code, but I've noticed that the resources primarily focus on iOS and web implementations. There's very limited guidance specifically for macOS. I've set up: Associated Domains entitlement with the webcredentials: service The apple-app-site-association file on my server TextField with .textContentType(.username) and SecureField with .textContentType(.password) However, I'm still not seeing the expected AutoFill behavior on macOS like I would on iOS. Has anyone successfully implemented Password AutoFill on a native macOS app? Are there any macOS-specific considerations or additional steps required that differ from iOS? Any guidance, sample code, or pointers to documentation I might have missed would be greatly appreciated.
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2
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425
Activity
Dec ’25