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Urgent help!! Apple developer account still not approved
I have been waiting almost 2 months for my Apple developer account to be approved. I am unable to reach Apple even though I have submitted a ticket and made phone calls and requested to escalate. I have an event at the end of next week so I need the account approved so that I can upload the app. Can someone help? I am really desperate. Im based in Saudi Arabia And have provided all the requested documents from Apple.
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113
Apr ’25
The UDID of my iphone is not linked to the App Certificates, Identifiers & Profiles (Devices)
Hello, I need to registrer the UDID of the Iphones used by the company in the "Certificates, Identifiers & Profiles" Devices of the app dev. One of them is well added but I can't install my app test on the device. Msg " Cette App ne peut pas être installé car son intégrité n’a pas pu être vérifiée". Usually, we have this message when the UDID is not in the "Certificates, Identifiers & Profiles" Devices's list. Could you please help me to fixe this issue ? Best regards
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75
Apr ’25
Urgent: Developer Account Locked After Payment – No Access or Refund
Hello, I recently enrolled in the Apple Developer Program and paid the $99 fee. Before I could even submit my app or access any services, my Apple ID was locked without warning or explanation. I received no specific communication, and I am now unable to log in, request support, or access the developer tools I paid for. Apple has effectively taken payment without providing the service. I am a legitimate developer and would appreciate a review of my case, a refund, or a clear explanation of what went wrong.
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168
Apr ’25
Company Developer Account locked
Hi everyone! Writing this from my personal Developer Account but this is related to my other account, enrolled under my startup organization account. Sunday morning I've started finalizing a feature on my startup that I've worked on with my colleagues for over a year already. I've pushed the code as usual, wanted to do a internal TestFlight build and I was apparently logged out on Xcode from my account. Thought it's no big deal - went to log in in Xcode Settings -> Account but my attempt was unsuccessful - I was presented a message stating "Unknown error occurred". Weird, but then I tried to use the browser to login into App Store Connect using the following account - I was met with the same message. Alright, I thought I might need to reset my password - clicked on Forgot Password and started the reset password flow. To my surprise, I am presented a new message, stating - Your account has been locked and I need to verify my phone number to request access to this account. I proceed, enter my phone number associated with the account and click continue. I am the presented with the message that my Account Access is Requested and I need to wait up to a day. I then also decided to check Keychain and well, surprise surprise - all my certificates have also been revoked from keychain, both development and distribution. Well, I wake up this morning to the following email: And attempting to login/reset password now presents a message stating that my account is now LOCKED: I've been an Apple Developer for more than 7 years. I've had multiple Developer accounts. This is the first time I'm seeing such things. Please, someone explain what is going on and how can I verify my identity with apple to access my account? I cannot release a new version of our startup's app. We are suffering business losses due to failing to meet a deadline with a potential client. I cannot believe such things are happening.
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1.3k
Apr ’25
Cannot renew membership after expiration.
I cannot renew my membership after it expired in January of 2025. I initially let it lapse, but I decided to renew it. There is nowhere to renew it. There is no renew button in the Developer App, and the web application tells me it expired, but doesn't provide an option to renew. It just tells me to go to the Developer App and click on the Renew button which isn't there.
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64
Apr ’25
Xcode Test Pane for TDD and Unit Tests?
At the last place I worked it took roughly 5 minutes to do an application build. Which in turn made doing any sort of TDD or ever just regular Unit Tests extremely painful to do as the cycle time was simply too long. But that got me thinking. In recent versions of Xcode, Apple added Previews for SwiftUI Views that basically showed code changes to the View in real time. And Previews were made possible by extremely targeted compilation of the view in question. So... what if instead of a Preview pane in the Xcode IDE there was a Test pane the could be displayed such that Tests for a piece of code could be created and run almost immediately? Perhaps by adding a #Testing section to your code #Testing(MyService.self) // Define the entity to be tested. If you could drop the turnaround time AND provide a test playground for service level code that could speed development of such code greatly... and encourage interactive test development at the same time. What do you think?
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165
Apr ’25
Not able to connect iPad with Xcode
I am not able to connect my iPad 10th gen (OS - 18.4.1) with Xcode (OS - 16.3). It is give me error "Failed to find a DDI that can be used to enable DDI services on the device. Usually this means the best DDI we could find for a platform did not have compatible CoreDevice content. Run 'devicectl list preferredDDI' from the command line to get more details on why no valid DDI can be found." I also tried uninstalling and installing Xcode but still the same issue. Please suggest the solution.
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Apr ’25
Missing Files Xcode Build Error
I have an iOS app. When I install pods via CLI to my project for the first time, launch Xcode, and then run the app, everything works fine – no build errors. But after several instances of running the project on my device, all of a sudden build errors appear like: /Pods/FirebaseCrashlytics/Crashlytics/Crashlytics/Settings/Models/FIRCLSApplicationIdentifierModel.m:19:9 'Crashlytics/Shared/FIRCLSByteUtility.h' file not found /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h: No such file or directory And I have no idea why if it's because of my PodFile or any Build Settings/Phases/Rules, but this keeps happening repeatedly and it's impossible to develop anything with this. I've tried a string of commands such as "pod deintegrate", "pod cache clean --all", removing PodFile.lock and doing pod install again, removing derived data, and cleaning build folder. I still keep running into the same build error and it's always after a few builds this happens, nothing is missing prior when the project successfully builds. Here is my PodFile for reference: # Uncomment the next line to define a global platform for your project platform :ios, '17.0' def google_utilities pod 'GoogleUtilities/AppDelegateSwizzler' pod 'GoogleUtilities/Environment' pod 'GoogleUtilities/ISASwizzler' pod 'GoogleUtilities/Logger' pod 'GoogleUtilities/MethodSwizzler' pod 'GoogleUtilities/NSData+zlib' pod 'GoogleUtilities/Network' pod 'GoogleUtilities/Reachability' pod 'GoogleUtilities/UserDefaults' end target 'SE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for SE pod 'Firebase/Core' pod 'Firebase/Firestore' pod 'Firebase/Auth' google_utilities end target 'NSE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for NSE pod 'Firebase/Messaging' google_utilities end target 'targetApp' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! #Pods for targetApp pod 'Firebase/Core' pod 'Firebase/Crashlytics' pod 'Firebase/Messaging' pod 'Firebase/Firestore' pod 'Firebase/Storage' pod 'Firebase/Functions' pod 'PromiseKit', '~> 6.0' pod 'lottie-ios' pod 'GooglePlaces' pod 'JWTDecode', '~> 2.4' pod 'PostHog' pod 'Kingfisher', '~> 8.0' pod 'PhoneNumberKit' google_utilities end post_install do |installer| installer.aggregate_targets.each do |target| target.xcconfigs.each do |variant, xcconfig| xcconfig_path = target.client_root + target.xcconfig_relative_path(variant) IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) end end installer.pods_project.targets.each do |target| target.build_configurations.each do |config| if config.base_configuration_reference.is_a? Xcodeproj::Project::Object::PBXFileReference xcconfig_path = config.base_configuration_reference.real_path IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '17.0' end end end installer.pods_project.targets.each do |target| if target.name == 'BoringSSL-GRPC' target.source_build_phase.files.each do |file| if file.settings && file.settings['COMPILER_FLAGS'] flags = file.settings['COMPILER_FLAGS'].split flags.reject! { |flag| flag == '-GCC_WARN_INHIBIT_ALL_WARNINGS' } file.settings['COMPILER_FLAGS'] = flags.join(' ') end end end end end And here is my only "Run Script" in Build Phases: "${PODS_ROOT}/FirebaseCrashlytics/upload-symbols" \ -gsp "${PROJECT_DIR}/targetApp/GoogleService-Info.plist" \ -p ios \ "${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}"
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215
Apr ’25
New Trouble with Over-the-Air Installs
All of a sudden my apps made with my client's Enterprise account won't launch when downloaded over-the-air on iOS 17+, but WILL launch when installed over a wire. The usual 'trust' mechanism found under Settings>General>VPS and Device Management seems not to be available for over-the-air downloads. But it is available for over-a-wire sideloads! This seems not to be an issue with iOS 15+ Does anyone here know what to do about this? Thanks, Craig Umanoff
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63
Apr ’25
iOS 18.4で NFC や FeliCa の読み取りがしずらい状況のようです。こちらは認知されていますでしょうか?どのバージョンで直る想定でしょうか?
■概要: 弊社で開発しているアプリ内には、モバイルSuicaを読み取る機能があるのですが、iOS18.4でSuicaの読み取りができない事象に遭遇しています。(ごくまれに読み取れるときがある) ■利用API CoreNFC ■聞きたいこと: こちらいつごろ修正されるか教えてください。 ■参考情報 他社様ですが類似だと思われる事象が発生しております。
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137
Apr ’25
Cannot start app on simulator, it's crash and show error dyld[27267]: Symbol not found:g
I build app success full, but app is crash when it's install and start on simulator, please help to resolve the issue. xcode version 16.3 dyld`__abort_with_payload: Thread 1: signal SIGABRT Console error log: dyld[27267]: Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: <9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C> ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: <0085D0EC-09E4-3699-ACE9-9B0C20B090BB> /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: <9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C> ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: <0085D0EC-09E4-3699-ACE9-9B0C20B090BB> /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit dyld config: DYLD_SHARED_CACHE_DIR=.../Library/Developer/CoreSimulator/Caches/dyld/24D81/com.apple.CoreSimulator.SimRuntime.iOS-18-2.22C150 DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=...../Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=.....Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib
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Apr ’25
TESTFLIGHT IS UNABLE TO TEST- Status is testing
Hello Apple Developer Support, I've been waiting for my app to become available on TestFlight for testing for around three weeks now. Despite deleting and re-uploading the build multiple times, I continue to face the same issue. I've attached a screenshot of the problem for your reference. Could you please help me understand how to resolve this? It's becoming quite frustrating. Looking forward to your guidance.
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Apr ’25
APNS Push Notifications Not Received Despite Valid Certificates
I have referred the provided link Establishing a connection to Apple Push Notification service (APNs). And wanted to highlight that although our APNs certificate is valid until 09 August 2025, we have been unable to send notifications since 22nd April 2025. The error we are encountering is: "java.io.IOException: keystore password was incorrect". After encountering the above APNs exception, we created a new APNs certificate, but unfortunately, we are still facing the same issue. We are receiving the following notification response, but the users are not receiving notifications on the iOS mobile application. Message(Id=1; Token=9C105A434496F9C8E6A47819DAA4C402CF0C231F8219F22AD4FFBD5D0300D832; Payload={"aps":{"alert":{"title":"Message from : ta785","body":"Sender Contact Number : 2341561726\nMessage : test"},"sound":"default"}}) We suspect this issue may be related to recent changes in the APNs certificate authority, specifically the transition to the USERTrust RSA Certification Authority. Given that we are still using a valid APNs certificate, we are unsure whether this transition has impacted our configuration or caused the issue. Could you please guide us or provide support to troubleshoot this error? Any assistance in resolving this issue will be greatly appreciated.
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123
Apr ’25
bitcode_strip error in xcode 16.3
Since I updated xcode to the version 16.3 everytime I try to use the command bitcode_strip I get an error The command i use is: bitcode_strip test.a -r -o test_no_bitcode.a And it returns the following error ld: file cannot be open()ed, errno=2 path=strip fatal error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/bitcode_strip: internal link edit command failed I tried downgrading the Xcode version and doing the same thing everything works fine. Is this a known bug or am I missing something?
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Apr ’25
What does updating the Xcode Project Format do?
Select the Project in leftmost pane, open right most pane where Project Document is shown. My (quite old) project has the Project Format set to "Xcode 3.2" (which amazingly I used at one point!). I changed it to "Xcode 16.3", and even selected "Minimize Project References", closed the project, then re-opened it. However, the size of the "project.pbxproj" file didn't change at all. I'm told the newer formats reduce project size as well as reduce merge conflicts when new files are added to the project. Is there a "compress" option from the command line? Thanks, David
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130
Apr ’25
NSUbiquitousContainers
I'm using Xcode 16.3 and I want to add the key "NSUbiquitousContainers" but I cannot do it in the Entitlements file, it should be in info.plist file! I have done it before but in previous versions of Xcode when the info.plist was in the project navigator. However, now I cannot find the file and I did not find any way to create it! Please guide me in detail how to proceed (I'm not new to Swift or SwiftUI but not familiar to project settings)?
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Apr ’25
Urgent help!! Apple developer account still not approved
I have been waiting almost 2 months for my Apple developer account to be approved. I am unable to reach Apple even though I have submitted a ticket and made phone calls and requested to escalate. I have an event at the end of next week so I need the account approved so that I can upload the app. Can someone help? I am really desperate. Im based in Saudi Arabia And have provided all the requested documents from Apple.
Replies
0
Boosts
1
Views
113
Activity
Apr ’25
The UDID of my iphone is not linked to the App Certificates, Identifiers & Profiles (Devices)
Hello, I need to registrer the UDID of the Iphones used by the company in the "Certificates, Identifiers & Profiles" Devices of the app dev. One of them is well added but I can't install my app test on the device. Msg " Cette App ne peut pas être installé car son intégrité n’a pas pu être vérifiée". Usually, we have this message when the UDID is not in the "Certificates, Identifiers & Profiles" Devices's list. Could you please help me to fixe this issue ? Best regards
Replies
1
Boosts
0
Views
75
Activity
Apr ’25
Urgent: Developer Account Locked After Payment – No Access or Refund
Hello, I recently enrolled in the Apple Developer Program and paid the $99 fee. Before I could even submit my app or access any services, my Apple ID was locked without warning or explanation. I received no specific communication, and I am now unable to log in, request support, or access the developer tools I paid for. Apple has effectively taken payment without providing the service. I am a legitimate developer and would appreciate a review of my case, a refund, or a clear explanation of what went wrong.
Replies
1
Boosts
0
Views
168
Activity
Apr ’25
Company Developer Account locked
Hi everyone! Writing this from my personal Developer Account but this is related to my other account, enrolled under my startup organization account. Sunday morning I've started finalizing a feature on my startup that I've worked on with my colleagues for over a year already. I've pushed the code as usual, wanted to do a internal TestFlight build and I was apparently logged out on Xcode from my account. Thought it's no big deal - went to log in in Xcode Settings -> Account but my attempt was unsuccessful - I was presented a message stating "Unknown error occurred". Weird, but then I tried to use the browser to login into App Store Connect using the following account - I was met with the same message. Alright, I thought I might need to reset my password - clicked on Forgot Password and started the reset password flow. To my surprise, I am presented a new message, stating - Your account has been locked and I need to verify my phone number to request access to this account. I proceed, enter my phone number associated with the account and click continue. I am the presented with the message that my Account Access is Requested and I need to wait up to a day. I then also decided to check Keychain and well, surprise surprise - all my certificates have also been revoked from keychain, both development and distribution. Well, I wake up this morning to the following email: And attempting to login/reset password now presents a message stating that my account is now LOCKED: I've been an Apple Developer for more than 7 years. I've had multiple Developer accounts. This is the first time I'm seeing such things. Please, someone explain what is going on and how can I verify my identity with apple to access my account? I cannot release a new version of our startup's app. We are suffering business losses due to failing to meet a deadline with a potential client. I cannot believe such things are happening.
Replies
9
Boosts
11
Views
1.3k
Activity
Apr ’25
Cannot renew membership after expiration.
I cannot renew my membership after it expired in January of 2025. I initially let it lapse, but I decided to renew it. There is nowhere to renew it. There is no renew button in the Developer App, and the web application tells me it expired, but doesn't provide an option to renew. It just tells me to go to the Developer App and click on the Renew button which isn't there.
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0
Boosts
2
Views
64
Activity
Apr ’25
Xcode Test Pane for TDD and Unit Tests?
At the last place I worked it took roughly 5 minutes to do an application build. Which in turn made doing any sort of TDD or ever just regular Unit Tests extremely painful to do as the cycle time was simply too long. But that got me thinking. In recent versions of Xcode, Apple added Previews for SwiftUI Views that basically showed code changes to the View in real time. And Previews were made possible by extremely targeted compilation of the view in question. So... what if instead of a Preview pane in the Xcode IDE there was a Test pane the could be displayed such that Tests for a piece of code could be created and run almost immediately? Perhaps by adding a #Testing section to your code #Testing(MyService.self) // Define the entity to be tested. If you could drop the turnaround time AND provide a test playground for service level code that could speed development of such code greatly... and encourage interactive test development at the same time. What do you think?
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0
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0
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165
Activity
Apr ’25
Cannot run build on connected iPhone (Xcode 16 beta 4 + IOS 18)
Build functions on simulator but when I select run on connected iPhone (12 Pro Max, latest iOS 18 beta) I am given a prompt window that says: Preparing Tom's iPhone Xcode will continue when the operation is complete with a loading icon. I have let it sit on this screen for over an hour with no change. Running Xcode 16 Beta 4 on M3 MacBook Pro
Replies
3
Boosts
2
Views
556
Activity
Apr ’25
Not able to connect iPad with Xcode
I am not able to connect my iPad 10th gen (OS - 18.4.1) with Xcode (OS - 16.3). It is give me error "Failed to find a DDI that can be used to enable DDI services on the device. Usually this means the best DDI we could find for a platform did not have compatible CoreDevice content. Run 'devicectl list preferredDDI' from the command line to get more details on why no valid DDI can be found." I also tried uninstalling and installing Xcode but still the same issue. Please suggest the solution.
Replies
3
Boosts
0
Views
404
Activity
Apr ’25
Missing Files Xcode Build Error
I have an iOS app. When I install pods via CLI to my project for the first time, launch Xcode, and then run the app, everything works fine – no build errors. But after several instances of running the project on my device, all of a sudden build errors appear like: /Pods/FirebaseCrashlytics/Crashlytics/Crashlytics/Settings/Models/FIRCLSApplicationIdentifierModel.m:19:9 'Crashlytics/Shared/FIRCLSByteUtility.h' file not found /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h: No such file or directory And I have no idea why if it's because of my PodFile or any Build Settings/Phases/Rules, but this keeps happening repeatedly and it's impossible to develop anything with this. I've tried a string of commands such as "pod deintegrate", "pod cache clean --all", removing PodFile.lock and doing pod install again, removing derived data, and cleaning build folder. I still keep running into the same build error and it's always after a few builds this happens, nothing is missing prior when the project successfully builds. Here is my PodFile for reference: # Uncomment the next line to define a global platform for your project platform :ios, '17.0' def google_utilities pod 'GoogleUtilities/AppDelegateSwizzler' pod 'GoogleUtilities/Environment' pod 'GoogleUtilities/ISASwizzler' pod 'GoogleUtilities/Logger' pod 'GoogleUtilities/MethodSwizzler' pod 'GoogleUtilities/NSData+zlib' pod 'GoogleUtilities/Network' pod 'GoogleUtilities/Reachability' pod 'GoogleUtilities/UserDefaults' end target 'SE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for SE pod 'Firebase/Core' pod 'Firebase/Firestore' pod 'Firebase/Auth' google_utilities end target 'NSE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for NSE pod 'Firebase/Messaging' google_utilities end target 'targetApp' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! #Pods for targetApp pod 'Firebase/Core' pod 'Firebase/Crashlytics' pod 'Firebase/Messaging' pod 'Firebase/Firestore' pod 'Firebase/Storage' pod 'Firebase/Functions' pod 'PromiseKit', '~> 6.0' pod 'lottie-ios' pod 'GooglePlaces' pod 'JWTDecode', '~> 2.4' pod 'PostHog' pod 'Kingfisher', '~> 8.0' pod 'PhoneNumberKit' google_utilities end post_install do |installer| installer.aggregate_targets.each do |target| target.xcconfigs.each do |variant, xcconfig| xcconfig_path = target.client_root + target.xcconfig_relative_path(variant) IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) end end installer.pods_project.targets.each do |target| target.build_configurations.each do |config| if config.base_configuration_reference.is_a? Xcodeproj::Project::Object::PBXFileReference xcconfig_path = config.base_configuration_reference.real_path IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '17.0' end end end installer.pods_project.targets.each do |target| if target.name == 'BoringSSL-GRPC' target.source_build_phase.files.each do |file| if file.settings && file.settings['COMPILER_FLAGS'] flags = file.settings['COMPILER_FLAGS'].split flags.reject! { |flag| flag == '-GCC_WARN_INHIBIT_ALL_WARNINGS' } file.settings['COMPILER_FLAGS'] = flags.join(' ') end end end end end And here is my only "Run Script" in Build Phases: "${PODS_ROOT}/FirebaseCrashlytics/upload-symbols" \ -gsp "${PROJECT_DIR}/targetApp/GoogleService-Info.plist" \ -p ios \ "${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}"
Replies
3
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0
Views
215
Activity
Apr ’25
What does the Xcode "Minimize Project References" checkbox do?
I searched online didn't find anything. David
Replies
4
Boosts
0
Views
210
Activity
Apr ’25
New Trouble with Over-the-Air Installs
All of a sudden my apps made with my client's Enterprise account won't launch when downloaded over-the-air on iOS 17+, but WILL launch when installed over a wire. The usual 'trust' mechanism found under Settings>General>VPS and Device Management seems not to be available for over-the-air downloads. But it is available for over-a-wire sideloads! This seems not to be an issue with iOS 15+ Does anyone here know what to do about this? Thanks, Craig Umanoff
Replies
0
Boosts
0
Views
63
Activity
Apr ’25
iOS 18.4で NFC や FeliCa の読み取りがしずらい状況のようです。こちらは認知されていますでしょうか?どのバージョンで直る想定でしょうか?
■概要: 弊社で開発しているアプリ内には、モバイルSuicaを読み取る機能があるのですが、iOS18.4でSuicaの読み取りができない事象に遭遇しています。(ごくまれに読み取れるときがある) ■利用API CoreNFC ■聞きたいこと: こちらいつごろ修正されるか教えてください。 ■参考情報 他社様ですが類似だと思われる事象が発生しております。
Replies
0
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137
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Apr ’25
Cannot start app on simulator, it's crash and show error dyld[27267]: Symbol not found:g
I build app success full, but app is crash when it's install and start on simulator, please help to resolve the issue. xcode version 16.3 dyld`__abort_with_payload: Thread 1: signal SIGABRT Console error log: dyld[27267]: Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: <9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C> ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: <0085D0EC-09E4-3699-ACE9-9B0C20B090BB> /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: <9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C> ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: <0085D0EC-09E4-3699-ACE9-9B0C20B090BB> /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit dyld config: DYLD_SHARED_CACHE_DIR=.../Library/Developer/CoreSimulator/Caches/dyld/24D81/com.apple.CoreSimulator.SimRuntime.iOS-18-2.22C150 DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=...../Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=.....Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib
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403
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Apr ’25
TESTFLIGHT IS UNABLE TO TEST- Status is testing
Hello Apple Developer Support, I've been waiting for my app to become available on TestFlight for testing for around three weeks now. Despite deleting and re-uploading the build multiple times, I continue to face the same issue. I've attached a screenshot of the problem for your reference. Could you please help me understand how to resolve this? It's becoming quite frustrating. Looking forward to your guidance.
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84
Activity
Apr ’25
RevenueCat products load in iOS debug mode but not in TestFlight (Flutter)
I'm using RevenueCat in a Flutter app to manage in-app subscriptions. On iOS, the subscription products load and display correctly when running in debug mode on a real device. However, when I upload the app to TestFlight, the products fail to load — I get an empty list or no products shown at all.
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79
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Apr ’25
APNS Push Notifications Not Received Despite Valid Certificates
I have referred the provided link Establishing a connection to Apple Push Notification service (APNs). And wanted to highlight that although our APNs certificate is valid until 09 August 2025, we have been unable to send notifications since 22nd April 2025. The error we are encountering is: "java.io.IOException: keystore password was incorrect". After encountering the above APNs exception, we created a new APNs certificate, but unfortunately, we are still facing the same issue. We are receiving the following notification response, but the users are not receiving notifications on the iOS mobile application. Message(Id=1; Token=9C105A434496F9C8E6A47819DAA4C402CF0C231F8219F22AD4FFBD5D0300D832; Payload={"aps":{"alert":{"title":"Message from : ta785","body":"Sender Contact Number : 2341561726\nMessage : test"},"sound":"default"}}) We suspect this issue may be related to recent changes in the APNs certificate authority, specifically the transition to the USERTrust RSA Certification Authority. Given that we are still using a valid APNs certificate, we are unsure whether this transition has impacted our configuration or caused the issue. Could you please guide us or provide support to troubleshoot this error? Any assistance in resolving this issue will be greatly appreciated.
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123
Activity
Apr ’25
bitcode_strip error in xcode 16.3
Since I updated xcode to the version 16.3 everytime I try to use the command bitcode_strip I get an error The command i use is: bitcode_strip test.a -r -o test_no_bitcode.a And it returns the following error ld: file cannot be open()ed, errno=2 path=strip fatal error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/bitcode_strip: internal link edit command failed I tried downgrading the Xcode version and doing the same thing everything works fine. Is this a known bug or am I missing something?
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379
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Apr ’25
What does updating the Xcode Project Format do?
Select the Project in leftmost pane, open right most pane where Project Document is shown. My (quite old) project has the Project Format set to "Xcode 3.2" (which amazingly I used at one point!). I changed it to "Xcode 16.3", and even selected "Minimize Project References", closed the project, then re-opened it. However, the size of the "project.pbxproj" file didn't change at all. I'm told the newer formats reduce project size as well as reduce merge conflicts when new files are added to the project. Is there a "compress" option from the command line? Thanks, David
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130
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Apr ’25
NSUbiquitousContainers
I'm using Xcode 16.3 and I want to add the key "NSUbiquitousContainers" but I cannot do it in the Entitlements file, it should be in info.plist file! I have done it before but in previous versions of Xcode when the info.plist was in the project navigator. However, now I cannot find the file and I did not find any way to create it! Please guide me in detail how to proceed (I'm not new to Swift or SwiftUI but not familiar to project settings)?
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107
Activity
Apr ’25
Inline Comparison on Commit seems to be forced in XCode 15 Beta 3
Anyone know how to set Side By Side Comparison in the new commit UI? New UI seems to missing a lot of features like multi-select of files to discard/stage...
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Apr ’25