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tvOS alternative app icons
Does anyone know if alternate app icons are actually supposed to work for Apple TV projects? We tried to set this up, and while it works in Debug, we run into validation errors when uploading the app to App Store Connect. Is this feature officially supported on tvOS, or is it iOS-only?
Topic: Design SubTopic: General
1
0
224
Mar ’26
ipados 26 and xib
hi, i have an objc ipad application that use xib with zooming for adapt to the screen (until ios18) but with ipad os 26 will be displayed wrong
Topic: Design SubTopic: General
6
0
227
Jul ’25
Novice SwiftUI developer can't make network call
I'm trying to use URL structure in the foundation framework and it is failing to build, returning a nil value. Could it be trying to evaluate the string I am giving it as a variable for its argument at build time? Is there a test argument I can give URL to see if it can return a non-nil value? (of URL type)?
Topic: Design SubTopic: General
17
0
1.7k
Sep ’25
Getting original LocationNode from hit tested SCNNode
I would like to modify the content of a published LocationNode upon been clicked by the user. But unfortunately: func hitTest(_ point: CGPoint, options: [SCNHitTestOption : Any]? = nil) -> [SCNHitTestResult] returns an SCNNode array from which it is impossible to retrieve the original LocationNode being inserted in order to be able to modify it. Of course the solution would be to either insert the SCNNode corresponding to the inserted LocationNode in a custom class or conversely insert the identifier of the custom object as a tag of the LocationNode, in order to solve the issue. But both options seem impossible to implement. May anyone help me?
1
0
154
Apr ’25
Repost : Analog Clock on lock screen
When we are going to have a real analog clock option on the lock screen. If an apple watch can do it surely its not that difficult. For someone who uses a clock to tell what time it isn't as opposed to what time it is, i’m constantly having to convert a digital image where the image of hands on a dial is so much easier. Surely this isnt because someone has forgotten how to read a clock
Topic: Design SubTopic: General
1
0
117
Apr ’25
New IOS APP Help
Hello, I am looking to develop a relationship with a developer that has experience running through the IOS build approval process. To elaborate, my team and I have designed and built a software application which is working through the Apple Developer review process to have the app approved and released to the App Store. Unfortunately, there has been some challenges, simple challenges in my eyes with our interface preventing Apple from approving our application. Happy to elaborate further. A primary problem and solution I have seen is the software build was testing solely on the iPhone but as recently directed it seem the application must be accessible on iPad as well. With this the case, I have experience some software platforms where on the ipad the interface is not displayed on the whole screen. I am looking for direction on how to implement this setup for the 1st IOS build. Another concern from Apples Developer Review team is the App Tracking Transparency kit may need to be implemented.
0
0
866
Sep ’25
How to make web shortcut icons mode-adaptive like native app icons?
Hello everyone, I'm very impressed with the Liquid Glass design introduced in iOS 26, especially how native app icons automatically adapt to the system's display mode (dark or light). This brings me to a question: Is it possible to make a website shortcut icon created via Safari's "Add to Home Screen" feature adapt to Dark Mode in the same way? For native apps, we can use tools like Icon Composer and asset catalogs (Assets.xcassets) to provide different icons for each mode. It would be a huge improvement for web clips if we could achieve the same with existing web technologies like apple-touch-icon or the Web App Manifest. If anyone has figured out a way to do this, I would greatly appreciate it if you could share your knowledge. Thanks in advance! 日本語の原文: iOS 26から導入されたLiquid Glassデザインについて。 ネイティブアプリのアイコンがシステムの表示モード(ダークモード/ライトモード)に合わせて自動で最適化されるようになりました。 そこで疑問に思ったのですが、Safariから「ホーム画面に追加」機能を使って作成するWebサイトのショートカットアイコンは、ネイティブアプリと同じようにダークモードに対応できないのでしょうか? ネイティブアプリの場合は、Icon Composerなどのツールでアセットカタログ(Assets.xcassets)を使い、モードごとのアイコンを用意できますよね。 Web側でも、apple-touch-iconやWeb App Manifestといった既存の仕組みを使って、アイコンを動的に切り替えられるようになると、Webクリップの使い勝手がさらに向上すると思うのですが もし、すでに何らかの方法で対応されている方がいらっしゃれば、ぜひその知見を共有していただけると嬉しいです。
0
0
631
Sep ’25
Macos26 Tahoé is Hell with "Relocated Items"
I just discover that feature (a folder lost in the middle of others desktop folder ). so with each updates: -/usr/local is emptied -somes apps in the Application folder, are deleted, even paid apps .. -i lost : Docker, python 3.13, latexlive2025, Apache NetBeans, java install, Affinity Publisher 2, all my 3D slicers ... github desktop, Epic Games Launcher, ........ 296go of apps Franckly : c'est la merde !!! I am using a MacBook Pro 16" 2019 any way to stop this behavior ? thank you !!!
Topic: Design SubTopic: General
0
0
682
Sep ’25
Avoid using a segmented control in a toolbar
Hi, in the Human Interface Guidelines, Apple writes: Avoid using a segmented control in a toolbar. Toolbar items act on the current screen — they don’t let people switch contexts like segmented controls do. Along with this image: Source I'm confused by this example. The screenshot seems to be showing a segmented control in a toolbar. Is this saying that the Phone app's All/Missed toggle is different from a segmented control? Under iOS 26 it seems to take a different style compared to a regular segmented control. If so, which component is used to create this filter? Could you please clarify the guidelines? Thank you.
1
0
383
Sep ’25
Xcode 26 Beta 3 – SwiftUI Previews & Project Window State Broken After Minor Edits?
Hi everyone, since updating to Xcode 26 Beta 3, I’m seeing some really strange behavior. I just changed the color of a Color asset in my SwiftUI view – literally just switched from one named color to another – and suddenly: • Previews stopped working completely, with vague or no error messages. • Even when I changed the color back to what it was before, the previews still refused to build. • In addition, Xcode no longer restores the open tabs/windows when reopening the project. It just shows a blank editor every time I open it. This all happened without touching any project settings or code structure – just a simple color swap. Has anyone else run into this with Xcode 26 Beta 3? Would love to know if it’s a known bug or if there’s a workaround (besides nuking Derived Data, which I’ve already tried). Thanks!
Topic: Design SubTopic: General
0
0
223
Jul ’25
Gray Shades That Adapt to Dark Mode
Hi, Normally we need many shades of gray in any App and Apple system have only 3 , Primery, Secondary, and Gray, so to make Gray regress that automatically adapt to Dark Mode we just use opacity on these colors ? there's no system built in Gray degrees ? Kind Regards
Topic: Design SubTopic: General
0
0
95
May ’25
How to get a truly clear glass effect for a circle
I'm using .glassEffect(.clear) on a transparent circle over a gradient background. While it's closer to clear than the plain glass effect, it't not really clear, like clear glass. Here is the code. Is there a glass effect that really looks like clear glass? Circle() .fill(.clear) .frame(width: 180, height: 180) .glassEffect(.clear)
Topic: Design SubTopic: General
1
0
871
Oct ’25
Resize Window Form After Loading
I am trying to resize a Window Form after it loads and have done quite a bit of searching for code to do it. Here is one code snippet that works to size the form during the design phase. self.view.window?.contentMinSize = CGSize(width: 1100, height: 310) I have tried code like below to increase the window size after the Form loads if let myWindow = self.view.window ?? NSApplication.shared.mainWindow { // Increase window size and position after it loads let newRect = NSRect(x: 100, y: 100, width: 1400, height: 900) } It seems that this code not only changes the Form size after loading, but also changes the size of the Form in Main.swift, which is something I don't want. I read elsewhere that I had to disable constraints to resize the Form, so I tried code below. let tableView = NSTableView() tableView.translatesAutoresizingMaskIntoConstraints = false let newRect = NSRect(x: 100, y: 0, width: 1100, height: 600) myWindow?.setFrame(newRect, display: true) That code did not seem to do anything as well. Also, the Form displays in the lower left of the screen. Note that main reason I want to resize the Form after loading is to keep it smaller during design development. The same goes for the NSTableView, which I have not gotten to yet.
0
0
221
Oct ’25
Poor Rendering of Liquid Glass Icon on Device
Hey there, I redesigned my apps icons for Liquid Glass in the icon composer app. I have to say it's been a pleasure to use and my icons look stunning when rendered in the icon composer app, whatever rendering mode and context I've been testing. But once in a developer release on my device (iOS 26 beta 3), the rendering is very disappointing. They look blurry, very far from what icon composer is showing. I would like to know whether I have a design issue, or if the current state of the beta release is known to not render icon properly. I'm kind of panicking :)
Topic: Design SubTopic: General
1
0
1k
Jul ’25
iOS 26 Liquid Glass - Without any Blur - Possible?
let glassView = UIVisualEffectView(effect: UIGlassEffect(style: .clear)) glassView.frame = CGRect(x: 100, y: 200, width: 200, height: 400) self.view.addSubview(glassView) Though UIGlassEffect has two variants: .regular and .clear, even the clear one has some blur on the background. Is there a way to do get absolute no blur? Edges still have the glass effect. Apple does this in two places: Camera app: Text magnifier:
Topic: Design SubTopic: General Tags:
0
0
731
Oct ’25
Notification badge with no indication number
I'm looking for a way to display a notification badge without showing a number—essentially, just an empty badge to indicate the presence of notifications. From my research, it seems like this functionality isn't available . Is there any workaround or method to achieve this?
Topic: Design SubTopic: General
3
0
135
May ’25
tvOS alternative app icons
Does anyone know if alternate app icons are actually supposed to work for Apple TV projects? We tried to set this up, and while it works in Debug, we run into validation errors when uploading the app to App Store Connect. Is this feature officially supported on tvOS, or is it iOS-only?
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
224
Activity
Mar ’26
ipados 26 and xib
hi, i have an objc ipad application that use xib with zooming for adapt to the screen (until ios18) but with ipad os 26 will be displayed wrong
Topic: Design SubTopic: General
Replies
6
Boosts
0
Views
227
Activity
Jul ’25
AṀ / PM Display in Time ?
Hello, You are developing iOS 26. I hope you will fix the issue where the AṀ/PM is missing from the Time Display. Thanks
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
315
Activity
Jul ’25
Novice SwiftUI developer can't make network call
I'm trying to use URL structure in the foundation framework and it is failing to build, returning a nil value. Could it be trying to evaluate the string I am giving it as a variable for its argument at build time? Is there a test argument I can give URL to see if it can return a non-nil value? (of URL type)?
Topic: Design SubTopic: General
Replies
17
Boosts
0
Views
1.7k
Activity
Sep ’25
Getting original LocationNode from hit tested SCNNode
I would like to modify the content of a published LocationNode upon been clicked by the user. But unfortunately: func hitTest(_ point: CGPoint, options: [SCNHitTestOption : Any]? = nil) -> [SCNHitTestResult] returns an SCNNode array from which it is impossible to retrieve the original LocationNode being inserted in order to be able to modify it. Of course the solution would be to either insert the SCNNode corresponding to the inserted LocationNode in a custom class or conversely insert the identifier of the custom object as a tag of the LocationNode, in order to solve the issue. But both options seem impossible to implement. May anyone help me?
Replies
1
Boosts
0
Views
154
Activity
Apr ’25
Repost : Analog Clock on lock screen
When we are going to have a real analog clock option on the lock screen. If an apple watch can do it surely its not that difficult. For someone who uses a clock to tell what time it isn't as opposed to what time it is, i’m constantly having to convert a digital image where the image of hands on a dial is so much easier. Surely this isnt because someone has forgotten how to read a clock
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
117
Activity
Apr ’25
How can we ensure legibility on tinted SF Symbols on Liquid Glass tab bar?
I've noticed that the App Store app tends to make the selected tab indicator darker on light mode and lighter on dark mode. Is there any easy way to ensure better legibility out of the box with Tab View (SwiftUI) when using the tint modifier with custom colors?
Replies
0
Boosts
0
Views
193
Activity
Sep ’25
New IOS APP Help
Hello, I am looking to develop a relationship with a developer that has experience running through the IOS build approval process. To elaborate, my team and I have designed and built a software application which is working through the Apple Developer review process to have the app approved and released to the App Store. Unfortunately, there has been some challenges, simple challenges in my eyes with our interface preventing Apple from approving our application. Happy to elaborate further. A primary problem and solution I have seen is the software build was testing solely on the iPhone but as recently directed it seem the application must be accessible on iPad as well. With this the case, I have experience some software platforms where on the ipad the interface is not displayed on the whole screen. I am looking for direction on how to implement this setup for the 1st IOS build. Another concern from Apples Developer Review team is the App Tracking Transparency kit may need to be implemented.
Replies
0
Boosts
0
Views
866
Activity
Sep ’25
UX Design certification for Partner Hub (Apple Pay)
Hi, Just want to check is there a requirement for Apple that for App Digital Wallet provisioning that Apple Pay button is not more than 2 taps away from Home Screen?
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
156
Activity
Jul ’25
How to make web shortcut icons mode-adaptive like native app icons?
Hello everyone, I'm very impressed with the Liquid Glass design introduced in iOS 26, especially how native app icons automatically adapt to the system's display mode (dark or light). This brings me to a question: Is it possible to make a website shortcut icon created via Safari's "Add to Home Screen" feature adapt to Dark Mode in the same way? For native apps, we can use tools like Icon Composer and asset catalogs (Assets.xcassets) to provide different icons for each mode. It would be a huge improvement for web clips if we could achieve the same with existing web technologies like apple-touch-icon or the Web App Manifest. If anyone has figured out a way to do this, I would greatly appreciate it if you could share your knowledge. Thanks in advance! 日本語の原文: iOS 26から導入されたLiquid Glassデザインについて。 ネイティブアプリのアイコンがシステムの表示モード(ダークモード/ライトモード)に合わせて自動で最適化されるようになりました。 そこで疑問に思ったのですが、Safariから「ホーム画面に追加」機能を使って作成するWebサイトのショートカットアイコンは、ネイティブアプリと同じようにダークモードに対応できないのでしょうか? ネイティブアプリの場合は、Icon Composerなどのツールでアセットカタログ(Assets.xcassets)を使い、モードごとのアイコンを用意できますよね。 Web側でも、apple-touch-iconやWeb App Manifestといった既存の仕組みを使って、アイコンを動的に切り替えられるようになると、Webクリップの使い勝手がさらに向上すると思うのですが もし、すでに何らかの方法で対応されている方がいらっしゃれば、ぜひその知見を共有していただけると嬉しいです。
Replies
0
Boosts
0
Views
631
Activity
Sep ’25
Macos26 Tahoé is Hell with "Relocated Items"
I just discover that feature (a folder lost in the middle of others desktop folder ). so with each updates: -/usr/local is emptied -somes apps in the Application folder, are deleted, even paid apps .. -i lost : Docker, python 3.13, latexlive2025, Apache NetBeans, java install, Affinity Publisher 2, all my 3D slicers ... github desktop, Epic Games Launcher, ........ 296go of apps Franckly : c'est la merde !!! I am using a MacBook Pro 16" 2019 any way to stop this behavior ? thank you !!!
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
682
Activity
Sep ’25
Avoid using a segmented control in a toolbar
Hi, in the Human Interface Guidelines, Apple writes: Avoid using a segmented control in a toolbar. Toolbar items act on the current screen — they don’t let people switch contexts like segmented controls do. Along with this image: Source I'm confused by this example. The screenshot seems to be showing a segmented control in a toolbar. Is this saying that the Phone app's All/Missed toggle is different from a segmented control? Under iOS 26 it seems to take a different style compared to a regular segmented control. If so, which component is used to create this filter? Could you please clarify the guidelines? Thank you.
Replies
1
Boosts
0
Views
383
Activity
Sep ’25
Xcode 26 Beta 3 – SwiftUI Previews & Project Window State Broken After Minor Edits?
Hi everyone, since updating to Xcode 26 Beta 3, I’m seeing some really strange behavior. I just changed the color of a Color asset in my SwiftUI view – literally just switched from one named color to another – and suddenly: • Previews stopped working completely, with vague or no error messages. • Even when I changed the color back to what it was before, the previews still refused to build. • In addition, Xcode no longer restores the open tabs/windows when reopening the project. It just shows a blank editor every time I open it. This all happened without touching any project settings or code structure – just a simple color swap. Has anyone else run into this with Xcode 26 Beta 3? Would love to know if it’s a known bug or if there’s a workaround (besides nuking Derived Data, which I’ve already tried). Thanks!
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
223
Activity
Jul ’25
Gray Shades That Adapt to Dark Mode
Hi, Normally we need many shades of gray in any App and Apple system have only 3 , Primery, Secondary, and Gray, so to make Gray regress that automatically adapt to Dark Mode we just use opacity on these colors ? there's no system built in Gray degrees ? Kind Regards
Topic: Design SubTopic: General
Replies
0
Boosts
0
Views
95
Activity
May ’25
Figma App Icon Template iOS 26
Where is the Figma App Icon Template mentioned in the Developer session https://aninterestingwebsite.com/videos/play/wwdc2025/361?
Topic: Design SubTopic: General Tags:
Replies
0
Boosts
0
Views
389
Activity
Jul ’25
How to get a truly clear glass effect for a circle
I'm using .glassEffect(.clear) on a transparent circle over a gradient background. While it's closer to clear than the plain glass effect, it't not really clear, like clear glass. Here is the code. Is there a glass effect that really looks like clear glass? Circle() .fill(.clear) .frame(width: 180, height: 180) .glassEffect(.clear)
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
871
Activity
Oct ’25
Resize Window Form After Loading
I am trying to resize a Window Form after it loads and have done quite a bit of searching for code to do it. Here is one code snippet that works to size the form during the design phase. self.view.window?.contentMinSize = CGSize(width: 1100, height: 310) I have tried code like below to increase the window size after the Form loads if let myWindow = self.view.window ?? NSApplication.shared.mainWindow { // Increase window size and position after it loads let newRect = NSRect(x: 100, y: 100, width: 1400, height: 900) } It seems that this code not only changes the Form size after loading, but also changes the size of the Form in Main.swift, which is something I don't want. I read elsewhere that I had to disable constraints to resize the Form, so I tried code below. let tableView = NSTableView() tableView.translatesAutoresizingMaskIntoConstraints = false let newRect = NSRect(x: 100, y: 0, width: 1100, height: 600) myWindow?.setFrame(newRect, display: true) That code did not seem to do anything as well. Also, the Form displays in the lower left of the screen. Note that main reason I want to resize the Form after loading is to keep it smaller during design development. The same goes for the NSTableView, which I have not gotten to yet.
Replies
0
Boosts
0
Views
221
Activity
Oct ’25
Poor Rendering of Liquid Glass Icon on Device
Hey there, I redesigned my apps icons for Liquid Glass in the icon composer app. I have to say it's been a pleasure to use and my icons look stunning when rendered in the icon composer app, whatever rendering mode and context I've been testing. But once in a developer release on my device (iOS 26 beta 3), the rendering is very disappointing. They look blurry, very far from what icon composer is showing. I would like to know whether I have a design issue, or if the current state of the beta release is known to not render icon properly. I'm kind of panicking :)
Topic: Design SubTopic: General
Replies
1
Boosts
0
Views
1k
Activity
Jul ’25
iOS 26 Liquid Glass - Without any Blur - Possible?
let glassView = UIVisualEffectView(effect: UIGlassEffect(style: .clear)) glassView.frame = CGRect(x: 100, y: 200, width: 200, height: 400) self.view.addSubview(glassView) Though UIGlassEffect has two variants: .regular and .clear, even the clear one has some blur on the background. Is there a way to do get absolute no blur? Edges still have the glass effect. Apple does this in two places: Camera app: Text magnifier:
Topic: Design SubTopic: General Tags:
Replies
0
Boosts
0
Views
731
Activity
Oct ’25
Notification badge with no indication number
I'm looking for a way to display a notification badge without showing a number—essentially, just an empty badge to indicate the presence of notifications. From my research, it seems like this functionality isn't available . Is there any workaround or method to achieve this?
Topic: Design SubTopic: General
Replies
3
Boosts
0
Views
135
Activity
May ’25