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Following up on Feedback Assistant reports
I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up. I'm wondering if anyone at Apple looks at these reports? A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly. Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix. These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports? I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
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613
2w
XCode 18.6 not selectable
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
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304
Oct ’25
There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
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1.1k
Sep ’25
How to visualize AR-dependent app if not supported on Simulator for Swift Student Challenge?
Recently, applications for the Swift Student Challenge opened up. I noticed, that when selected "where to run your app" (mine was developed in Xcode 26), and you select Xcode26, there is a note underneath it that basically says all Xcode projects will be run on the simulator. What if my project is dependent on AR? How would I let the judges test my submission?
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299
Feb ’26
Summary of issues encountered with the Screen Time interface
I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps: DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently) The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5) Screen Time authorization is automatically canceled for no reason (occasionally) I hope to get help
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339
Jun ’25
SKProductsRequest Returning Invalid Identifiers Despite No Pending Agreements
I'm suddenly receiving zero products from SKProductsRequest, even though this setup previously worked without issues. The debugger shows that both of my product identifiers are now being returned under invalidIdentifiers, and response.products is empty. I’ve confirmed the following: There are no pending agreements in App Store Connect. The subscription is active and configured correctly. The product identifiers match exactly with what’s defined in App Store Connect. Here is the delegate method I'm using (unchanged from when it previously worked): extension UpgradeViewModelProvider: SKProductsRequestDelegate { func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) { if response.products.count > 0 { delegate.send(.onProduct(response.products)) } } } Since everything was functioning before, I’m trying to understand what may have caused the identifiers to suddenly be marked as invalid. Any guidance or suggestions on what to check next would be greatly appreciated.
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469
Nov ’25
年間料金の支払いについて
アプリ開発を依頼して公開中ですが、 アプリ開発会社が倒産し、連絡もつかず、 アップル社への年間料金の支払いができません。 登録アカウントがわかりませんので、どうしたらいいでしょうか? よろしくお願いいたします。
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374
Feb ’26
Urgent: Locked Account Holder – Need Help
Hello Apple Developer Community, I need some assistance with my account. I created a new developer account for a new project I am working on, and paid the apple developer fee. Everything was working fine for a few weeks, I was able to get my app on TestFlight and invite testers to it, as well as push updates and get feedback. The testers were family/business partners. As of a few days ago, I was locked out of my account. I first tried resetting my password, and was then met with an email claiming my account was locked with no additional information. I am trying to understand how I can either unlock my account, or transfer my existing app to a new account, so that I do not have to bother my users with downloading a new app. Additionally, I would like some help in understanding how I can safeguard myself from this issue in the future, especially given this would not be fun if my app were published. Could anyone please assist me, provide me with any advice, or point me to a place where I could get support? I spent 25 minutes on the phone with apple support, and was treated excellently as I've come to expect of Apple, but unfortunately was not given any help as the support did not have additional information. I'm hoping I'm asking in the right place, and can get some help! Thanks in advance, Fritz
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335
Oct ’25
PHPickerViewController preselectedAssetIdentifiers issue
noticed that when I use PHPickerViewController in iOS26, preselectedAssetIdentifiers not working. It doesn't pre-select an image. This is the code snapshot how I use it with UIViewControllerRepresentable Same code works in iOS18 but not iOS26 func makeUIViewController(context: Context) -> UIViewController { var configuration = PHPickerConfiguration(photoLibrary: PHPhotoLibrary.shared()) configuration.filter = .images configuration.selectionLimit = 5 configuration.preselectedAssetIdentifiers = ["some id from previous selected results"] let imagePicker = PHPickerViewController.init(configuration: configuration) imagePicker.delegate = context.coordinator return imagePicker }
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185
2w
Some question about Swift Student Challenge 26
My playground may require that the device has downloaded some resources in advance, such as Apple's advanced voice, translation language... But this is not necessary. It is just an incidental function. If it is not downloaded, the app will prompt that this function is not available and most of the other functions can continue to be used. But I want to know whether the judge's device will download these things in advance, and if not, will the judges think that there is a problem with my app that can't be used normally, which will cause my work to be rejected directly? Because my app uses the API of iOS 26, it needs to run in Xcode, and the competition allows the Apple intelligent function, but it is stipulated that if it runs with Xcode, the app will be tested on the simulator. However, my app involves image playground and cannot run on the simulator. Does anyone have a good solution? Thank you!
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274
Feb ’26
ios 26 beta: Podcast chapter images not updating on Carplay or USB/Bluetooth
With ios 26 the chapter images are not updating anymore. At first I thought this is carlay related but it also occures when the phone is connected only through USB or bluetooth to play a podcast. I tried Apple podcasts and other apps like Pocketcast or audible. Same problem. The phone shows the correct chapter image while my car shows the inital image all the time. Even tried a different car :-) I checked focus and settings but found nothing related. With ios18 everything works fine. Any ideas?
2
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450
Oct ’25
Beta] iOS + Apple Watch Fitness App That Tracks Chores, Looking for Testers
I’m looking for iOS and Apple Watch users to help beta test ChoreFit, a fitness app that transforms everyday chores into measurable workouts using NEAT (Non-Exercise Activity Thermogenesis) science. What it does: • Tracks chores like vacuuming, mopping, and laundry as real workouts • Syncs with Apple Health for steps, heart rate, and calories • Lets you start or pause chores right from your Apple Watch • Adjusts effort based on body weight and optional weighted vests What I need from testers: • Install via TestFlight (link provided once approved) • Use the app during normal household tasks • Share feedback on usability, Apple Watch sync, and calorie accuracy If you’re interested in movement tracking, fitness analytics, or wearable integration, I’d love your help validating and refining this app before public release.
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652
Oct ’25
Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
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558
Oct ’25
Does UIDevice.current.identifierForVendor change after iCloud backup and restore on another iOS device?
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device. Context I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup). To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults). The question If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud, and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one? More specifically: Does iCloud backup/restore preserve the underlying “vendor” ID across devices? Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware? If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset? What I’ve found so far Apple’s docs say: “The value of this property is the same for apps that come from the same vendor running on the same device. If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.” However, it doesn’t explicitly mention what happens after iCloud restore onto a new device. Goal I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes). Environment iOS 17+ (latest) Swift / Capacitor app bridge Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
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502
Oct ’25
Cannot enroll to Apple developer program
I've paid - and have the confirmation of subscription email. But when I try to enroll both on my iphone and macbook air - I get errors. on the iphone said could not complete enrollment. on the macbook it said "not available in your area" I am in australia and it should work. Does anyone know how to fix the enrollment bugs?
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Feb ’26
Warning "Public import of 'CoreData' was not used in public declarations or inlinable code"
Hello, In my App.xcdatamodeld I have an entity called File. When I am building the project with Xcode, file FileEntity+CoreDataProperties.swift is generated. After upgrading Xcode to version 26.0 (17A324), I am getting the warning: Public import of 'CoreData' was not used in public declarations or inlinable code Any idea how to get rid of this warning since it's a generated file and I can't see any option to change it?
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170
Sep ’25
Review rejected hidden features、web game and web payment
Guideline 2.3.1 - Performance The app contains hidden features. Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review. Guideline 3.1.1 - Business - Payments - In-App Purchase The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase. We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
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557
Sep ’25
MacBook Air M4 - Battery Drain During Sleep
Hello, Can anyone tell me what this means? Or if it's normal? I'm seeing about 10% battery drain per day on sleep, and pmset -g log shows wakes nearly every minute. 2025-06-10 17:10:35 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 5 secs 2025-06-10 17:10:43 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:13:49 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 8 secs 2025-06-10 17:14:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:14:10 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:15:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:16:31 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:18:07 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs Looking at one section of them: 2025-06-10 22:00:46 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:90%) 6 secs 2025-06-10 22:00:46 -0700 WakeDetails DriverReason:smc.70070000 - DriverDetails: DriverReason:wifibt - DriverDetails: DriverReason:SMC.OutboxNotEmpty - DriverDetails: 2025-06-10 22:00:46 -0700 HibernateStats hibmode=3 standbydelaylow=0 standbydelayhigh=0 35177 2025-06-10 22:00:46 -0700 WakeTime WakeTime: 0.094 sec 2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Sleep notifications: [Port-USB-C driver is slow(msg: SetState to 0)(60 ms)] 2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Wake notifications: [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(59 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(120 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(123 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(116 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [powerd is slow(5915 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(64 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(119 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(122 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(119 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: DidChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(58 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)] 2025-06-10 22:00:48 -0700 com.apple.sleepservices.sessionTerminated SleepService: window has terminated. 2025-06-10 22:00:52 -0700 Assertions PID 323(powerd) Released InternalPreventSleep "PM configd - Wait for Device enumeration" 00:00:05 id:0x0xd00009032 [System: PrevIdle] 2025-06-10 22:00:52 -0700 Sleep Entering Sleep state due to 'Maintenance Sleep':TCPKeepAlive=active Using Batt (Charge:90%) 14 secs 2025-06-10 22:00:53 -0700 Assertions Summary- [System: PrevIdle] Using Batt(Charge: 90) 2025-06-10 22:00:53 -0700 Wake Requests [process=mDNSResponder request=Maintenance deltaSecs=6474 wakeAt=2025-06-10 23:48:48 info="DHCP lease renewal"] [*process=dasd request=SleepService deltaSecs=979 wakeAt=2025-06-10 22:17:13 info="com.apple.dasd:501:com.apple.intelligenceplatform.IntelligencePlatformCore.Pipeline.FastPass"] [process=powerd request=TCPKATurnOff deltaSecs=227969 wakeAt=2025-06-13 13:20:22] [process=powerd request=CSPNEvaluation deltaSecs=2005 wakeAt=2025-06-10 22:34:18] [process=powerd request=UserWake deltaSecs=7086 wakeAt=2025-06-10 23:59:00 info="com.apple.alarm.user-visible-com.apple.donotdisturb.server.ScheduleLifetimeMonitor.timer,619"]
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Jun ’25
Following up on Feedback Assistant reports
I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up. I'm wondering if anyone at Apple looks at these reports? A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly. Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix. These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports? I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
Replies
3
Boosts
2
Views
613
Activity
2w
XCode 18.6 not selectable
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
Replies
1
Boosts
0
Views
304
Activity
Oct ’25
Apple Support Community website gives a 403 Error when creating account
When I try to create a post in Apple Support Community, it forces me to create a new account (for some supersmart reason because my apple account is apparently not enough). In this process, I am required to pick a new username and choose my communications preferences. The next screen? 403 Forbidden Error page.
Replies
3
Boosts
2
Views
313
Activity
Jan ’26
Can my submission be ran on iPhone?
I am building my app for iPhone users generally, and realized that maybe I should have had the iPad in mind since I read somewhere that the submissions will be judged on iPad. Should I be testing and tweaking on iPad now or can it be somehow ran on iPhone?
Replies
3
Boosts
0
Views
221
Activity
Feb ’26
There was an error processing your request. Please try again later
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later." I have contacted Apple via Email and Phone but no one cares about my problem. Has anyone had the same situation as me, I am really worried.
Replies
6
Boosts
2
Views
1.1k
Activity
Sep ’25
How to visualize AR-dependent app if not supported on Simulator for Swift Student Challenge?
Recently, applications for the Swift Student Challenge opened up. I noticed, that when selected "where to run your app" (mine was developed in Xcode 26), and you select Xcode26, there is a note underneath it that basically says all Xcode projects will be run on the simulator. What if my project is dependent on AR? How would I let the judges test my submission?
Replies
2
Boosts
0
Views
299
Activity
Feb ’26
Summary of issues encountered with the Screen Time interface
I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps: DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently) The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5) Screen Time authorization is automatically canceled for no reason (occasionally) I hope to get help
Replies
5
Boosts
2
Views
339
Activity
Jun ’25
SKProductsRequest Returning Invalid Identifiers Despite No Pending Agreements
I'm suddenly receiving zero products from SKProductsRequest, even though this setup previously worked without issues. The debugger shows that both of my product identifiers are now being returned under invalidIdentifiers, and response.products is empty. I’ve confirmed the following: There are no pending agreements in App Store Connect. The subscription is active and configured correctly. The product identifiers match exactly with what’s defined in App Store Connect. Here is the delegate method I'm using (unchanged from when it previously worked): extension UpgradeViewModelProvider: SKProductsRequestDelegate { func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) { if response.products.count > 0 { delegate.send(.onProduct(response.products)) } } } Since everything was functioning before, I’m trying to understand what may have caused the identifiers to suddenly be marked as invalid. Any guidance or suggestions on what to check next would be greatly appreciated.
Replies
0
Boosts
2
Views
469
Activity
Nov ’25
年間料金の支払いについて
アプリ開発を依頼して公開中ですが、 アプリ開発会社が倒産し、連絡もつかず、 アップル社への年間料金の支払いができません。 登録アカウントがわかりませんので、どうしたらいいでしょうか? よろしくお願いいたします。
Replies
3
Boosts
0
Views
374
Activity
Feb ’26
Urgent: Locked Account Holder – Need Help
Hello Apple Developer Community, I need some assistance with my account. I created a new developer account for a new project I am working on, and paid the apple developer fee. Everything was working fine for a few weeks, I was able to get my app on TestFlight and invite testers to it, as well as push updates and get feedback. The testers were family/business partners. As of a few days ago, I was locked out of my account. I first tried resetting my password, and was then met with an email claiming my account was locked with no additional information. I am trying to understand how I can either unlock my account, or transfer my existing app to a new account, so that I do not have to bother my users with downloading a new app. Additionally, I would like some help in understanding how I can safeguard myself from this issue in the future, especially given this would not be fun if my app were published. Could anyone please assist me, provide me with any advice, or point me to a place where I could get support? I spent 25 minutes on the phone with apple support, and was treated excellently as I've come to expect of Apple, but unfortunately was not given any help as the support did not have additional information. I'm hoping I'm asking in the right place, and can get some help! Thanks in advance, Fritz
Replies
2
Boosts
2
Views
335
Activity
Oct ’25
PHPickerViewController preselectedAssetIdentifiers issue
noticed that when I use PHPickerViewController in iOS26, preselectedAssetIdentifiers not working. It doesn't pre-select an image. This is the code snapshot how I use it with UIViewControllerRepresentable Same code works in iOS18 but not iOS26 func makeUIViewController(context: Context) -> UIViewController { var configuration = PHPickerConfiguration(photoLibrary: PHPhotoLibrary.shared()) configuration.filter = .images configuration.selectionLimit = 5 configuration.preselectedAssetIdentifiers = ["some id from previous selected results"] let imagePicker = PHPickerViewController.init(configuration: configuration) imagePicker.delegate = context.coordinator return imagePicker }
Replies
2
Boosts
2
Views
185
Activity
2w
Some question about Swift Student Challenge 26
My playground may require that the device has downloaded some resources in advance, such as Apple's advanced voice, translation language... But this is not necessary. It is just an incidental function. If it is not downloaded, the app will prompt that this function is not available and most of the other functions can continue to be used. But I want to know whether the judge's device will download these things in advance, and if not, will the judges think that there is a problem with my app that can't be used normally, which will cause my work to be rejected directly? Because my app uses the API of iOS 26, it needs to run in Xcode, and the competition allows the Apple intelligent function, but it is stipulated that if it runs with Xcode, the app will be tested on the simulator. However, my app involves image playground and cannot run on the simulator. Does anyone have a good solution? Thank you!
Replies
1
Boosts
1
Views
274
Activity
Feb ’26
ios 26 beta: Podcast chapter images not updating on Carplay or USB/Bluetooth
With ios 26 the chapter images are not updating anymore. At first I thought this is carlay related but it also occures when the phone is connected only through USB or bluetooth to play a podcast. I tried Apple podcasts and other apps like Pocketcast or audible. Same problem. The phone shows the correct chapter image while my car shows the inital image all the time. Even tried a different car :-) I checked focus and settings but found nothing related. With ios18 everything works fine. Any ideas?
Replies
2
Boosts
2
Views
450
Activity
Oct ’25
Beta] iOS + Apple Watch Fitness App That Tracks Chores, Looking for Testers
I’m looking for iOS and Apple Watch users to help beta test ChoreFit, a fitness app that transforms everyday chores into measurable workouts using NEAT (Non-Exercise Activity Thermogenesis) science. What it does: • Tracks chores like vacuuming, mopping, and laundry as real workouts • Syncs with Apple Health for steps, heart rate, and calories • Lets you start or pause chores right from your Apple Watch • Adjusts effort based on body weight and optional weighted vests What I need from testers: • Install via TestFlight (link provided once approved) • Use the app during normal household tasks • Share feedback on usability, Apple Watch sync, and calorie accuracy If you’re interested in movement tracking, fitness analytics, or wearable integration, I’d love your help validating and refining this app before public release.
Replies
0
Boosts
2
Views
652
Activity
Oct ’25
Ghost entry remains in “Allow in Menu Bar” after app deletion — macOS Tahoe beta
I’m experiencing an issue on macOS Tahoe (Developer Beta, July 2025) related to the new “Allow in Menu Bar” section in System Settings. After uninstalling the application Backdrop (developer: Cindori), the entry com.cindori.Backdrop.Wallpaper still appears in the list of apps allowed to show in the menu bar, even though: — The app and all its associated files have been fully deleted. — The LaunchAgents files in ~/Library/LaunchAgents and /Library/LaunchAgents have been removed. — Preferences have been deleted via defaults delete com.cindori.Backdrop and defaults delete com.cindori.Backdrop.Wallpaper. — The system has been restarted. It seems the “Allow in Menu Bar” section keeps phantom references to apps or agents even after complete cleanup. Could you please confirm if this is expected behavior (perhaps for future reactivation) or a bug? Is there any official method or recommended command to permanently remove such residual entries from this list? Thank you very much for your help and clarifications.
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3
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2
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558
Activity
Oct ’25
Does UIDevice.current.identifierForVendor change after iCloud backup and restore on another iOS device?
I'm trying to understand how UIDevice.current.identifierForVendor behaves when an iOS app is restored via iCloud onto a different physical device. Context I'm building an app that needs to detect whether it’s running on a newly restored device (for example, after the user transfers their iPhone via iCloud setup). To do this, I save the value of UIDevice.current.identifierForVendor?.uuidString in persistent storage (e.g., UserDefaults). The question If I install my app on Device A, store the identifierForVendor value, back up the device to iCloud, and then restore that backup onto Device B, will the restored app see the same identifierForVendor value, or a new one? More specifically: Does iCloud backup/restore preserve the underlying “vendor” ID across devices? Is the identifierForVendor tied only to the bundle identifier and vendor prefix, or also to the physical device hardware? If the user deletes all apps from the same vendor, then restores them from iCloud, is the ID reset? What I’ve found so far Apple’s docs say: “The value of this property is the same for apps that come from the same vendor running on the same device. If the user deletes all of that vendor’s apps from the device and then reinstalls one or more of them, the value may change.” However, it doesn’t explicitly mention what happens after iCloud restore onto a new device. Goal I want to know if it’s safe to use identifierForVendor to detect a new device context (e.g., trigger a refresh of a Firebase token when the user’s device changes). Environment iOS 17+ (latest) Swift / Capacitor app bridge Testing between iPhone 14 Pro → iPhone 15 Pro (iCloud restore)
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0
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2
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502
Activity
Oct ’25
Cannot enroll to Apple developer program
I've paid - and have the confirmation of subscription email. But when I try to enroll both on my iphone and macbook air - I get errors. on the iphone said could not complete enrollment. on the macbook it said "not available in your area" I am in australia and it should work. Does anyone know how to fix the enrollment bugs?
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1
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2
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324
Activity
Feb ’26
Warning "Public import of 'CoreData' was not used in public declarations or inlinable code"
Hello, In my App.xcdatamodeld I have an entity called File. When I am building the project with Xcode, file FileEntity+CoreDataProperties.swift is generated. After upgrading Xcode to version 26.0 (17A324), I am getting the warning: Public import of 'CoreData' was not used in public declarations or inlinable code Any idea how to get rid of this warning since it's a generated file and I can't see any option to change it?
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0
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2
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170
Activity
Sep ’25
Review rejected hidden features、web game and web payment
Guideline 2.3.1 - Performance The app contains hidden features. Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review. Guideline 3.1.1 - Business - Payments - In-App Purchase The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase. We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
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1
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2
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557
Activity
Sep ’25
MacBook Air M4 - Battery Drain During Sleep
Hello, Can anyone tell me what this means? Or if it's normal? I'm seeing about 10% battery drain per day on sleep, and pmset -g log shows wakes nearly every minute. 2025-06-10 17:10:35 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 5 secs 2025-06-10 17:10:43 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:13:49 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 8 secs 2025-06-10 17:14:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:14:10 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:15:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:16:31 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs 2025-06-10 17:18:07 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs Looking at one section of them: 2025-06-10 22:00:46 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:90%) 6 secs 2025-06-10 22:00:46 -0700 WakeDetails DriverReason:smc.70070000 - DriverDetails: DriverReason:wifibt - DriverDetails: DriverReason:SMC.OutboxNotEmpty - DriverDetails: 2025-06-10 22:00:46 -0700 HibernateStats hibmode=3 standbydelaylow=0 standbydelayhigh=0 35177 2025-06-10 22:00:46 -0700 WakeTime WakeTime: 0.094 sec 2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Sleep notifications: [Port-USB-C driver is slow(msg: SetState to 0)(60 ms)] 2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Wake notifications: [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(59 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(120 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(123 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(116 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [powerd is slow(5915 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(64 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(119 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(122 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(119 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: DidChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(58 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)] 2025-06-10 22:00:48 -0700 com.apple.sleepservices.sessionTerminated SleepService: window has terminated. 2025-06-10 22:00:52 -0700 Assertions PID 323(powerd) Released InternalPreventSleep "PM configd - Wait for Device enumeration" 00:00:05 id:0x0xd00009032 [System: PrevIdle] 2025-06-10 22:00:52 -0700 Sleep Entering Sleep state due to 'Maintenance Sleep':TCPKeepAlive=active Using Batt (Charge:90%) 14 secs 2025-06-10 22:00:53 -0700 Assertions Summary- [System: PrevIdle] Using Batt(Charge: 90) 2025-06-10 22:00:53 -0700 Wake Requests [process=mDNSResponder request=Maintenance deltaSecs=6474 wakeAt=2025-06-10 23:48:48 info="DHCP lease renewal"] [*process=dasd request=SleepService deltaSecs=979 wakeAt=2025-06-10 22:17:13 info="com.apple.dasd:501:com.apple.intelligenceplatform.IntelligencePlatformCore.Pipeline.FastPass"] [process=powerd request=TCPKATurnOff deltaSecs=227969 wakeAt=2025-06-13 13:20:22] [process=powerd request=CSPNEvaluation deltaSecs=2005 wakeAt=2025-06-10 22:34:18] [process=powerd request=UserWake deltaSecs=7086 wakeAt=2025-06-10 23:59:00 info="com.apple.alarm.user-visible-com.apple.donotdisturb.server.ScheduleLifetimeMonitor.timer,619"]
Replies
2
Boosts
2
Views
248
Activity
Jun ’25