Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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Application has stopped verifying
We package a nightly build of our application for distribution. About 1 month ago, this package has started showing the "Apple could not verify 'Application' is free of malware" message. This only happens to our development branch package. We run the same pipeline with the same signature for our stable branch and the stable package does not show this message. $ codesign -dv --verbose=4 KiCad.app Executable=/Applications/KiCad/KiCad/KiCad.app/Contents/MacOS/kicad Identifier=org.kicad.kicad Format=app bundle with Mach-O universal (x86_64 arm64) CodeDirectory v=20500 size=51931 flags=0x10000(runtime) hashes=1612+7 location=embedded VersionPlatform=1 VersionMin=722432 VersionSDK=983552 Hash type=sha256 size=32 CandidateCDHash sha256=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d CandidateCDHashFull sha256=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d03cbe70641719fd1ced3395b Hash choices=sha256 CMSDigest=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d03cbe70641719fd1ced3395b CMSDigestType=2 Executable Segment base=0 Executable Segment limit=3915776 Executable Segment flags=0x1 Page size=4096 CDHash=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d Signature size=9002 Authority=Developer ID Application: KiCad Services Corporation (9FQDHNY6U2) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=Dec 19, 2025 at 5:21:05 AM Info.plist entries=17 TeamIdentifier=9FQDHNY6U2 Runtime Version=15.2.0 Sealed Resources version=2 rules=13 files=37238 Internal requirements count=1 size=176 codesign --verify --verbose=4 KiCad.app <snipped all libs validated> KiCad.app: valid on disk KiCad.app: satisfies its Designated Requirement % spctl --assess --verbose=4 KiCad.app KiCad.app: accepted source=Notarized Developer ID We distribute this via dmg. The notarization ticket is stapled to the dmg and the dmg opens without warning. Any help would be appreciated
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125
Jan ’26
TestFlight warning when uploading macOS app via Transporter
I'm attempting to upload an updated version of our macOS app for distribution via the App Store. We've done this without issue before, but I am now receiving a warning when I upload the app via Transporter: "Cannot be used with TestFlight because the signature for the bundle at “AXON Studio.app” is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight." (90886) I just recently started seeing this warning when I upload our application via Transporter. Before this warning started happening, I was using the exact same process and scripts to build/package/codesign our application. NOTE: we are not using Xcode to build our application, so we can't take advantage of any codesigning/packaging automation provided by Xcode (the app is written in C#/.NET 6.0), so we are doing all build/package/codesign steps using the appropriate macOS command line utilities. Also, I have verified that the app bundle and its contents have valid signatures. Does anyone have any idea what may have changed to cause this warning, or how I might go about determining the root cause so I can fix it?
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137
Jun ’25
What is the difference between applying "hardened runtime" to an executable and adding the `-o library` flag to codesign?
Hey, Just recently I realized something I have been overlooking in my build pipelines. I thought that by adding the the "hardened runtime", I disable 3rd-party library injection (I do not have the disable-library-validation entitlement added). However, I was using some checks on my code and I noticed that the "library validation" code signature check fails on my applications (e.g. adding the .libraryValidation requirement via the LightweightCodeRequirements framework) - with codesign -dvvvv /path/to/app I can check it doesn't have the CS_REQUIRE_LV flag: [...] CodeDirectory v=20500 size=937 flags=0x10000(runtime) hashes=18+7 location=embedded [...] then I used in Xcode the "Other Code Signing Flags" setting and added the -o library option, which added the flag: [...] CodeDirectory v=20500 size=937 flags=0x12000(library-validation,runtime) hashes=18+7 location=embedded [...] Is this flag something I should be explicitly setting? Because I was under the impression enabling hardened runtime would be enough. Popular Developer ID distributed applications (e.g. Google Chrome, Parallels Desktop, Slack) all have this flag set.
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389
Sep ’25
Cannot distribute app on xcode 26.0.1 - Team is not yet configured for notarization.
i encountered an error when i distributing my app on xcode 26.0.1. Below is error log. { "logFormatVersion": 1, "jobId": "ed2b622b-61f6-4c8a-90b7-7c3cdfbafc7a", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at aninterestingwebsite.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "mychm.zip", "uploadDate": "2025-12-10T01:50:34.198Z", "sha256": "b61e224154823c8e06c3db904d67a78969f1564c7602f1fa77335fdd12a8d22b", "ticketContents": null, "issues": null }
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300
Dec ’25
Maximum Development Certificates?
I recently had to update my certificates for a project. I deleted a few old ones, and I currently have one Development certificate. I needed to create another Development certificate specifically, it's saying "Maximum number of certificates generated." I thought the maximum was two Development certificates? Has anyone else had this issue? Thinking it could be a stuck workflow or something like that.
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175
Jul ’25
Notarization queue stuck — all submissions remain “In Progress” after assisting another team
Hello Quinn and Apple Developer Support, We are encountering an issue where our notarization queue appears to be stuck, and we would greatly appreciate your help. A few days ago, we assisted another team by submitting their app for notarization using our own Apple Developer account, because their own notarization attempts were getting stuck. However, the submission we made for them under our account has now been stuck in the “In Progress” state for about 5 days. Later, their own submission (using their account) was rejected after 2–3 days, but our submission for them (under our account) has never completed. Since then, all our subsequent notarization requests have also remained “In Progress”, which strongly suggests that the stuck submission is blocking our entire notarization queue. Here are the details from our submission history: xcrun notarytool history --apple-id "xxx" --team-id "xxx" --password "xxx" Partial results: id: 0bafa66f-4f47-4327-811f-a05481be5d0b status: In Progress id: 2d00b75a-a17a-44fc-afa1-71e0e39ec2cd status: In Progress The first ID is our own app’s submission. The second ID belongs to the submission we made for the other team. Both have been stuck in “In Progress” for several days, which seems abnormal. Could you please help us clear or reset the notarization queue for our account so that we can continue submitting our own apps? Thank you very much for your time and assistance! Best regards, gongcj
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175
Nov ’25
build failure due to certificates not matching
i am creating a app on "appmysite" while it runs its build test an error message pops up saying build failed. "it seems your app build has encountered an issue. the certificate used to generate the uploaded provisioning profile does not match the uploaded certificate." I understand why its saying it because the uploaded certificate had to be uploaded as ".p12". The certificate in the provisioning profile is made of ".cert". I am using a apple mac book and a xenovo windows computer. Im simply trying to figure out how to put the ".p12" certificate into the provisioning profile? whenever i go to my developer account and try to create a new provisioning account with the new ".p12" certificate. The only options that pop up for me to select are only the certificates that are in ".cert" form. I've tried exporting through "key access" and they show up in my files but no way to transfer to my developer account to combine it with a provisioning account. Any help is greatly appreciated, this is literally the only thing keeping my app from being ready for submission to review. ive been stuck on this for 3 days.
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437
Jan ’26
VM App - PCIDriverKit Entitlement for Thunderbolt
I want to help contribute a feature in a virtual-machine app in macOS that supports PCIe device passthrough over thunderbolt. I have a question about the entitlements. Since I do not represent the GPU vendors, would I be allowed to get a driver signed that matches GPU vendor IDs? Is there such a thing as wildcard entitlement for PCIDriverKit? I don't want end-users to have to disable SIP to be able to use this. Any suggestions/leads? Thank you.
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632
Jan ’26
App Notarization stuck “In Progress” for 4+ days — possible due to Notarization service outage?
Hi everyone, My app notarization has been stuck in the “In Progress” state for the past 4 days. Here are the details: createdDate: 2025-10-12T07:56:46.228Z id: 8f8c9a33-1c72-489e-a189-74c797a12fbc name: DevScribe.zip status: In Progress I checked the Apple System Status page and noticed that the Developer Notarization service has been showing an outage since October 8th. Could this ongoing outage be the reason my notarization is stuck? Is anyone else experiencing the same issue? Any guidance or workaround would be greatly appreciated.
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167
Oct ’25
The specified iOS provisioning profile '' could not be found.
I have developed multiple applications in the past using windows Visual studio 2022 and have never had any issues during development. However this time I am receiving the same error The specified iOS provisioning profile '{profile}' could not be found. Please enable Automatic Provisioning from the iOS Bundle Signing page. Everytime I try to deploy even though I can see that all the appropriate entries are in my apple developer portal, and I can see the profiles have been automatically downloaded to my computer. (The App identifier also matches the one establisehd in the apple developer portal and is linked to the profile). The only thing I can think of, is that my renewal of my developer account got rejected by my bank at first, but on another attempt (about 2 weeks ago) it all went through fine.
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267
Aug ’25
Electron app notarization fails "invalid signature" - local codesign passes
Unable to notarize Electron-based application. All notarization attempts fail with "The signature of the binary is invalid" for main executable and Electron Framework, despite passing local codesign verification. ENVIRONMENT: macOS: 24.6.0 (Sequoia) Hardware: Apple M4 Max (arm64) electron-builder: 26.0.12 Electron: 36.9.5 (also tested 37.10.2, 38.2.0) Certificate: Developer ID Application: AS LIVE MEDIA SP Z O O Team ID: 2KJ532SU3G Certificate validity: Oct 7 2025 - Oct 8 2030 PROBLEM: Every notarization submission fails with identical error for two binaries: Contents/MacOS/PresentClic Desktop Contents/Frameworks/Electron Framework.framework/Versions/A/Electron Framework Error message: "The signature of the binary is invalid." Architectures affected: Both x86_64 and arm64 CRITICAL CONTRADICTION: ✅ Local verification PASSES: $ codesign --verify --deep --strict "PresentClic Desktop.app" Result: valid on disk, satisfies Designated Requirement ❌ Apple notarization service FAILS: Error: "The signature of the binary is invalid" LATEST SUBMISSION ID: 11e1a452-4ea7-4562-ac8e-5e76c39eeb6c Local verification output shows all components validated: Electron Framework: validated ✅ All helper apps: validated ✅ All frameworks: validated ✅ Main executable: valid on disk ✅ Authority chain: Developer ID Application → Developer ID CA → Apple Root CA ✅ Timestamp: Present ✅ Runtime Version: 15.4.0 ✅ CONFIGURATION: Entitlements (build/entitlements.mac.plist): com.apple.security.cs.allow-jit: true com.apple.security.cs.allow-unsigned-executable-memory: true com.apple.security.cs.disable-library-validation: true com.apple.security.cs.allow-dyld-environment-variables: true com.apple.security.automation.apple-events: true Standard device/network/file entitlements Build configuration: hardenedRuntime: true gatekeeperAssess: false (tested both true and false) entitlements and entitlementsInherit: properly configured TROUBLESHOOTING STEPS ATTEMPTED (ALL FAILED): ✅ Updated electron-builder from 24.13.3 to 26.0.12 ✅ Downgraded Electron 38 → 37 → 36 ✅ Tested x86_64 and arm64 separately ✅ Regenerated certificate via Xcode (new cert generated 23/11/2025) ✅ Configured App Store Connect API for notarization ✅ Tested multiple entitlements combinations ✅ Manual component-by-component re-signing ✅ Removed all metadata files (._ files) ✅ Tested both ZIP and DMG formats ✅ Automatic electron-builder notarization ✅ Manual notarization via xcrun notarytool ✅ Custom afterSign hooks for re-signing ✅ gatekeeperAssess true and false ✅ Clean builds (removed dist/ directory) ALL attempts result in identical failure. Local codesign verification ALWAYS passes. QUESTIONS: Why does local codesign --verify pass but Apple notarization service fails? Is there a known issue with Electron Framework notarization on macOS Sequoia + Apple Silicon? 3. Are there undocumented requirements for Electron apps that could cause this? 4. Could this be a bug in the notarization service for this specific configuration? ADDITIONAL CONTEXT: Multiple notarization attempts over 24+ hours Different certificates, configurations, architectures - all fail identically No similar reports found in forums or GitHub issues Application functions correctly when Gatekeeper is bypassed This is blocking production distribution to macOS users This appears to be either: A bug in Apple notarization service for Electron apps An incompatibility between electron-builder 26 + Electron 36/37 + macOS Sequoia + Apple Silicon The fact that local verification passes but notarization fails suggests the issue is with the notarization service validation logic, not the actual code signatures. REQUEST: Need guidance on resolving this issue. Standard documentation and troubleshooting steps have not resolved the problem. Thank you for any assistance. Staszek Pliszko
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Dec ’25
missing code signing entitlements
Validation failed (409) Missing Code Signing Entitlements. No entitlements found in bundle 'com.seeyon.yiboyun.child' for executable 'Payload/M3.app/PlugIns/CMPSharePublish.appex/CMPSharePublish'." (ID: 6e5429ed-b896-45a0-ab23-bb8fcb472072)
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Dec ’25
Provisioning profile missing com.apple.developer.background-modes entitlement, even with Background Modes enabled in Xcode
Hello, I’m having trouble enabling Background Location updates on my iOS app. Xcode: 26.0 beta Team: Individual Developer Program (paid, activated recently) Device: iPhone (physical device, registered and provisioned) Problem When building to device, I get the error: Provisioning profile "iOS Team Provisioning Profile: com.mybundle.id" doesn't include the com.apple.developer.background-modes entitlement. Automatic signing failed. On the simulator the build succeeds, but on device the signing fails unless I remove the background-modes entitlement from .entitlements. What I tried Enabled Background Modes → Location updates in Signing & Capabilities (UI only). Info.plist contains UIBackgroundModes = location and the required NSLocation…UsageDescription keys. Cleaned Derived Data, removed cached provisioning profiles (~/Library/Developer/Xcode/UserData/Provisioning Profiles). Changed Bundle Identifier to force regeneration of provisioning profiles. Deleted and recreated provisioning profiles from Xcode. Tried both with and without manual .entitlements edits. Current status Provisioning profile shows only App Groups, In-App Purchase, Push Notifications. Entitlements section in the downloaded profile is missing com.apple.developer.background-modes. As a result, background location cannot be enabled on device. Question Is this a known issue with Xcode 16/26 beta or with Individual Developer accounts? How can I get com.apple.developer.background-modes included in my provisioning profile so that location tracking continues while the screen is locked? Thank you.
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Sep ’25
Xcode not recognizing approved User Assigned Device Name capability in provisioning profile
Hi, I am experiencing an issue where Xcode displays a "Provisioning profile doesn't support the capability" error for the User Assigned Device Name capability, despite it being approved by Apple and visible in our provisioning profile on the Developer Portal. Background We have completed and submitted the required capability request form to Apple for the User Assigned Device Name capability and received approval. The capability appears correctly in our provisioning profile on the Apple Developer Portal and shows among the enabled capabilities alongside other standard capabilities like In-App Purchase and Push Notifications. Issue However, Xcode consistently displays the error message when trying to enable the User Assigned Device Name capability in our project settings, preventing successful builds with this functionality. Troubleshooting Steps Attempted We have tried multiple troubleshooting steps including: Regenerating provisioning profiles Performing clean builds Clearing DerivedData Manually installing profiles Adding the com.apple.developer.device-information.user-assigned-device-name entitlement manually to our entitlements file Toggling automatic signing on and off Environment Details Xcode Version: 16.4 (16F6) iOS Deployment Target: iOS 13 Profile Type: Distribution provisioning profile Capability: User Assigned Device Name Despite the capability being approved by Apple and visible in our provisioning profile, Xcode does not recognize it. This appears to be a synchronization issue between the Apple Developer Portal and Xcode's capability validation system. Has anyone encountered similar issues with recently approved capabilities, specifically the User Assigned Device Name capability? Could you please provide guidance on how to resolve this capability recognition issue? Any suggestions for resolving this discrepancy between the Developer Portal and Xcode would be greatly appreciated.
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570
Sep ’25
The "com.apple.developer.web-browser" entitlement has no effect on our iOS app
Hi, I was sent here by Apple developer account, it seems here is the only option for me, so your help is very much appreciated! Basically we are building a chromium based browser on iOS, we applied the "com.apple.developer.web-browser" entitlement, and it shows up in our identifier, profile etc. The app is signed with the new entitlement and published to the app store. However it is not listed as an option for default browser, doesn't matter which device I tried. I did verified that the Info.plist contains http/https urlschemes as required. In fact a few of us checked all available documents multiple times and still couldn't see why.
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Dec ’25
Team ID and App ID prefix mismatch for macOS
I have an app for iOS already on the AppStore and I'm trying to add a macOS version of it. The AppID prefix for this app is different than my Team ID. This mismatch was always fine for submitting my iOS app. However for some reason, the macOS version gets rejected when I upload it. It tells me the AppID prefix must match my Team ID. I do not control my TeamID and I do not control my AppID prefix, they are both given to me by Apple. Yet the error message tells me they must match. How do I get past this? Here is the error message: Validation failed Invalid code signing entitlements. Your application bundle's signature contains code signing entitlements that aren't supported on macOS. Specifically, the "APPID_PREFIX.MY_BUNDLE_ID" value for the com.apple.application-identifier key in "MY_PACKAGE" isn't supported. This value should be a string that starts with your Team ID, followed by a dot ('"), followed by the bundle ID. (ID: 930b77ae-099f-4798-a14a-2803f2a9be9e) Thanks in advance for any pointer.
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3w
code signature validation failed fatally - Unsatisfied Entitlements
Hello, We have a working application with several entitlements - com.apple.developer.endpoint-security.client and com.apple.developer.team-identifier. Recently, the Developer ID signing certificate expired and we created a new one according to the instructions on the website. Also the provisioning profile for those entitlements expired so we edited it to use the new certificate. We built using xcodebuild in a script and signed with codesign, We supply the certificate id and the entitlement in a plist file like this : codesign --timestamp --force --sign "${application_signature}" --options=runtime "${obj}" --entitlements "${SR_ENTITLEMENT_PATH}" (those env vars hold the correct values for the cert id and plist path as far as we checked). The signing works and looks ok with "codesign -dvvv": (XXXX replaces the real file name for privacy) Signature size=9050 Authority=Developer ID Application: XXXXXX. (XXXXX) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=16 Oct 2025 at 11:09:53 AM Info.plist=not bound TeamIdentifier=XXXXX Runtime Version=14.5.0 Sealed Resources=none Internal requirements count=1 size=184 [Dict] [Key] com.apple.application-identifier [Value] [String] XXXXX.com.XXXX.XXXX [Key] com.apple.developer.endpoint-security.client [Value] [Bool] true [Key] com.apple.developer.team-identifier [Value] [String] XXXXXX` But when the app need to run it is killed and the console shows the following: amfid: /private/tmp/XXXXX not valid: Error Domain=AppleMobileFileIntegrityError Code=-420 "The signature on the file is invalid" UserInfo={NSURL=file:///private/tmp/XXXXX, NSLocalizedDescription=The signature on the file is invalid} kernel: mac_vnode_check_signature: /private/tmp/CybereasonSensor: code signature validation failed fatally: When validating /private/tmp/XXXXX: Code has restricted entitlements, but the validation of its code signature failed. We didn't change any code or build differently (it's done by a CI jenkins job. So if the file is signed and the and has the entitlements why does it fail? what should be done? Thanks, Boaz
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219
Oct ’25
In-House distribution Certificate about to expire
Hi, My understanding from this information: " https://aninterestingwebsite.com/support/certificates/ iOS Distribution Certificate (in-house, internal-use apps) Users will no longer be able to run apps that have been signed with this certificate. You must distribute a new version of your app that is signed with a new certificate. " is that even if I re-sign the app with a new Provisioning Profile based on a new Distribution Certificate the apps will stop working. I need to re-build my apps with a new Distribution certificate+Provisioning profile, when distributing in-house, right? I can see that the apps continue to function when I re-sign them with a new Provisioning Profile, but according to the information above they will stop working the day (day after) the Distribution certificate they were built with expires. /Rikard
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Sep ’25
Application has stopped verifying
We package a nightly build of our application for distribution. About 1 month ago, this package has started showing the "Apple could not verify 'Application' is free of malware" message. This only happens to our development branch package. We run the same pipeline with the same signature for our stable branch and the stable package does not show this message. $ codesign -dv --verbose=4 KiCad.app Executable=/Applications/KiCad/KiCad/KiCad.app/Contents/MacOS/kicad Identifier=org.kicad.kicad Format=app bundle with Mach-O universal (x86_64 arm64) CodeDirectory v=20500 size=51931 flags=0x10000(runtime) hashes=1612+7 location=embedded VersionPlatform=1 VersionMin=722432 VersionSDK=983552 Hash type=sha256 size=32 CandidateCDHash sha256=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d CandidateCDHashFull sha256=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d03cbe70641719fd1ced3395b Hash choices=sha256 CMSDigest=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d03cbe70641719fd1ced3395b CMSDigestType=2 Executable Segment base=0 Executable Segment limit=3915776 Executable Segment flags=0x1 Page size=4096 CDHash=4f15435c1d3cc056a83432b78a2f6acae8fb0e6d Signature size=9002 Authority=Developer ID Application: KiCad Services Corporation (9FQDHNY6U2) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=Dec 19, 2025 at 5:21:05 AM Info.plist entries=17 TeamIdentifier=9FQDHNY6U2 Runtime Version=15.2.0 Sealed Resources version=2 rules=13 files=37238 Internal requirements count=1 size=176 codesign --verify --verbose=4 KiCad.app <snipped all libs validated> KiCad.app: valid on disk KiCad.app: satisfies its Designated Requirement % spctl --assess --verbose=4 KiCad.app KiCad.app: accepted source=Notarized Developer ID We distribute this via dmg. The notarization ticket is stapled to the dmg and the dmg opens without warning. Any help would be appreciated
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125
Activity
Jan ’26
TestFlight warning when uploading macOS app via Transporter
I'm attempting to upload an updated version of our macOS app for distribution via the App Store. We've done this without issue before, but I am now receiving a warning when I upload the app via Transporter: "Cannot be used with TestFlight because the signature for the bundle at “AXON Studio.app” is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight." (90886) I just recently started seeing this warning when I upload our application via Transporter. Before this warning started happening, I was using the exact same process and scripts to build/package/codesign our application. NOTE: we are not using Xcode to build our application, so we can't take advantage of any codesigning/packaging automation provided by Xcode (the app is written in C#/.NET 6.0), so we are doing all build/package/codesign steps using the appropriate macOS command line utilities. Also, I have verified that the app bundle and its contents have valid signatures. Does anyone have any idea what may have changed to cause this warning, or how I might go about determining the root cause so I can fix it?
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137
Activity
Jun ’25
What is the difference between applying "hardened runtime" to an executable and adding the `-o library` flag to codesign?
Hey, Just recently I realized something I have been overlooking in my build pipelines. I thought that by adding the the "hardened runtime", I disable 3rd-party library injection (I do not have the disable-library-validation entitlement added). However, I was using some checks on my code and I noticed that the "library validation" code signature check fails on my applications (e.g. adding the .libraryValidation requirement via the LightweightCodeRequirements framework) - with codesign -dvvvv /path/to/app I can check it doesn't have the CS_REQUIRE_LV flag: [...] CodeDirectory v=20500 size=937 flags=0x10000(runtime) hashes=18+7 location=embedded [...] then I used in Xcode the "Other Code Signing Flags" setting and added the -o library option, which added the flag: [...] CodeDirectory v=20500 size=937 flags=0x12000(library-validation,runtime) hashes=18+7 location=embedded [...] Is this flag something I should be explicitly setting? Because I was under the impression enabling hardened runtime would be enough. Popular Developer ID distributed applications (e.g. Google Chrome, Parallels Desktop, Slack) all have this flag set.
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1
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389
Activity
Sep ’25
Help with Developer App Certificate
The Developer App Certificate is not trusted.
Topic: Code Signing SubTopic: General
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1
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0
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289
Activity
Oct ’25
Cannot distribute app on xcode 26.0.1 - Team is not yet configured for notarization.
i encountered an error when i distributing my app on xcode 26.0.1. Below is error log. { "logFormatVersion": 1, "jobId": "ed2b622b-61f6-4c8a-90b7-7c3cdfbafc7a", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at aninterestingwebsite.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "mychm.zip", "uploadDate": "2025-12-10T01:50:34.198Z", "sha256": "b61e224154823c8e06c3db904d67a78969f1564c7602f1fa77335fdd12a8d22b", "ticketContents": null, "issues": null }
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300
Activity
Dec ’25
Maximum Development Certificates?
I recently had to update my certificates for a project. I deleted a few old ones, and I currently have one Development certificate. I needed to create another Development certificate specifically, it's saying "Maximum number of certificates generated." I thought the maximum was two Development certificates? Has anyone else had this issue? Thinking it could be a stuck workflow or something like that.
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1
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175
Activity
Jul ’25
Notarization queue stuck — all submissions remain “In Progress” after assisting another team
Hello Quinn and Apple Developer Support, We are encountering an issue where our notarization queue appears to be stuck, and we would greatly appreciate your help. A few days ago, we assisted another team by submitting their app for notarization using our own Apple Developer account, because their own notarization attempts were getting stuck. However, the submission we made for them under our account has now been stuck in the “In Progress” state for about 5 days. Later, their own submission (using their account) was rejected after 2–3 days, but our submission for them (under our account) has never completed. Since then, all our subsequent notarization requests have also remained “In Progress”, which strongly suggests that the stuck submission is blocking our entire notarization queue. Here are the details from our submission history: xcrun notarytool history --apple-id "xxx" --team-id "xxx" --password "xxx" Partial results: id: 0bafa66f-4f47-4327-811f-a05481be5d0b status: In Progress id: 2d00b75a-a17a-44fc-afa1-71e0e39ec2cd status: In Progress The first ID is our own app’s submission. The second ID belongs to the submission we made for the other team. Both have been stuck in “In Progress” for several days, which seems abnormal. Could you please help us clear or reset the notarization queue for our account so that we can continue submitting our own apps? Thank you very much for your time and assistance! Best regards, gongcj
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1
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175
Activity
Nov ’25
build failure due to certificates not matching
i am creating a app on "appmysite" while it runs its build test an error message pops up saying build failed. "it seems your app build has encountered an issue. the certificate used to generate the uploaded provisioning profile does not match the uploaded certificate." I understand why its saying it because the uploaded certificate had to be uploaded as ".p12". The certificate in the provisioning profile is made of ".cert". I am using a apple mac book and a xenovo windows computer. Im simply trying to figure out how to put the ".p12" certificate into the provisioning profile? whenever i go to my developer account and try to create a new provisioning account with the new ".p12" certificate. The only options that pop up for me to select are only the certificates that are in ".cert" form. I've tried exporting through "key access" and they show up in my files but no way to transfer to my developer account to combine it with a provisioning account. Any help is greatly appreciated, this is literally the only thing keeping my app from being ready for submission to review. ive been stuck on this for 3 days.
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437
Activity
Jan ’26
VM App - PCIDriverKit Entitlement for Thunderbolt
I want to help contribute a feature in a virtual-machine app in macOS that supports PCIe device passthrough over thunderbolt. I have a question about the entitlements. Since I do not represent the GPU vendors, would I be allowed to get a driver signed that matches GPU vendor IDs? Is there such a thing as wildcard entitlement for PCIDriverKit? I don't want end-users to have to disable SIP to be able to use this. Any suggestions/leads? Thank you.
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632
Activity
Jan ’26
Signing Certificate for AU Plugin
Looking for some assistance and having an Apple Signing Certificate for our Audio Units Plugin.
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112
Activity
Aug ’25
App Notarization stuck “In Progress” for 4+ days — possible due to Notarization service outage?
Hi everyone, My app notarization has been stuck in the “In Progress” state for the past 4 days. Here are the details: createdDate: 2025-10-12T07:56:46.228Z id: 8f8c9a33-1c72-489e-a189-74c797a12fbc name: DevScribe.zip status: In Progress I checked the Apple System Status page and noticed that the Developer Notarization service has been showing an outage since October 8th. Could this ongoing outage be the reason my notarization is stuck? Is anyone else experiencing the same issue? Any guidance or workaround would be greatly appreciated.
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167
Activity
Oct ’25
The specified iOS provisioning profile '' could not be found.
I have developed multiple applications in the past using windows Visual studio 2022 and have never had any issues during development. However this time I am receiving the same error The specified iOS provisioning profile '{profile}' could not be found. Please enable Automatic Provisioning from the iOS Bundle Signing page. Everytime I try to deploy even though I can see that all the appropriate entries are in my apple developer portal, and I can see the profiles have been automatically downloaded to my computer. (The App identifier also matches the one establisehd in the apple developer portal and is linked to the profile). The only thing I can think of, is that my renewal of my developer account got rejected by my bank at first, but on another attempt (about 2 weeks ago) it all went through fine.
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267
Activity
Aug ’25
Electron app notarization fails "invalid signature" - local codesign passes
Unable to notarize Electron-based application. All notarization attempts fail with "The signature of the binary is invalid" for main executable and Electron Framework, despite passing local codesign verification. ENVIRONMENT: macOS: 24.6.0 (Sequoia) Hardware: Apple M4 Max (arm64) electron-builder: 26.0.12 Electron: 36.9.5 (also tested 37.10.2, 38.2.0) Certificate: Developer ID Application: AS LIVE MEDIA SP Z O O Team ID: 2KJ532SU3G Certificate validity: Oct 7 2025 - Oct 8 2030 PROBLEM: Every notarization submission fails with identical error for two binaries: Contents/MacOS/PresentClic Desktop Contents/Frameworks/Electron Framework.framework/Versions/A/Electron Framework Error message: "The signature of the binary is invalid." Architectures affected: Both x86_64 and arm64 CRITICAL CONTRADICTION: ✅ Local verification PASSES: $ codesign --verify --deep --strict "PresentClic Desktop.app" Result: valid on disk, satisfies Designated Requirement ❌ Apple notarization service FAILS: Error: "The signature of the binary is invalid" LATEST SUBMISSION ID: 11e1a452-4ea7-4562-ac8e-5e76c39eeb6c Local verification output shows all components validated: Electron Framework: validated ✅ All helper apps: validated ✅ All frameworks: validated ✅ Main executable: valid on disk ✅ Authority chain: Developer ID Application → Developer ID CA → Apple Root CA ✅ Timestamp: Present ✅ Runtime Version: 15.4.0 ✅ CONFIGURATION: Entitlements (build/entitlements.mac.plist): com.apple.security.cs.allow-jit: true com.apple.security.cs.allow-unsigned-executable-memory: true com.apple.security.cs.disable-library-validation: true com.apple.security.cs.allow-dyld-environment-variables: true com.apple.security.automation.apple-events: true Standard device/network/file entitlements Build configuration: hardenedRuntime: true gatekeeperAssess: false (tested both true and false) entitlements and entitlementsInherit: properly configured TROUBLESHOOTING STEPS ATTEMPTED (ALL FAILED): ✅ Updated electron-builder from 24.13.3 to 26.0.12 ✅ Downgraded Electron 38 → 37 → 36 ✅ Tested x86_64 and arm64 separately ✅ Regenerated certificate via Xcode (new cert generated 23/11/2025) ✅ Configured App Store Connect API for notarization ✅ Tested multiple entitlements combinations ✅ Manual component-by-component re-signing ✅ Removed all metadata files (._ files) ✅ Tested both ZIP and DMG formats ✅ Automatic electron-builder notarization ✅ Manual notarization via xcrun notarytool ✅ Custom afterSign hooks for re-signing ✅ gatekeeperAssess true and false ✅ Clean builds (removed dist/ directory) ALL attempts result in identical failure. Local codesign verification ALWAYS passes. QUESTIONS: Why does local codesign --verify pass but Apple notarization service fails? Is there a known issue with Electron Framework notarization on macOS Sequoia + Apple Silicon? 3. Are there undocumented requirements for Electron apps that could cause this? 4. Could this be a bug in the notarization service for this specific configuration? ADDITIONAL CONTEXT: Multiple notarization attempts over 24+ hours Different certificates, configurations, architectures - all fail identically No similar reports found in forums or GitHub issues Application functions correctly when Gatekeeper is bypassed This is blocking production distribution to macOS users This appears to be either: A bug in Apple notarization service for Electron apps An incompatibility between electron-builder 26 + Electron 36/37 + macOS Sequoia + Apple Silicon The fact that local verification passes but notarization fails suggests the issue is with the notarization service validation logic, not the actual code signatures. REQUEST: Need guidance on resolving this issue. Standard documentation and troubleshooting steps have not resolved the problem. Thank you for any assistance. Staszek Pliszko
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219
Activity
Dec ’25
missing code signing entitlements
Validation failed (409) Missing Code Signing Entitlements. No entitlements found in bundle 'com.seeyon.yiboyun.child' for executable 'Payload/M3.app/PlugIns/CMPSharePublish.appex/CMPSharePublish'." (ID: 6e5429ed-b896-45a0-ab23-bb8fcb472072)
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473
Activity
Dec ’25
Provisioning profile missing com.apple.developer.background-modes entitlement, even with Background Modes enabled in Xcode
Hello, I’m having trouble enabling Background Location updates on my iOS app. Xcode: 26.0 beta Team: Individual Developer Program (paid, activated recently) Device: iPhone (physical device, registered and provisioned) Problem When building to device, I get the error: Provisioning profile "iOS Team Provisioning Profile: com.mybundle.id" doesn't include the com.apple.developer.background-modes entitlement. Automatic signing failed. On the simulator the build succeeds, but on device the signing fails unless I remove the background-modes entitlement from .entitlements. What I tried Enabled Background Modes → Location updates in Signing & Capabilities (UI only). Info.plist contains UIBackgroundModes = location and the required NSLocation…UsageDescription keys. Cleaned Derived Data, removed cached provisioning profiles (~/Library/Developer/Xcode/UserData/Provisioning Profiles). Changed Bundle Identifier to force regeneration of provisioning profiles. Deleted and recreated provisioning profiles from Xcode. Tried both with and without manual .entitlements edits. Current status Provisioning profile shows only App Groups, In-App Purchase, Push Notifications. Entitlements section in the downloaded profile is missing com.apple.developer.background-modes. As a result, background location cannot be enabled on device. Question Is this a known issue with Xcode 16/26 beta or with Individual Developer accounts? How can I get com.apple.developer.background-modes included in my provisioning profile so that location tracking continues while the screen is locked? Thank you.
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348
Activity
Sep ’25
Xcode not recognizing approved User Assigned Device Name capability in provisioning profile
Hi, I am experiencing an issue where Xcode displays a "Provisioning profile doesn't support the capability" error for the User Assigned Device Name capability, despite it being approved by Apple and visible in our provisioning profile on the Developer Portal. Background We have completed and submitted the required capability request form to Apple for the User Assigned Device Name capability and received approval. The capability appears correctly in our provisioning profile on the Apple Developer Portal and shows among the enabled capabilities alongside other standard capabilities like In-App Purchase and Push Notifications. Issue However, Xcode consistently displays the error message when trying to enable the User Assigned Device Name capability in our project settings, preventing successful builds with this functionality. Troubleshooting Steps Attempted We have tried multiple troubleshooting steps including: Regenerating provisioning profiles Performing clean builds Clearing DerivedData Manually installing profiles Adding the com.apple.developer.device-information.user-assigned-device-name entitlement manually to our entitlements file Toggling automatic signing on and off Environment Details Xcode Version: 16.4 (16F6) iOS Deployment Target: iOS 13 Profile Type: Distribution provisioning profile Capability: User Assigned Device Name Despite the capability being approved by Apple and visible in our provisioning profile, Xcode does not recognize it. This appears to be a synchronization issue between the Apple Developer Portal and Xcode's capability validation system. Has anyone encountered similar issues with recently approved capabilities, specifically the User Assigned Device Name capability? Could you please provide guidance on how to resolve this capability recognition issue? Any suggestions for resolving this discrepancy between the Developer Portal and Xcode would be greatly appreciated.
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570
Activity
Sep ’25
The "com.apple.developer.web-browser" entitlement has no effect on our iOS app
Hi, I was sent here by Apple developer account, it seems here is the only option for me, so your help is very much appreciated! Basically we are building a chromium based browser on iOS, we applied the "com.apple.developer.web-browser" entitlement, and it shows up in our identifier, profile etc. The app is signed with the new entitlement and published to the app store. However it is not listed as an option for default browser, doesn't matter which device I tried. I did verified that the Info.plist contains http/https urlschemes as required. In fact a few of us checked all available documents multiple times and still couldn't see why.
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328
Activity
Dec ’25
Team ID and App ID prefix mismatch for macOS
I have an app for iOS already on the AppStore and I'm trying to add a macOS version of it. The AppID prefix for this app is different than my Team ID. This mismatch was always fine for submitting my iOS app. However for some reason, the macOS version gets rejected when I upload it. It tells me the AppID prefix must match my Team ID. I do not control my TeamID and I do not control my AppID prefix, they are both given to me by Apple. Yet the error message tells me they must match. How do I get past this? Here is the error message: Validation failed Invalid code signing entitlements. Your application bundle's signature contains code signing entitlements that aren't supported on macOS. Specifically, the "APPID_PREFIX.MY_BUNDLE_ID" value for the com.apple.application-identifier key in "MY_PACKAGE" isn't supported. This value should be a string that starts with your Team ID, followed by a dot ('"), followed by the bundle ID. (ID: 930b77ae-099f-4798-a14a-2803f2a9be9e) Thanks in advance for any pointer.
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Activity
3w
code signature validation failed fatally - Unsatisfied Entitlements
Hello, We have a working application with several entitlements - com.apple.developer.endpoint-security.client and com.apple.developer.team-identifier. Recently, the Developer ID signing certificate expired and we created a new one according to the instructions on the website. Also the provisioning profile for those entitlements expired so we edited it to use the new certificate. We built using xcodebuild in a script and signed with codesign, We supply the certificate id and the entitlement in a plist file like this : codesign --timestamp --force --sign "${application_signature}" --options=runtime "${obj}" --entitlements "${SR_ENTITLEMENT_PATH}" (those env vars hold the correct values for the cert id and plist path as far as we checked). The signing works and looks ok with "codesign -dvvv": (XXXX replaces the real file name for privacy) Signature size=9050 Authority=Developer ID Application: XXXXXX. (XXXXX) Authority=Developer ID Certification Authority Authority=Apple Root CA Timestamp=16 Oct 2025 at 11:09:53 AM Info.plist=not bound TeamIdentifier=XXXXX Runtime Version=14.5.0 Sealed Resources=none Internal requirements count=1 size=184 [Dict] [Key] com.apple.application-identifier [Value] [String] XXXXX.com.XXXX.XXXX [Key] com.apple.developer.endpoint-security.client [Value] [Bool] true [Key] com.apple.developer.team-identifier [Value] [String] XXXXXX` But when the app need to run it is killed and the console shows the following: amfid: /private/tmp/XXXXX not valid: Error Domain=AppleMobileFileIntegrityError Code=-420 "The signature on the file is invalid" UserInfo={NSURL=file:///private/tmp/XXXXX, NSLocalizedDescription=The signature on the file is invalid} kernel: mac_vnode_check_signature: /private/tmp/CybereasonSensor: code signature validation failed fatally: When validating /private/tmp/XXXXX: Code has restricted entitlements, but the validation of its code signature failed. We didn't change any code or build differently (it's done by a CI jenkins job. So if the file is signed and the and has the entitlements why does it fail? what should be done? Thanks, Boaz
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219
Activity
Oct ’25
In-House distribution Certificate about to expire
Hi, My understanding from this information: " https://aninterestingwebsite.com/support/certificates/ iOS Distribution Certificate (in-house, internal-use apps) Users will no longer be able to run apps that have been signed with this certificate. You must distribute a new version of your app that is signed with a new certificate. " is that even if I re-sign the app with a new Provisioning Profile based on a new Distribution Certificate the apps will stop working. I need to re-build my apps with a new Distribution certificate+Provisioning profile, when distributing in-house, right? I can see that the apps continue to function when I re-sign them with a new Provisioning Profile, but according to the information above they will stop working the day (day after) the Distribution certificate they were built with expires. /Rikard
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140
Activity
Sep ’25