Notifications

RSS for tag

Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

Posts under Notifications subtopic

Post

Replies

Boosts

Views

Activity

Backgrounded app - Local Notifications
I'm working on an app that syncs with Apple Health events. Every time an event occurs, the app should send a notification. The problem occurs when the app is backgrounded or force-closed; it can no longer send local notifications, and because these events can occur at any time, scheduled notifications can't be used. I'm just wondering if anyone's found a creative way around this. I know we can't override system behaviour, I'm just thinking of other alternative solutions for the matter.
1
0
187
Mar ’26
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
1
0
185
May ’25
Time-Sensitive Trip Offer UI (Lock Screen + Persistent Until Action) – iOS 14 Best Practice?
Hello, I am developing a driver-based application targeting iOS 14+, where users receive time-sensitive trip offers (approximately 10–15 seconds to respond). We would like to implement behavior similar to approval-based apps (e.g., MyGate-style interaction), with the following requirements: When the device is locked: A highly visible notification that allows quick Accept / Decline action. When the device is unlocked (foreground or background): A notification that remains prominently visible (sticky-style) at the top of the screen until the user takes action (Accept / Decline) or the offer expires. Our goal is to ensure the offer remains noticeable and actionable within the short response window. I would appreciate clarification on the following: On iOS 14, is there any supported mechanism to present a true full-screen blocking interface while the device is locked (without using CallKit or Critical Alerts entitlement)? Is there a supported way to make a notification persistent or non-dismissible until the user takes action or the offer expires? Are there any App Review concerns with presenting a blocking modal immediately after the user interacts with a notification? We want to ensure full compliance with Apple’s platform guidelines and avoid unsupported or discouraged patterns. Thank you for your guidance.
1
0
182
Feb ’26
How does AccessoryNotifications forward notifications to BLE accessories? What Service/Characteristic should the accessory implement?
Environment: iOS 26.4 beta Xcode 26.4 beta Framework: AccessoryNotifications, AccessorySetupKit, AccessoryTransportExtension Description: I'm implementing notification forwarding to a custom BLE accessory using the new AccessoryNotifications framework in iOS 26.4. I've set up an AccessoryDataProvider extension following the documentation, but I'm unclear about how the data is actually transmitted to the BLE accessory. Current Implementation: Main App - Uses AccessorySetupKit to discover and pair accessories: let descriptor = ASDiscoveryDescriptor() descriptor.bluetoothServiceUUID = CBUUID(string: "FEE0") let displayItem = ASPickerDisplayItem( name: "Notification Accessory", productImage: UIImage(systemName: "applewatch")!, descriptor: descriptor ) accessorySession.showPicker(for: [displayItem]) { error in // Handle error } AccessoryDataProvider Extension - Implements NotificationsForwarding.AccessoryNotificationsHandler: @main struct AccessoryDataProvider: AccessoryTransportExtension.AccessoryDataProvider { @AppExtensionPoint.Bind static var boundExtensionPoint: AppExtensionPoint { Identifier("com.apple.accessory-data-provider") Implementing { AccessoryNotifications.NotificationsForwarding { NotificationHandler() } } } } // NotificationHandler sends messages via: let message = AccessoryMessage { AccessoryMessage.Payload(transport: .bluetooth, data: data) } try await session?.sendMessage(message) Info.plist Configuration: EXExtensionPointIdentifier com.apple.accessory-data-provider NSAccessorySetupBluetoothServices FEE0 Questions: What BLE Service and Characteristic should the accessory advertise? - The documentation mentions specifying transport: .bluetooth, but doesn't explain what Service/Characteristic the accessory needs to implement to receive the notification data. 2. How does AccessoryMessage with transport: .bluetooth actually transmit data? - Is there a specific Apple-defined BLE protocol? - Does the accessory need to run specific firmware or support a particular protocol stack? 3. Is there any documentation about the accessory-side implementation? - The iOS-side documentation is clear, but I couldn't find information about what the BLE peripheral needs to implement. 4. Is MFi certification required for the accessory? - The documentation doesn't explicitly mention MFi, but it's unclear if custom third-party accessories can use this framework. Any guidance on how the BLE communication works under the hood would be greatly appreciated.
1
0
145
Mar ’26
Background timer
Hey everyone! I'm trying to develop an app that would need to send periodic notifications (every 20 minutes, for instance) to the user even when the app is not running (but only when the phone is being used). I've been reading through the prior comments and all about not being able to have a timer run in the background in the way I need it to, but I wanted to ask if there's any way around this, or is there truly no way? If there is no way to do this, I was just now considering another workaround, where I could try getting the time they open their phone, and from there, I schedule local notification for every 20 minutes or so for the entire day, and they keep sending until the phone is turned off, when the rest of the scheduled local notifications are cancelled. Is this possible? I would also appreciate any other suggests/workarounds for this. Happy to provide any additional details needed! Thanks!
1
0
135
Jul ’25
Notifications not working
I’m receiving notifications from all third-party apps that I use however, most of the time there is no sound or haptics with the notification. In some cases, very seldomly I will receive a sound when a notification comes in, but that’s only with one of the many third-party apps that I use. I’ve spoken to Apple about this when this whole problem started during an update that you guys rolled out sometime between September and November 2024. They blamed it on the app programmers but I think at this point we all know that it’s Apple’s inability to accept that the problem is on their end. I never had problems receiving notifications from any of the apps prior to that. I guess my question is will Apple ever fix this or are they going to sweep it under the rug and pretend like it doesn’t exist?
1
0
250
Jul ’25
Regarding Delay/timed out issue of IOS push notifications
Dear Team, Hope You are dong good! Problem Description:- We are facing a huge delay in receiving IOS Push notifications on concerned devices. Found System.Timeout.Exception Error in IOS Logs(Screenshot & Recent Logs attached) Found a network delay between service installed servers & APNS(Apple Push Notification Service) Destination URL & Ports using in Push Notification service:- api.push.apple.com api.development.push.apple.com Destination Port-443 Also Found the error(TCP reset From server) between source(service installed server) & Destination (Apple Push Notification Service)-Screenshot attached Please have a look around the above  points & requesting advice regarding the below:- How to resolve this delay in reaching IOS push Notifications in concerned devices? Should we call more URL’s from services? If yes please provide URL’s/Ports to be opened from services ? Awaiting your Replies, Thanks,
1
1
1.5k
Jun ’25
iOS 18 Sending Duplicate Push Notifications
When sending a single push notification to iOS 18 devices users receive the same notification multiple times. This issue appears specific to iOS 18 and was not observed in previous iOS versions Our server logs confirm each notification is sent only once. Notification payloads include proper apns-id values for identification and no network issues detected on our side
1
0
102
Jul ’25
UNNotificationAttachment preview intermittently missing (attachment-store URL becomes unreadable)
I have been fighting this problem for two months and would love any help, advice or tips. Should I file a DTS ticket? Summary We attach a JPEG image to a local notification using UNNotificationAttachment. iOS reports the delivered notification as having attachments=1, but intermittently no image preview appears in Notification Center. In correlated cases, the attachment’s UNNotificationAttachment.url (which points into iOS’s attachment store) becomes unreadable (Data(contentsOf:) fails) even though the delivered notification still reports attachments=1. This document describes the investigation, evidence, and mitigations attempted. Product / Component UserNotifications framework UNNotificationAttachment rendering in Notification UI (Notification Center / banner / expanded preview) Environment App: OnThisDay (SwiftUI, Swift 6) Notifications: local notifications scheduled with UNCalendarNotificationTrigger(repeats: false) Attachment: JPEG generated from PhotoKit (PHImageManager.requestImage) and written to app temp directory, then passed into UNNotificationAttachment. Test contexts: Debug builds (direct Xcode install) TestFlight builds (production signing) iOS devices: multiple, reproducible with long runs and user clearing delivered notifications Expected Result Delivered notifications with UNNotificationAttachment should consistently show the image preview in Notification Center (thumbnail and expanded preview), as long as the notification reports attachments=1. If the OS reports attachments=1, the attachment’s store URL should remain valid/readable for the lifetime of the delivered notification still present in Notification Center. Actual Result Intermittently: Notification Center shows no image preview even though the app scheduled the notification with an attachment and iOS reports the delivered notification as having attachments=1. When we inspect delivered notifications via UNUserNotificationCenter.getDeliveredNotifications, the delivered notification’s request.content.attachments.first?.url exists but is unreadable (attempting Data(contentsOf:) returns nil / throws), i.e. the backing attachment-store file appears missing or inaccessible. In some scenarios the attachment-store file is readable for hours while the notification is pending, and then becomes unreadable after the notification is delivered. Reproduction Scenarios (Observed) Next-day reminders show attachment-store unreadable after delivery 1. Schedule a one-shot daily reminder for next day (07:00 local time) with UNCalendarNotificationTrigger(repeats: false) and a JPEG attachment. 2. During the prior day, periodic background refresh tasks verify the pending notification’s attachment-store URL is readable (pendingReadable=true). 3. After the reminder is delivered the next morning, the delivered snapshot shows the delivered notification’s attachment-store URL is unreadable (readable=false) and Notification Center shows no preview. Interpretation: the attachment-store blob appears to become inaccessible around/after delivery, despite being readable while pending. Evidence and Instrumentation We added non-crashing diagnostic logging (Debug builds) around: Scheduling time Logged that we successfully created a UNNotificationAttachment from a unique temp file. Logged that UNUserNotificationCenter.add(request) succeeded. Queried pendingNotificationRequests() and logged the scheduled request’s attachment url.lastPathComponent (iOS attachment-store filename). Delivered time (when app becomes active) Called UNUserNotificationCenter.getDeliveredNotifications and logged: delivered count, attachment count attachment url.lastPathComponent whether Data(contentsOf: attachment.url) succeeds (readable=true/false) Content fingerprinting Fingerprinted the exact JPEG bytes we wrote (SHA-256 prefix + byte count). Logged the iOS attachment-store filename (url.lastPathComponent) returned post-scheduling. Decode validation probe (later addition) When Data(contentsOf:) succeeds, we validate it decodes as an image using CGImageSourceCreateWithData and log: UTI (e.g. public.jpeg) pixel width/height magic header bytes What we tried / Mitigations Proactive “self-heal” for pending notifications Change: during background refresh/foreground refresh, verify the pending daily reminder’s attachment-store URL readability. If it’s unreadable, reschedule with a new attachment (same trigger). Rationale: if iOS drops the store file before delivery, recreating could repair it. Result: We observed cases where pending remained readable but delivered became unreadable after delivery, so this doesn’t address all observed failures. It is still valuable hardening. Increase scheduling frequency / reschedule closer to fire time (proposed/considered) We discussed adding a debug mode to always recreate the daily reminder during background refresh tasks (or only within N hours of fire time) to reduce the time window between attachment creation and delivery. Status: experimental; not yet confirmed to resolve the “pendingReadable=true → delivered unreadable after delivery” failure. Impact The primary UX value of the daily reminder is the preview photo; missing previews degrade core functionality. Failures are intermittent and appear dependent on OS attachment-store behavior and Notification Center actions (clearing notifications), making them difficult to mitigate fully app-side. Notes / Questions for Apple 1. Is iOS allowed to coalesce/deduplicate UNNotificationAttachment storage across notifications? If so, what is the retention model when delivered notifications are removed? 2. If a delivered notification still reports attachments=1, should its attachment-store URL remain valid/readable while the notification is still present in Notification Center? 3. In “next-day” one-shot scheduling scenarios, can the attachment-store blob be purged between scheduling and delivery (or immediately after delivery) even if the notification remains visible? 4. Is there a recommended pattern to ensure attachment previews remain stable for long-lived scheduled notifications (hours to a day), especially when using UNCalendarNotificationTrigger(repeats: false)? Minimal Code Pattern (simplified) 1. Generate JPEG (PhotoKit → UIImage → JPEG Data). 2. Write to a unique temp URL. 3. Create attachment: UNNotificationAttachment(identifier: <uuid>, url: <tempURL>, options: [UNNotificationAttachmentOptionsTypeHintKey: "public.jpeg"]) 4. Schedule notification with a calendar trigger for the next morning.
1
0
110
Jan ’26
Live activity push is not work
Hey there,i start a live activity,but it not works, and sometime it can work; apns-unique-id 46445cfa-1bf6-0f63-5ea3-2afa53e02b0d and it show that " 2025年5月19日 GMT+8 15:13:25.836 received by APNS Server 2025年5月19日 GMT+8 15:13:26.244 discarded as application was not registered" but i did not know how can i do; thanks for you help
1
0
106
May ’25
Does UNNotificationRequest have a 64-notification scheduling limit?
Hi, We have a simple calendar reminder app that uses UNNotificationRequest to schedule local notifications for user events. I’m wondering whether UNNotificationRequest has a system-imposed limit of 64 upcoming scheduled notifications, similar to the deprecated UILocalNotification. We’re asking because one of our users is not receiving recently scheduled reminders. Our current workflow is: We schedule notifications on app launch and when the app is about to quit. Before scheduling, we call removeAllPendingNotificationRequests(). We then fetch the 64 nearest upcoming events and schedule them using UNUserNotificationCenter.current().add(...). This approach works fine during our testing, but we’re unsure what might be causing the issue for some users. Any insights would be appreciated. Thanks!
1
0
331
Jan ’26
Notification Sound Not Routing to Bluetooth / External Speakers Consistently
Hello Apple Developer Support, We are observing inconsistent behavior with push notification sounds routing to Bluetooth / external speakers. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. When an iPhone is connected to a Bluetooth speaker or headphones: On some devices, the notification sound plays through the connected Bluetooth/external speaker. On other devices, the notification sound plays only through the iPhone’s built-in speaker. We also tested with native apps like iMessage and noticed similar behavior — in some cases, notification sounds still play through the phone speaker even when Bluetooth is connected. Media playback (e.g., YouTube or Music) routes correctly to Bluetooth, so the connection itself is functioning properly. We would like clarification on the following: Is this routing behavior expected for push notification sounds? Are notification sounds intentionally restricted from routing to Bluetooth in certain conditions (e.g., device locked, system policy, audio session state)? Is there any supported way to ensure notification sounds consistently route through connected Bluetooth/external speakers? The inconsistent behavior across devices makes it difficult to determine whether this is by design or a configuration issue. Thank you for your guidance.
1
0
175
Feb ’26
Alternate App Icon Change Does Not Reflect in Notification Center on iOS 18.1+
Version: iOS 18.1 and later (works as expected on iOS 18.0 and earlier) Area: SpringBoard / Notification Center / App Icon Rendering Description: When changing the app's alternate icon using UIApplication.setAlternateIconName(_:completionHandler:), the icon is updated correctly on the Home Screen and App Switcher. However, in Notification Center, the old app icon is still shown for notifications, even after the change has completed. This issue only occurs on iOS 18.1 and later. In iOS 18.0 and earlier, Notification Center correctly reflects the updated icon. - Steps to reproduce: Create an iOS app with alternate app icons configured in the Info.plist. Use UIApplication.shared.setAlternateIconName("IconName") to change the icon at runtime. Send a notification. Pull down Notification Center and observe the icon shown beside the notification. - Expected Behavior: Notification Center should reflect the updated (alternate) app icon immediately after the change. - Actual Behavior: Notification Center continues to display the old (primary) app icon. The new icon appears correctly on the Home Screen and App Switcher. Restarting the device does cause Notification Center to update and reflect the correct icon, which suggests a cache or refresh issue in SpringBoard or Notification Center. - Notes: Issue introduced in iOS 18.1; not present in 18.0. Reproduces on both physical devices and simulators. Occurs with both scheduled local notifications and remote notifications. Restarting the device updates the Notification Center icon, but this is not a viable user-facing workaround.
1
0
230
Apr ’25
Clarification on Timing for Critical Alerts Approval in iOS
We are currently planning the development of an iOS healthcare application that will require the use of Critical Alerts. I understand that these notifications bypass Do Not Disturb and Silent mode, and therefore require special entitlement from Apple. We understand that Critical Alerts require a special entitlement from Apple. Could you please clarify: Do we need to request and obtain Apple’s approval for Critical Alerts before we begin development of the app? Or can we apply for this entitlement after we have a working build or prototype ready? We want to ensure compliance and streamline our development process, so any guidance on the appropriate timing for the entitlement request would be greatly appreciated.
1
0
103
Jul ’25
Device token not being extracted - iOS app registered for push notifications but callback methods not called
Background: The project was created in Xcode 5, then recreated in new Xcode. Before migration, push notifications worked without issues, after migration device token stopped being extracted. Problem: iOS app registers for push notifications, but didRegisterForRemoteNotificationsWithDeviceToken or didFailToRegisterForRemoteNotificationsWithError methods are not being called. Current situation: App is registered for push notifications (isRegisteredForRemoteNotifications = true) Notification permissions are granted Entitlements are configured correctly (aps-environment: development) Bundle ID: com.autoserviceonline.app Team: BUSINESSVISION COMPANY, TOO (NS3FSG45V7) But callback methods are not being called What I've already tried: Deleted and recreated all App IDs in Apple Developer Portal Cleared Xcode cache and derived data Created new APNs certificates and provisioning profiles Removed "ghost" certificate from Keychain Access Problem persists Additional information: Also noticed that Push Notifications Console opens non-existent project "BV.TestSwiftData" with Personal Team instead of current corporate App ID com.autoserviceonline.app. These issues might be related to project migration from old Xcode. Request: Why iOS doesn't call callback methods for device token, although registration was successful?
1
0
82
Jul ’25
Silent Notification Delivery Guarantee
We have been experimenting with silent notifications to update the content in our app and connected bluetooth peripheral at regular intervals. We are facing issues every once in a while with some users not receiving the notifications reliably even if the app is in the background and not killed. Is there a way we can ensure we reliably receive notifications every time without any issues? If there is no guaranteed delivery with silent notifications, then is there any other way that we can explore to achieve our use case?
1
0
131
Jan ’26
RESCIND_CONSENT notification not delivered in Sandbox environment
I am currently testing the Declared Age Range / Parental Consent flow in the Sandbox environment, and I am experiencing an issue where the RESCIND_CONSENT App Store Server Notification is not being delivered to my server. 🔍 Test Environment iOS version: iOS 26.2 (Sandbox environment) App Store Server Notifications: Sandbox environment 🔄 Test Scenario App Settings > Developer > Sign in with a Sandbox account Launch the app In App Settings > Developer > Sandbox Account > Management > Revoke App Consent, enter the app’s Bundle ID, tap the Revoke Consent button, and confirm that the revocation completion popup message is displayed Check whether App Store Server Notifications are received by the server Confirm that the RESCIND_CONSENT notification is not received by the server ✅ Expected Result The App Store Server sends a RESCIND_CONSENT notification to the Sandbox endpoint The notification payload includes appTransactionId The server can block app access based on the corresponding appTransactionId ❌ Actual Result No RESCIND_CONSENT notification is received in the Sandbox environment ❓ Questions Is this behavior an intended limitation of the Sandbox environment, or is it a known issue or bug? Is it possible that RESCIND_CONSENT notifications will only be delivered starting January 1, 2026? Additionally, when a RESCIND_CONSENT server notification is received, I currently update my database with the appTransactionId and the registration date. When a minor attempts to access the app, I check the latest appTransactionId status, and if the most recent state indicates consent has been revoked, I block app access and prompt the user to request parental consent again using PermissionKit.
1
0
183
Dec ’25
Backgrounded app - Local Notifications
I'm working on an app that syncs with Apple Health events. Every time an event occurs, the app should send a notification. The problem occurs when the app is backgrounded or force-closed; it can no longer send local notifications, and because these events can occur at any time, scheduled notifications can't be used. I'm just wondering if anyone's found a creative way around this. I know we can't override system behaviour, I'm just thinking of other alternative solutions for the matter.
Replies
1
Boosts
0
Views
187
Activity
Mar ’26
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
Replies
1
Boosts
0
Views
185
Activity
May ’25
Time-Sensitive Trip Offer UI (Lock Screen + Persistent Until Action) – iOS 14 Best Practice?
Hello, I am developing a driver-based application targeting iOS 14+, where users receive time-sensitive trip offers (approximately 10–15 seconds to respond). We would like to implement behavior similar to approval-based apps (e.g., MyGate-style interaction), with the following requirements: When the device is locked: A highly visible notification that allows quick Accept / Decline action. When the device is unlocked (foreground or background): A notification that remains prominently visible (sticky-style) at the top of the screen until the user takes action (Accept / Decline) or the offer expires. Our goal is to ensure the offer remains noticeable and actionable within the short response window. I would appreciate clarification on the following: On iOS 14, is there any supported mechanism to present a true full-screen blocking interface while the device is locked (without using CallKit or Critical Alerts entitlement)? Is there a supported way to make a notification persistent or non-dismissible until the user takes action or the offer expires? Are there any App Review concerns with presenting a blocking modal immediately after the user interacts with a notification? We want to ensure full compliance with Apple’s platform guidelines and avoid unsupported or discouraged patterns. Thank you for your guidance.
Replies
1
Boosts
0
Views
182
Activity
Feb ’26
How does AccessoryNotifications forward notifications to BLE accessories? What Service/Characteristic should the accessory implement?
Environment: iOS 26.4 beta Xcode 26.4 beta Framework: AccessoryNotifications, AccessorySetupKit, AccessoryTransportExtension Description: I'm implementing notification forwarding to a custom BLE accessory using the new AccessoryNotifications framework in iOS 26.4. I've set up an AccessoryDataProvider extension following the documentation, but I'm unclear about how the data is actually transmitted to the BLE accessory. Current Implementation: Main App - Uses AccessorySetupKit to discover and pair accessories: let descriptor = ASDiscoveryDescriptor() descriptor.bluetoothServiceUUID = CBUUID(string: "FEE0") let displayItem = ASPickerDisplayItem( name: "Notification Accessory", productImage: UIImage(systemName: "applewatch")!, descriptor: descriptor ) accessorySession.showPicker(for: [displayItem]) { error in // Handle error } AccessoryDataProvider Extension - Implements NotificationsForwarding.AccessoryNotificationsHandler: @main struct AccessoryDataProvider: AccessoryTransportExtension.AccessoryDataProvider { @AppExtensionPoint.Bind static var boundExtensionPoint: AppExtensionPoint { Identifier("com.apple.accessory-data-provider") Implementing { AccessoryNotifications.NotificationsForwarding { NotificationHandler() } } } } // NotificationHandler sends messages via: let message = AccessoryMessage { AccessoryMessage.Payload(transport: .bluetooth, data: data) } try await session?.sendMessage(message) Info.plist Configuration: EXExtensionPointIdentifier com.apple.accessory-data-provider NSAccessorySetupBluetoothServices FEE0 Questions: What BLE Service and Characteristic should the accessory advertise? - The documentation mentions specifying transport: .bluetooth, but doesn't explain what Service/Characteristic the accessory needs to implement to receive the notification data. 2. How does AccessoryMessage with transport: .bluetooth actually transmit data? - Is there a specific Apple-defined BLE protocol? - Does the accessory need to run specific firmware or support a particular protocol stack? 3. Is there any documentation about the accessory-side implementation? - The iOS-side documentation is clear, but I couldn't find information about what the BLE peripheral needs to implement. 4. Is MFi certification required for the accessory? - The documentation doesn't explicitly mention MFi, but it's unclear if custom third-party accessories can use this framework. Any guidance on how the BLE communication works under the hood would be greatly appreciated.
Replies
1
Boosts
0
Views
145
Activity
Mar ’26
Background timer
Hey everyone! I'm trying to develop an app that would need to send periodic notifications (every 20 minutes, for instance) to the user even when the app is not running (but only when the phone is being used). I've been reading through the prior comments and all about not being able to have a timer run in the background in the way I need it to, but I wanted to ask if there's any way around this, or is there truly no way? If there is no way to do this, I was just now considering another workaround, where I could try getting the time they open their phone, and from there, I schedule local notification for every 20 minutes or so for the entire day, and they keep sending until the phone is turned off, when the rest of the scheduled local notifications are cancelled. Is this possible? I would also appreciate any other suggests/workarounds for this. Happy to provide any additional details needed! Thanks!
Replies
1
Boosts
0
Views
135
Activity
Jul ’25
Notifications not working
I’m receiving notifications from all third-party apps that I use however, most of the time there is no sound or haptics with the notification. In some cases, very seldomly I will receive a sound when a notification comes in, but that’s only with one of the many third-party apps that I use. I’ve spoken to Apple about this when this whole problem started during an update that you guys rolled out sometime between September and November 2024. They blamed it on the app programmers but I think at this point we all know that it’s Apple’s inability to accept that the problem is on their end. I never had problems receiving notifications from any of the apps prior to that. I guess my question is will Apple ever fix this or are they going to sweep it under the rug and pretend like it doesn’t exist?
Replies
1
Boosts
0
Views
250
Activity
Jul ’25
Regarding Delay/timed out issue of IOS push notifications
Dear Team, Hope You are dong good! Problem Description:- We are facing a huge delay in receiving IOS Push notifications on concerned devices. Found System.Timeout.Exception Error in IOS Logs(Screenshot & Recent Logs attached) Found a network delay between service installed servers & APNS(Apple Push Notification Service) Destination URL & Ports using in Push Notification service:- api.push.apple.com api.development.push.apple.com Destination Port-443 Also Found the error(TCP reset From server) between source(service installed server) & Destination (Apple Push Notification Service)-Screenshot attached Please have a look around the above  points & requesting advice regarding the below:- How to resolve this delay in reaching IOS push Notifications in concerned devices? Should we call more URL’s from services? If yes please provide URL’s/Ports to be opened from services ? Awaiting your Replies, Thanks,
Replies
1
Boosts
1
Views
1.5k
Activity
Jun ’25
iOS 18 Sending Duplicate Push Notifications
When sending a single push notification to iOS 18 devices users receive the same notification multiple times. This issue appears specific to iOS 18 and was not observed in previous iOS versions Our server logs confirm each notification is sent only once. Notification payloads include proper apns-id values for identification and no network issues detected on our side
Replies
1
Boosts
0
Views
102
Activity
Jul ’25
UNNotificationAttachment preview intermittently missing (attachment-store URL becomes unreadable)
I have been fighting this problem for two months and would love any help, advice or tips. Should I file a DTS ticket? Summary We attach a JPEG image to a local notification using UNNotificationAttachment. iOS reports the delivered notification as having attachments=1, but intermittently no image preview appears in Notification Center. In correlated cases, the attachment’s UNNotificationAttachment.url (which points into iOS’s attachment store) becomes unreadable (Data(contentsOf:) fails) even though the delivered notification still reports attachments=1. This document describes the investigation, evidence, and mitigations attempted. Product / Component UserNotifications framework UNNotificationAttachment rendering in Notification UI (Notification Center / banner / expanded preview) Environment App: OnThisDay (SwiftUI, Swift 6) Notifications: local notifications scheduled with UNCalendarNotificationTrigger(repeats: false) Attachment: JPEG generated from PhotoKit (PHImageManager.requestImage) and written to app temp directory, then passed into UNNotificationAttachment. Test contexts: Debug builds (direct Xcode install) TestFlight builds (production signing) iOS devices: multiple, reproducible with long runs and user clearing delivered notifications Expected Result Delivered notifications with UNNotificationAttachment should consistently show the image preview in Notification Center (thumbnail and expanded preview), as long as the notification reports attachments=1. If the OS reports attachments=1, the attachment’s store URL should remain valid/readable for the lifetime of the delivered notification still present in Notification Center. Actual Result Intermittently: Notification Center shows no image preview even though the app scheduled the notification with an attachment and iOS reports the delivered notification as having attachments=1. When we inspect delivered notifications via UNUserNotificationCenter.getDeliveredNotifications, the delivered notification’s request.content.attachments.first?.url exists but is unreadable (attempting Data(contentsOf:) returns nil / throws), i.e. the backing attachment-store file appears missing or inaccessible. In some scenarios the attachment-store file is readable for hours while the notification is pending, and then becomes unreadable after the notification is delivered. Reproduction Scenarios (Observed) Next-day reminders show attachment-store unreadable after delivery 1. Schedule a one-shot daily reminder for next day (07:00 local time) with UNCalendarNotificationTrigger(repeats: false) and a JPEG attachment. 2. During the prior day, periodic background refresh tasks verify the pending notification’s attachment-store URL is readable (pendingReadable=true). 3. After the reminder is delivered the next morning, the delivered snapshot shows the delivered notification’s attachment-store URL is unreadable (readable=false) and Notification Center shows no preview. Interpretation: the attachment-store blob appears to become inaccessible around/after delivery, despite being readable while pending. Evidence and Instrumentation We added non-crashing diagnostic logging (Debug builds) around: Scheduling time Logged that we successfully created a UNNotificationAttachment from a unique temp file. Logged that UNUserNotificationCenter.add(request) succeeded. Queried pendingNotificationRequests() and logged the scheduled request’s attachment url.lastPathComponent (iOS attachment-store filename). Delivered time (when app becomes active) Called UNUserNotificationCenter.getDeliveredNotifications and logged: delivered count, attachment count attachment url.lastPathComponent whether Data(contentsOf: attachment.url) succeeds (readable=true/false) Content fingerprinting Fingerprinted the exact JPEG bytes we wrote (SHA-256 prefix + byte count). Logged the iOS attachment-store filename (url.lastPathComponent) returned post-scheduling. Decode validation probe (later addition) When Data(contentsOf:) succeeds, we validate it decodes as an image using CGImageSourceCreateWithData and log: UTI (e.g. public.jpeg) pixel width/height magic header bytes What we tried / Mitigations Proactive “self-heal” for pending notifications Change: during background refresh/foreground refresh, verify the pending daily reminder’s attachment-store URL readability. If it’s unreadable, reschedule with a new attachment (same trigger). Rationale: if iOS drops the store file before delivery, recreating could repair it. Result: We observed cases where pending remained readable but delivered became unreadable after delivery, so this doesn’t address all observed failures. It is still valuable hardening. Increase scheduling frequency / reschedule closer to fire time (proposed/considered) We discussed adding a debug mode to always recreate the daily reminder during background refresh tasks (or only within N hours of fire time) to reduce the time window between attachment creation and delivery. Status: experimental; not yet confirmed to resolve the “pendingReadable=true → delivered unreadable after delivery” failure. Impact The primary UX value of the daily reminder is the preview photo; missing previews degrade core functionality. Failures are intermittent and appear dependent on OS attachment-store behavior and Notification Center actions (clearing notifications), making them difficult to mitigate fully app-side. Notes / Questions for Apple 1. Is iOS allowed to coalesce/deduplicate UNNotificationAttachment storage across notifications? If so, what is the retention model when delivered notifications are removed? 2. If a delivered notification still reports attachments=1, should its attachment-store URL remain valid/readable while the notification is still present in Notification Center? 3. In “next-day” one-shot scheduling scenarios, can the attachment-store blob be purged between scheduling and delivery (or immediately after delivery) even if the notification remains visible? 4. Is there a recommended pattern to ensure attachment previews remain stable for long-lived scheduled notifications (hours to a day), especially when using UNCalendarNotificationTrigger(repeats: false)? Minimal Code Pattern (simplified) 1. Generate JPEG (PhotoKit → UIImage → JPEG Data). 2. Write to a unique temp URL. 3. Create attachment: UNNotificationAttachment(identifier: <uuid>, url: <tempURL>, options: [UNNotificationAttachmentOptionsTypeHintKey: "public.jpeg"]) 4. Schedule notification with a calendar trigger for the next morning.
Replies
1
Boosts
0
Views
110
Activity
Jan ’26
Live activity push is not work
Hey there,i start a live activity,but it not works, and sometime it can work; apns-unique-id 46445cfa-1bf6-0f63-5ea3-2afa53e02b0d and it show that " 2025年5月19日 GMT+8 15:13:25.836 received by APNS Server 2025年5月19日 GMT+8 15:13:26.244 discarded as application was not registered" but i did not know how can i do; thanks for you help
Replies
1
Boosts
0
Views
106
Activity
May ’25
Silent Push Notifications Ios no Sound
My push notifications on Ios devices come through but only silently while all settings are on order. On Android sounds are on. Anyway knows how to fix this on Apple's side?
Replies
1
Boosts
0
Views
109
Activity
Jul ’25
Does UNNotificationRequest have a 64-notification scheduling limit?
Hi, We have a simple calendar reminder app that uses UNNotificationRequest to schedule local notifications for user events. I’m wondering whether UNNotificationRequest has a system-imposed limit of 64 upcoming scheduled notifications, similar to the deprecated UILocalNotification. We’re asking because one of our users is not receiving recently scheduled reminders. Our current workflow is: We schedule notifications on app launch and when the app is about to quit. Before scheduling, we call removeAllPendingNotificationRequests(). We then fetch the 64 nearest upcoming events and schedule them using UNUserNotificationCenter.current().add(...). This approach works fine during our testing, but we’re unsure what might be causing the issue for some users. Any insights would be appreciated. Thanks!
Replies
1
Boosts
0
Views
331
Activity
Jan ’26
Notification Sound Not Routing to Bluetooth / External Speakers Consistently
Hello Apple Developer Support, We are observing inconsistent behavior with push notification sounds routing to Bluetooth / external speakers. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. When an iPhone is connected to a Bluetooth speaker or headphones: On some devices, the notification sound plays through the connected Bluetooth/external speaker. On other devices, the notification sound plays only through the iPhone’s built-in speaker. We also tested with native apps like iMessage and noticed similar behavior — in some cases, notification sounds still play through the phone speaker even when Bluetooth is connected. Media playback (e.g., YouTube or Music) routes correctly to Bluetooth, so the connection itself is functioning properly. We would like clarification on the following: Is this routing behavior expected for push notification sounds? Are notification sounds intentionally restricted from routing to Bluetooth in certain conditions (e.g., device locked, system policy, audio session state)? Is there any supported way to ensure notification sounds consistently route through connected Bluetooth/external speakers? The inconsistent behavior across devices makes it difficult to determine whether this is by design or a configuration issue. Thank you for your guidance.
Replies
1
Boosts
0
Views
175
Activity
Feb ’26
Alternate App Icon Change Does Not Reflect in Notification Center on iOS 18.1+
Version: iOS 18.1 and later (works as expected on iOS 18.0 and earlier) Area: SpringBoard / Notification Center / App Icon Rendering Description: When changing the app's alternate icon using UIApplication.setAlternateIconName(_:completionHandler:), the icon is updated correctly on the Home Screen and App Switcher. However, in Notification Center, the old app icon is still shown for notifications, even after the change has completed. This issue only occurs on iOS 18.1 and later. In iOS 18.0 and earlier, Notification Center correctly reflects the updated icon. - Steps to reproduce: Create an iOS app with alternate app icons configured in the Info.plist. Use UIApplication.shared.setAlternateIconName("IconName") to change the icon at runtime. Send a notification. Pull down Notification Center and observe the icon shown beside the notification. - Expected Behavior: Notification Center should reflect the updated (alternate) app icon immediately after the change. - Actual Behavior: Notification Center continues to display the old (primary) app icon. The new icon appears correctly on the Home Screen and App Switcher. Restarting the device does cause Notification Center to update and reflect the correct icon, which suggests a cache or refresh issue in SpringBoard or Notification Center. - Notes: Issue introduced in iOS 18.1; not present in 18.0. Reproduces on both physical devices and simulators. Occurs with both scheduled local notifications and remote notifications. Restarting the device updates the Notification Center icon, but this is not a viable user-facing workaround.
Replies
1
Boosts
0
Views
230
Activity
Apr ’25
Seeing high volume of 410 responses from APNs
Hi there, we noticed high volume of 410 responses from APNs. It started on July 19th and we see it across multiple apps. Is there some sort of mass token invalidation/removal that's happening on APNs?
Replies
1
Boosts
2
Views
1.1k
Activity
Jul ’25
Clarification on Timing for Critical Alerts Approval in iOS
We are currently planning the development of an iOS healthcare application that will require the use of Critical Alerts. I understand that these notifications bypass Do Not Disturb and Silent mode, and therefore require special entitlement from Apple. We understand that Critical Alerts require a special entitlement from Apple. Could you please clarify: Do we need to request and obtain Apple’s approval for Critical Alerts before we begin development of the app? Or can we apply for this entitlement after we have a working build or prototype ready? We want to ensure compliance and streamline our development process, so any guidance on the appropriate timing for the entitlement request would be greatly appreciated.
Replies
1
Boosts
0
Views
103
Activity
Jul ’25
Device token not being extracted - iOS app registered for push notifications but callback methods not called
Background: The project was created in Xcode 5, then recreated in new Xcode. Before migration, push notifications worked without issues, after migration device token stopped being extracted. Problem: iOS app registers for push notifications, but didRegisterForRemoteNotificationsWithDeviceToken or didFailToRegisterForRemoteNotificationsWithError methods are not being called. Current situation: App is registered for push notifications (isRegisteredForRemoteNotifications = true) Notification permissions are granted Entitlements are configured correctly (aps-environment: development) Bundle ID: com.autoserviceonline.app Team: BUSINESSVISION COMPANY, TOO (NS3FSG45V7) But callback methods are not being called What I've already tried: Deleted and recreated all App IDs in Apple Developer Portal Cleared Xcode cache and derived data Created new APNs certificates and provisioning profiles Removed "ghost" certificate from Keychain Access Problem persists Additional information: Also noticed that Push Notifications Console opens non-existent project "BV.TestSwiftData" with Personal Team instead of current corporate App ID com.autoserviceonline.app. These issues might be related to project migration from old Xcode. Request: Why iOS doesn't call callback methods for device token, although registration was successful?
Replies
1
Boosts
0
Views
82
Activity
Jul ’25
Silent Notification Delivery Guarantee
We have been experimenting with silent notifications to update the content in our app and connected bluetooth peripheral at regular intervals. We are facing issues every once in a while with some users not receiving the notifications reliably even if the app is in the background and not killed. Is there a way we can ensure we reliably receive notifications every time without any issues? If there is no guaranteed delivery with silent notifications, then is there any other way that we can explore to achieve our use case?
Replies
1
Boosts
0
Views
131
Activity
Jan ’26
RESCIND_CONSENT notification not delivered in Sandbox environment
I am currently testing the Declared Age Range / Parental Consent flow in the Sandbox environment, and I am experiencing an issue where the RESCIND_CONSENT App Store Server Notification is not being delivered to my server. 🔍 Test Environment iOS version: iOS 26.2 (Sandbox environment) App Store Server Notifications: Sandbox environment 🔄 Test Scenario App Settings > Developer > Sign in with a Sandbox account Launch the app In App Settings > Developer > Sandbox Account > Management > Revoke App Consent, enter the app’s Bundle ID, tap the Revoke Consent button, and confirm that the revocation completion popup message is displayed Check whether App Store Server Notifications are received by the server Confirm that the RESCIND_CONSENT notification is not received by the server ✅ Expected Result The App Store Server sends a RESCIND_CONSENT notification to the Sandbox endpoint The notification payload includes appTransactionId The server can block app access based on the corresponding appTransactionId ❌ Actual Result No RESCIND_CONSENT notification is received in the Sandbox environment ❓ Questions Is this behavior an intended limitation of the Sandbox environment, or is it a known issue or bug? Is it possible that RESCIND_CONSENT notifications will only be delivered starting January 1, 2026? Additionally, when a RESCIND_CONSENT server notification is received, I currently update my database with the appTransactionId and the registration date. When a minor attempts to access the app, I check the latest appTransactionId status, and if the most recent state indicates consent has been revoked, I block app access and prompt the user to request parental consent again using PermissionKit.
Replies
1
Boosts
0
Views
183
Activity
Dec ’25
Buttons embedded in CarPlay notification
Hi All, im working on a project to send a push notification in CarPlay. Current accepted by apple entitlements is driving. Are custom actions / buttons allowed/supported in CarPlay notifications?
Replies
1
Boosts
0
Views
87
Activity
Jul ’25