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Strange behavior with 100k+ records in NSPersistentCloudKitContainer
I have been using the basic NSPersistentContainer with 100k+ records for a while now with no issues. The database size can fluctuate a bit but on average it takes up about 22mb on device. When I switch the container to NSPersistentCloudKitContainer, I see a massive increase in size to ~150mb initially. As the sync engine uploads records to iCloud it has ballooned to over 600mb on device. On top of that, the user's iCloud usage in settings reports that it takes up 1.7gb in the cloud. I understand new tables are added and history tracking is enabled but the size increase seems a bit drastic. I'm not sure how we got from 22mb to 1.7gb with the exact same data. A few other things that are important to note: I import all the 100k+ records at once when testing the different containers. At the time of the initial import there is only 1 relation (an import group record) that all the records are attached to. I save the background context only once after all the records and the import group have been made and added to the context. After the initial import, some of these records may have a few new relations added to them over time. I suppose this could be causing some of the size increase, but its only about 20,000 records that are updated. None of the records include files/ large binary data. Most of the attributes are encrypted. I'm syncing to the dev iCloud environment. When I do make a change to a single attribute in a record, CloudKit reports that every attribute has been modified (not sure if this is normal or not ) Also, When syncing to a new device, the sync can take hours - days. I'm guessing it's having to sync both the new records and the changes, but it exponentially gets slower as more records are downloaded. The console will show syncing activity, but new records are being added at a slower rate as more records are added. After about 50k records, it grinds to a halt and while the console still shows sync activity, only about 100 records are added every hour. All this to say i'm very confused where these issues are coming from. I'm sure its a combination of how i've setup my code and the vast record count, record history, etc. If anyone has any ideas it would be much appreciated.
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852
Nov ’25
SwiftData crashes on fetchHistory
Hi, would it be possible that instead of crashing when calling fetchHistory that function simply throws an error instead? fetchHistory seems to crash when it cannot understand the models if they are not compatible etc… which is understandable, but it makes it really difficult to handle and debug, there's not a lot of details, and honestly I would just rather that it throws an error and let me ignore a history entry that might be useless rather than crashing the entire app. Thank you!
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96
Apr ’25
SwiftData with CloudKit in Widgets
Good morning everyone! Today I have a question about using SwiftData with CloudKit and Widgets. I recently set up my project for SwiftData and CloudKit synchronization, but for some reason, I’m not able to give my Widget access to this data. CloudKit works perfectly fine for my main app, but the Widget only shows placeholder data(the placeholder data which were defined in the get functions as catch, this is sure). I have set the CloudKit capability for my Widget extension and tried fetching data with the get-functions in the code below. I also ensured that the data model files are members of the Widget extension target and that the Widget extension uses the same CloudKit container as the main app. I wondered if it is possible and reasonable to save a copy of my CloudKit data in an App Group container, but in that case, the information shown in the Widget are not always up-to-date, so a solution that fetches data directly from CloudKit would be better. Has anyone had experience with this case? I couldn’t find much information about this problem online. In the code below, many parts have been deleted or altered because they are not relevant to the problem, as they don’t fetch data. The variables, functions, and data models in the code may sometimes have German names, but I hope you can still understand it. Thanks for your help! struct Provider: AppIntentTimelineProvider { //[Placeholder and snapshot] func timeline(for configuration: ConfigurationAppIntent, in context: Context) async -> Timeline<CleverEntry> { let entry = await loadAllVariables() return Timeline(entries: [entry], policy: .after(Date().addingTimeInterval(60 * 5))) } @MainActor private func getExam() -> [PruefungM] { //Old, local version /* guard let modelContainer = try? ModelContainer(for: PruefungM.self) else { return [] } let descriptor = FetchDescriptor<PruefungM>() let PRF = try? modelContainer.mainContext.fetch(descriptor) return PRF ?? [] */ do { let configuration = ModelConfiguration(cloudKitDatabase: .private("iCloud.my_bundle_id")) let container = try ModelContainer( for: PruefungM.self, configurations: configuration ) let descriptor = FetchDescriptor<PruefungM>() return try container.mainContext.fetch(descriptor) } catch { print("❌ Error(CloudKit): \(error)") return [] } } @MainActor private func getHAF() -> [HausaufgabeM] { do { let configuration = ModelConfiguration(cloudKitDatabase: .private("iCloud.my_bundle_id")) let container = try ModelContainer( for: HausaufgabeM.self, configurations: configuration ) let descriptor = FetchDescriptor<HausaufgabeM>() return try container.mainContext.fetch(descriptor) } catch { print("❌ Error (CloudKit): \(error)") return [] } } @MainActor private func loadAllVariables() -> CleverEntry { print("Function started") let HAF = getHAF() let PRF = getExam() //handling and returning the data } }
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228
Sep ’25
SwiftData with CloudKit Sync Issue
I am using SwiftData with CloudKit to synchronize data across multiple devices, and I have encountered an issue: occasionally, abnormal sync behavior occurs between two devices (it does not happen 100% of the time—only some users have reported this problem). It seems as if synchronization between the two devices completely stops; no matter what operations are performed on one end, the other end shows no response. After investigating, I suspect the issue might be caused by both devices simultaneously modifying the same field, which could lead to CloudKit's logic being unable to handle such conflicts and causing the sync to stall. Are there any methods to avoid or resolve this situation? Of course, I’m not entirely sure if this is the root cause. Has anyone encountered a similar issue?
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299
Jan ’26
Core Data: Main actor-isolated property can not be mutated from a Sendable closure
I'm running a project with these settings: Default Actor Isolation: MainActor Approachable Concurrency: Yes Strict Concurrency Checking: Complete (this issue does not appear on the other two modes) I receive a warning for this very simple use case. Can I actually fix anything about this or is this a case of Core Data not being entirely ready for this? In reference to this, there was a workaround listed in the release notes of iOS 26 beta 5 (https://forums.swift.org/t/defaultisolation-mainactor-and-core-data-background-tasks/80569/22). Does this still apply as the only fix for this? This is a simplified sample meant to run on a background context. The issue obviously goes away if this function would just run on the MainActor, then I can remove the perform block entirely. class DataHandler { func createItem() async { let context = ... await context.perform { let newGame = Item(context: context) /// Main actor-isolated property 'timestamp' can not be mutated from a Sendable closure newGame.timestamp = Date.now // ... } } } The complete use case would be more like this: nonisolated struct DataHandler { @concurrent func saveItem() async throws { let context = await PersistenceController.shared.container.newBackgroundContext() try await context.perform { let newGame = Item(context: context) newGame.timestamp = Date.now try context.save() } } }
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542
Oct ’25
Missing demo project
Hi forum! I’m currently following a series of videos about SwiftData. In the WWDC23 Build an app with SwiftData video, it mentions that you can follow up with a demo project. However, I’m encountering an issue (at least in my case) where there’s no link on the entire page to download the project. I can download the video and other resources (even using the Developer’s App), but there’s no link for the project. Does anyone else face this issue? Is it possible that the project has been removed? I’m using my developer (single user) account, by the way. Any guidance would be greatly appreciated!
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332
4w
Error accessing backing data on deleted item in detached task
I have been working on an app for the past few months, and one issue that I have encountered a few times is an error where quick subsequent deletions cause issues with detached tasks that are triggered from some user actions. Inside a Task.detached, I am building an isolated model context, querying for LineItems, then iterating over those items. The crash happens when accessing a Transaction property through a relationship. var byTransactionId: [UUID: [LineItem]] { return Dictionary(grouping: self) { item in item.transaction?.id ?? UUID() } } In this case, the transaction has been deleted, but the relationship existed when the fetch occurred, so the transaction value is non-nil. The crash occurs when accessing the id. This is the error. SwiftData/BackingData.swift:1035: Fatal error: This model instance was invalidated because its backing data could no longer be found the store. PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(backing: SwiftData.PersistentIdentifier.PersistentIdentifierBacking.managedObjectID(0xb43fea2c4bc3b3f5 &lt;x-coredata://A9EFB8E3-CB47-48B2-A7C4-6EEA25D27E2E/Transaction/p1756&gt;))) I see other posts about this error and am exploring some suggestions, but if anyone has any thoughts, they would be appreciated.
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385
Nov ’25
SwiftData: SwiftData.PersistentIdentifierImplementation) was remapped to a temporary identifier during save
I'm seeing a lot of these in my logs: PersistentIdentifier PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-swiftdata://Course/BC9CF99A-DE6A-46F1-A18D-8034255A56D8), implementation: SwiftData.PersistentIdentifierImplementation) was remapped to a temporary identifier during save: PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-coredata:///Course/t58C849CD-D895-4773-BF53-3F63CF48935B210), implementation: SwiftData.PersistentIdentifierImplementation). This is a fatal logic error in DefaultStore ... though everything seems to work. Does anyone know what this means in this context? Anything I can do to not have this appear?
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2.0k
May ’25
Persistent CloudKit Server-to-Server INTERNAL_ERROR (500) Despite Correct Key Parsing & Request Formatting for /users/current
Hello Devs, I'm encountering a persistent INTERNAL_ERROR (HTTP 500) when making Server-to-Server API calls to CloudKit, specifically when trying to hit the /users/current endpoint, even after meticulously verifying all client-side components. I'm hoping someone might have insight into what could cause this. Context: Goal: Authenticate to CloudKit from a Vercel Serverless Function (Node.js) to perform operations like record queries. Problem Endpoint: POST https://api.apple-cloudkit.com/database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Key Generation Method: Using the CloudKit Dashboard's "Tokens &amp; Keys" -&gt; "New Server-to-Server Key" flow, where I generate the private key using openssl ecparam -name prime256v1 -genkey -noout -out mykey.pem, then extract the public key using openssl ec -in mykey.pem -pubout, and paste the public key material (between BEGIN/END markers) into the dashboard. The private key was then converted to PKCS#8 format using openssl pkcs8 -topk8 -nocrypt -in mykey.pem -out mykey_pkcs8.pem. Current Setup Being Tested (in a Vercel Node.js function): CLOUDKIT_CONTAINER: iCloud.com.dannybaseball.Danny-Baseball CLOUDKIT_KEY_ID: 9368dddf141ce9bc0da743b9f69bc3eda132b9bb3e62a4167e428d4f320b656e (This is the Key ID generated from the CloudKit Dashboard for the public key I provided). CLOUDKIT_P8_KEY (Environment Variable): Contains the base64 encoded string of the entire content of my PKCS#8 formatted private key file. Key Processing in Code: const p8Base64 = process.env.CLOUDKIT_P8_KEY; const privateKeyPEM = Buffer.from(p8Base64, 'base64').toString('utf8'); // This privateKeyPEM string starts with "-----BEGIN PRIVATE KEY-----" and ends with "-----END PRIVATE KEY-----" const privateKey = crypto.createPrivateKey({ key: privateKeyPEM, format: 'pem' }); // This line SUCCEEDS without DECODER errors in my Vercel function logs. Use code with caution. JavaScript Request Body for /users/current: "{}" Signing String (message = Date:BodyHash:Path): Date: Correct ISO8601 format (e.g., "2025-05-21T19:38:11.886Z") BodyHash: Correct SHA256 hash of "{}", then Base64 encoded (e.g., "RBNvo1WzZ4oRRq0W9+hknpT7T8If536DEMBg9hyq/4o=") Path: Exactly /database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Headers: X-Apple-CloudKit-Request-KeyID: Set to the correct Key ID. X-Apple-CloudKit-Request-ISO8601Date: Set to the date used in the signature. X-Apple-CloudKit-Request-SignatureV1: Set to the generated signature. X-Apple-CloudKit-Environment: "production" Content-Type: "application/json" Observed Behavior &amp; Logs: The Node.js crypto.createPrivateKey call successfully parses the decoded PEM key in my Vercel function. The request is sent to CloudKit. CloudKit responds with HTTP 500 and the following JSON body (UUID varies per request): { "uuid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx", "serverErrorCode": "INTERNAL_ERROR" } Use code with caution. Json This happens consistently. Previously, with other key pairs or different P8 processing attempts, I was getting AUTHENTICATION_FAILED (401) or local DECODER errors. Now that the key parsing is successful on my end with this current key pair and setup, I'm hitting this INTERNAL_ERROR. Troubleshooting Done: Verified Key ID (9368dddf...) is correct and corresponds to the key generated via CloudKit Dashboard. Verified Container ID (iCloud.com.dannybaseball.Danny-Baseball) is correct. Successfully parsed the private key from the environment variable (after base64 decoding) within the Vercel function. Meticulously checked the signing string components (Date, BodyHash, Path) against Apple's documentation. Path format is /database/1////. Ensured all required headers are present with correct values. Local Node.js tests (bypassing Vercel but using the same key data and signing logic) also result in this INTERNAL_ERROR. Question: What could cause CloudKit to return an INTERNAL_ERROR (500) for a /users/current request when the client-side key parsing is successful and all request components (path, body hash for signature, date, headers) appear to conform exactly to the Server-to-Server Web Services Reference? Are there any known subtle issues with EC keys generated via openssl ecparam (and then converted to PKCS#8) that might lead to this, even if crypto.createPrivateKey parses them in Node.js? Could there be an issue with my specific Key ID or container that would manifest this way, requiring Apple intervention? Any insights or suggestions would be greatly appreciated. I can provide more detailed logs of the request components if needed. Thank you!
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146
May ’25
Issue with SwiftData inheritance
Every time I insert a subclass (MYShapeLayer) into the model context, the app crashes with an error: DesignerPlayground crashed due to fatalError in BackingData.swift at line 908. Never access a full future backing data - PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(backing: SwiftData.PersistentIdentifier.PersistentIdentifierBacking.managedObjectID(0xb2dbc55f3f4c57f2 <x-coredata://B1E3206B-40DE-4185-BC65-4540B4705B40/MYShapeLayer/p1>))) with Optional(A6CA4F89-107F-4A66-BC49-DD7DAC689F77) struct ContentView: View { @Environment(\.modelContext) private var modelContext @Query private var designs: [MYDesign] var layers: [MYLayer] { designs.first?.layers ?? [] } var body: some View { NavigationStack { List { ForEach(layers) { layer in Text(layer.description) } } .onAppear { let design = MYDesign(title: "My Design") modelContext.insert(design) try? modelContext.save() } .toolbar { Menu("Add", systemImage: "plus") { Button(action: addTextLayer) { Text("Add Text Layer") } Button(action: addShapeLayer) { Text("Add Shape Layer") } } } } } private func addTextLayer() { if let design = designs.first { let newLayer = MYLayer(order: layers.count, kind: .text) newLayer.design = design modelContext.insert(newLayer) try? modelContext.save() } } private func addShapeLayer() { if let design = designs.first { let newLayer = MYShapeLayer(shapeName: "Ellipse", order: layers.count) newLayer.design = design modelContext.insert(newLayer) try? modelContext.save() } } } #Preview { ContentView() .modelContainer(for: [MYDesign.self, MYLayer.self, MYShapeLayer.self], inMemory: true) } @Model final class MYDesign { var title: String = "" @Relationship(deleteRule: .cascade, inverse: \MYLayer.design) var layers: [MYLayer] = [] init(title: String = "") { self.title = title } } @available(iOS 26.0, macOS 26.0, *) @Model class MYLayer { var design: MYDesign! var order: Int = 0 var title: String = "" init(order: Int = 0, title: String = "New Layer") { self.order = order self.title = title } } @available(iOS 26.0, macOS 26.0, *) @Model class MYShapeLayer: MYLayer { var shapeName: String = "" init(shapeName: String, order: Int = 0) { self.shapeName = shapeName super.init(order: order) } }
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163
Sep ’25
Best Practices for Using CKAssets in Public CloudKit Database for Social Features
Hello Apple Team, We are looking at developing an iOS feature on our current development that stores user-generated images as CKAssets in the public CloudKit database, with access control enforced by our app’s own logic (not CloudKit Sharing as that has a limit of 100 shares per device). Each story or post is a public record, and users only see content based on buddy relationships handled within the app. We’d like to confirm that this pattern is consistent with Apple’s best practices for social features. Specifically: Is it acceptable to store user-uploaded CKAssets in the public CloudKit database, as long as access visibility is enforced by the app? Are there any performance or quota limitations (e.g., storage, bandwidth, or user sync limits) that apply to CKAssets in the public database when used at scale? Would CloudKit Sharing be recommended instead, even if we don’t require user-to-user sharing invitations? For App Review, is this model (public CKAssets + app-enforced access control) compliant with Apple’s data and security expectations? Are there any caching or bandwidth optimization guidelines for handling image-heavy public CKAsset data in CloudKit? Thanks again for your time
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215
Oct ’25
SwiftData + CloudKit causes watchOS app termination during WKExtendedRuntimeSession (FB17685611)
Hi all, I’m encountering a consistent issue with SwiftData on watchOS when using CloudKit sync. After enabling: let config = ModelConfiguration(schema: schema, cloudKitDatabase: .automatic) …the app terminates ~30–60 seconds into a WKExtendedRuntimeSession. This happens specifically when: Always-On Display is OFF The iPhone is disconnected or in Airplane Mode The app is running in a WKExtendedRuntimeSession (e.g., used for meditation tracking) The Xcode logs show a warning: Background Task ("CoreData: CloudKit Setup"), was created over 30 seconds ago. In applications running in the background, this creates a risk of termination. It appears CloudKit sync setup is being triggered automatically and flagged by the system as an unmanaged long-running task, leading to termination. Workaround: Switching to: let config = ModelConfiguration(schema: schema, cloudKitDatabase: .none) …prevents the issue entirely — no background task warning, no crash. Feedback ID submitted: FB17685611 Just wanted to check if others have seen this behavior or found alternative solutions. It seems like something Apple may need to address in SwiftData’s CloudKit handling on watchOS.
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278
May ’25
CKSyncEngine on macOS: Automatic Fetch Extremely Slow Compared to iOS
Hi everyone, We’re currently using CKSyncEngine to sync all our locally persisted data across user devices (iOS and macOS) via iCloud. We’ve noticed something strange and reproducible: On iOS, when the CKSyncEngine is initialized with manual sync behavior, both manual calls to fetchChanges() and sendChanges() happen nearly instantly (usually within seconds). Automatic syncing is also very fast. On macOS, when the CKSyncEngine is initialized with manual sync behavior, fetchChanges() and sendChanges() are also fast and responsive. However, once CKSyncEngine is initialized with automatic syncing enabled on macOS: sendChanges() still appears to transmit changes immediately. But automatic fetching becomes significantly slower — often taking minutes to pick up changes from the cloud, even when new data is already available. Even manual calls to fetchChanges() behave as if they’re throttled or delayed, rather than performing an immediate fetch. Our questions: Is this delay in automatic (and post-automatic manual) fetch behavior on macOS expected, or possibly a bug? Are there specific macOS constraints that impact CKSyncEngine differently than on iOS? Once CKSyncEngine has been initialized in automatic mode, is fetchChanges() no longer treated as a truly manual trigger? Is there a recommended workaround to enable fast sync behavior on macOS — for example, by sticking to manual sync configuration and triggering sync using a CKSubscription-based mechanism when remote changes occur? Any guidance, clarification, or experiences from other developers (or Apple engineers) would be greatly appreciated — especially regarding maintaining parity between iOS and macOS sync performance. Thanks in advance!
1
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169
Oct ’25
SwiftData .autosaveEnabled / rollback() trouble
Hello, In my iOS/SwiftUI/SwiftData app, I want the user to be able to hit [Cancel] from editing in a detail screen and return to the previous screen without changes being saved. I believed that setting autosaveEnabled to false and/or calling .rollback would prevent changes from being saved, unless/until I call .save() when the user clicks [Save], but this does not seem to be correct. I set modelContext.autosaveEnabled = false and I call modelContext.rollback() when the user hits [Cancel], but any changes they made are not rolled back, but saved even if I don’t call save(). I have tried setting autosaveEnabled to false when I create the ModelContainer on a @MainActor function when the App starts, and in the detail/edit screen’s .onAppear(). I can see that .rollback is being called when the [Cancel] button is tapped. In all cases, any changes the user made before hitting [Cancel] are saved. The Developer Documentation on autosaveEnabled includes this: “The default value is false. SwiftData automatically sets this property to true for the model container’s mainContext." I am working on the mainContext, but it appears that setting autosaveEnabled to false has no effect no matter where in the code I set it. If someone sees what I am doing wrong, I’d sure appreciate the input. If this description doesn’t explain the problem well enough, I’ll develop a minimal focused example.
3
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263
Dec ’25
#Predicate doesn't work with enum
Problem The following code doesn't work: let predicate = #Predicate<Car> { car in car.size == size //This doesn't work } Console Error Query encountered an error: SwiftData.SwiftDataError(_error: SwiftData.SwiftDataError._Error.unsupportedPredicate) Root cause Size is an enum, #Predicate works with other type such as String however doesn't work with enum Enum value is saved however is not filtered by #Predicate Environment Xcode: 15.0 (15A240d) - App Store macOS: 14.0 (23A339) - Release Candidate Steps to reproduce Run the app on iOS 17 or macOS Sonoma Press the Add button Notice that the list remains empty Expected behaviour List should show the newly created small car Actual behaviour List remains empty inspite of successfully creating the small car. Feedback FB13194334 Code Size enum Size: String, Codable { case small case medium case large } Car import SwiftData @Model class Car { let id: UUID let name: String let size: Size init( id: UUID, name: String, size: Size ) { self.id = id self.name = name self.size = size } } ContentView struct ContentView: View { var body: some View { NavigationStack { CarList(size: .small) } } CarList import SwiftUI import SwiftData struct CarList: View { let size: Size @Environment(\.modelContext) private var modelContext @Query private var cars: [Car] init(size: Size) { self.size = size let predicate = #Predicate<Car> { car in car.size == size //This doesn't work } _cars = Query(filter: predicate, sort: \.name) } var body: some View { List(cars) { car in VStack(alignment: .leading) { Text(car.name) Text("\(car.size.rawValue)") Text(car.id.uuidString) .font(.footnote) } } .toolbar { Button("Add") { createCar() } } } private func createCar() { let name = "aaa" let car = Car( id: UUID(), name: name, size: size ) modelContext.insert(car) } }
6
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2.4k
May ’25
Change to SwiftData ModelContainer causing crashes
I have some models in my app: [SDPlanBrief.self, SDAirport.self, SDChart.self, SDIndividualRunwayAirport.self, SDLocationBrief.self] SDLocationBrief has a @Relationship with SDChart When I went live with my app I didn't have a versioned schema, but quickly had to change that as I needed to add items to my SDPlanBrief Model. The first versioned schema I made included only the model that I had made a change to. static var models: [any PersistentModel.Type] { [SDPlanBrief.self] } I had made zero changes to my model container and the whole time, and it was working fine. The migration worked well and this is what I was using: .modelContainer(for: [SDAirport.self, SDIndividualRunwayAirport.self, SDLocationBrief.self, SDChart.self, SDPlanBrief.self]) I then saw that to do this all properly, I should actually include ALL of my @Models in the versioned schema: enum AllSwiftDataSchemaV3: VersionedSchema { static var models: [any PersistentModel.Type] { [SDPlanBrief.self, SDAirport.self, SDChart.self, SDIndividualRunwayAirport.self, SDLocationBrief.self] } static var versionIdentifier: Schema.Version = .init(2, 0, 0) } extension AllSwiftDataSchemaV3 { @Model class SDPlanBrief { var destination: String etc... init(destination: String, etc...) { self.destination = destination etc... } } @Model class SDAirport { var catABMinima: String etc... init(catABMinima: String etc...) { self.catABMinima = catABMinima etc... } } @Model class SDChart: Identifiable { var key: String etc... var brief: SDLocationBrief? // @Relationship with SDChart init(key: String etc...) { self.key = key etc... } } @Model class SDIndividualRunwayAirport { var icaoCode: String etc... init(icaoCode: String etc...) { self.icaoCode = icaoCode etc... } } @Model class SDLocationBrief: Identifiable { var briefString: String etc... @Relationship(deleteRule: .cascade, inverse: \SDChart.brief) var chartsArray = [SDChart]() init( briefString: String, etc... chartsArray: [SDChart] = [] ) { self.briefString = briefString etc... self.chartsArray = chartsArray } } } This is ALL my models in here btw. I saw also that modelContainer needed updating to work better for versioned schemas. I changed my modelContainer to look like this: actor ModelContainerActor { @MainActor static func container() -> ModelContainer { let schema = Schema( versionedSchema: AllSwiftDataSchemaV3.self ) let configuration = ModelConfiguration() let container = try! ModelContainer( for: schema, migrationPlan: PlanBriefMigrationPlan.self, configurations: configuration ) return container } } and I am passing in like so: .modelContainer(ModelContainerActor.container()) Each time I run the app now, I suddenly get this message a few times in a row: CoreData: error: Attempting to retrieve an NSManagedObjectModel version checksum while the model is still editable. This may result in an unstable verison checksum. Add model to NSPersistentStoreCoordinator and try again. I typealias all of these models too for the most recent V3 version eg: typealias SDPlanBrief = AllSwiftDataSchemaV3.SDPlanBrief Can someone see if I am doing something wrong here? It seems my TestFlight users are experiencing a crash every now and then when certain views load (I assume when accessing @Query objects). Seems its more so when a view loads quickly, like when removing a subscription view where the data may not have had time to load??? Can someone please have a look and help me out.
6
0
284
Jul ’25
CloudKit Sharing Not Working with Other Apple IDs (SwiftData + SwiftUI)
Hi everyone, I’m currently developing a SwiftUI app that uses SwiftData with CloudKit sharing enabled. The app works fine on my own Apple ID, and local syncing with iCloud is functioning correctly — but sharing with other Apple IDs consistently fails. Setup: SwiftUI + SwiftData using a ModelContainer with .shared configuration Sharing UI is handled via UICloudSharingController iCloud container: iCloud.com.de.SkerskiDev.FoodGuard Proper entitlements enabled (com.apple.developer.icloud-services, CloudKit, com.apple.developer.coredata.cloudkit.containers, etc.) Automatic provisioning profiles created by Xcode Error:<CKError 0x1143a2be0: "Bad Container" (5/1014); "Couldn't get container configuration from the server for container iCloud.com.de.SkerskiDev.FoodGuard"> What I’ve tried: Verified the iCloud container is correctly created and enabled in the Apple Developer portal Checked bundle identifier and container settings Rebuilt and reinstalled the app Ensured correct iCloud entitlements and signing capabilities Questions: Why does CloudKit reject the container for sharing while local syncing works fine? Are there known issues with SwiftData .shared containers and multi-user sharing? Are additional steps required (App Store Connect, privacy settings) to allow sharing with other Apple IDs? Any advice, experience, or example projects would be greatly appreciated. 🙏 Thanks! Sebastian
4
0
284
Jul ’25
Errors reading not-yet-sync'd iCloud files get cached
I have an app which uses ubiquitous containers and files in them to share data between devices. It's a bit unusual in that it indexes files in directories the user grants access to, which may or may not exist on a second device - those files are identified by SHA-1 hash. So a second device scanning before iCloud data has fully sync'd can create duplicate references which lead to an unpleasant user experience. To solve this, I store a small binary index in the root of the ubiquitous file container of the shared data, containing all of the known hashes, and as the user proceeds through the onboarding process, a background thread is attempting to "prime" the ubiquitous container by calling FileManager.default.startDownloadingUbiquitousItemAt() for each expected folder and file in a sane order. This likely creates a situation not anticipated by the iOS/iCloud integration's design, as it means my app has a sort of precognition of files it should not yet know about. In the common case, it works, but there is a corner case where iCloud sync has just begun, and very, very little metadata is available (the common case, however, in an emulator), in which two issues come up: I/O may hang indefinitely, trying to read a file as it is arriving. This one I can work around by running the I/O in a thread created with the POSIX pthread_create and using pthread_cancel to kill it after a timeout. Attempts to call FileManager.default.startDownloadingUbiquitousItemAt() fails with an error Error Domain=NSCocoaErrorDomain Code=257 "The file couldn’t be opened because you don’t have permission to view it.". The permissions aspect of it is nonsense, but I can believe there's no applicable "sort of exists, sort of doesn't" error code to use and someone punted. The problem is that this same error will be thrown on any attempt to access that file for the life of the application - a restart is required to make it usable. Clearly, the error or the hallucinated permission failure is cached somewhere in the bowels of iOS's FileManager. I was hoping startAccessingSecurityScopedResource() would allow me to bypass such a cache, as it does with URL.resourceValues() returning stale file sizes and last modified times. But it does not. Is there some way to clear this state without popping up a UI with an Exit button (not exactly the desired iOS user experience)?
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Aug ’25
Are data in an iCloud NSUbiquitousKeyValueStore directly available at app launch on another device?
Hello, I'm planning to had an onboarding to one of my apps. I am thinking about a way for a user to not see the onboarding again if he installs the app on another device. So for example, the user completes the onboarding on its iPhone, then downloads the app on its iPad and launch it, he doesn't see the onboarding a second time. I thought about using iCloud NSUbiquitousKeyValueStored to store the onboarding completion state. But I'm not sure when the data is synced to the other device logged into the same Apple account: Immediately even if the app is not installed on the other device (independent from the app, only iCloud thing)? At the same time as the app install on the other device? After the app is first launched on the other device? Of course synchronisation will depend on the Internet connection, speed, etc. so the app should handle the case where the data is not here but what would be the best case scenario? Thank you, Axel
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Aug ’25
Strange behavior with 100k+ records in NSPersistentCloudKitContainer
I have been using the basic NSPersistentContainer with 100k+ records for a while now with no issues. The database size can fluctuate a bit but on average it takes up about 22mb on device. When I switch the container to NSPersistentCloudKitContainer, I see a massive increase in size to ~150mb initially. As the sync engine uploads records to iCloud it has ballooned to over 600mb on device. On top of that, the user's iCloud usage in settings reports that it takes up 1.7gb in the cloud. I understand new tables are added and history tracking is enabled but the size increase seems a bit drastic. I'm not sure how we got from 22mb to 1.7gb with the exact same data. A few other things that are important to note: I import all the 100k+ records at once when testing the different containers. At the time of the initial import there is only 1 relation (an import group record) that all the records are attached to. I save the background context only once after all the records and the import group have been made and added to the context. After the initial import, some of these records may have a few new relations added to them over time. I suppose this could be causing some of the size increase, but its only about 20,000 records that are updated. None of the records include files/ large binary data. Most of the attributes are encrypted. I'm syncing to the dev iCloud environment. When I do make a change to a single attribute in a record, CloudKit reports that every attribute has been modified (not sure if this is normal or not ) Also, When syncing to a new device, the sync can take hours - days. I'm guessing it's having to sync both the new records and the changes, but it exponentially gets slower as more records are downloaded. The console will show syncing activity, but new records are being added at a slower rate as more records are added. After about 50k records, it grinds to a halt and while the console still shows sync activity, only about 100 records are added every hour. All this to say i'm very confused where these issues are coming from. I'm sure its a combination of how i've setup my code and the vast record count, record history, etc. If anyone has any ideas it would be much appreciated.
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852
Activity
Nov ’25
SwiftData crashes on fetchHistory
Hi, would it be possible that instead of crashing when calling fetchHistory that function simply throws an error instead? fetchHistory seems to crash when it cannot understand the models if they are not compatible etc… which is understandable, but it makes it really difficult to handle and debug, there's not a lot of details, and honestly I would just rather that it throws an error and let me ignore a history entry that might be useless rather than crashing the entire app. Thank you!
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96
Activity
Apr ’25
SwiftData with CloudKit in Widgets
Good morning everyone! Today I have a question about using SwiftData with CloudKit and Widgets. I recently set up my project for SwiftData and CloudKit synchronization, but for some reason, I’m not able to give my Widget access to this data. CloudKit works perfectly fine for my main app, but the Widget only shows placeholder data(the placeholder data which were defined in the get functions as catch, this is sure). I have set the CloudKit capability for my Widget extension and tried fetching data with the get-functions in the code below. I also ensured that the data model files are members of the Widget extension target and that the Widget extension uses the same CloudKit container as the main app. I wondered if it is possible and reasonable to save a copy of my CloudKit data in an App Group container, but in that case, the information shown in the Widget are not always up-to-date, so a solution that fetches data directly from CloudKit would be better. Has anyone had experience with this case? I couldn’t find much information about this problem online. In the code below, many parts have been deleted or altered because they are not relevant to the problem, as they don’t fetch data. The variables, functions, and data models in the code may sometimes have German names, but I hope you can still understand it. Thanks for your help! struct Provider: AppIntentTimelineProvider { //[Placeholder and snapshot] func timeline(for configuration: ConfigurationAppIntent, in context: Context) async -> Timeline<CleverEntry> { let entry = await loadAllVariables() return Timeline(entries: [entry], policy: .after(Date().addingTimeInterval(60 * 5))) } @MainActor private func getExam() -> [PruefungM] { //Old, local version /* guard let modelContainer = try? ModelContainer(for: PruefungM.self) else { return [] } let descriptor = FetchDescriptor<PruefungM>() let PRF = try? modelContainer.mainContext.fetch(descriptor) return PRF ?? [] */ do { let configuration = ModelConfiguration(cloudKitDatabase: .private("iCloud.my_bundle_id")) let container = try ModelContainer( for: PruefungM.self, configurations: configuration ) let descriptor = FetchDescriptor<PruefungM>() return try container.mainContext.fetch(descriptor) } catch { print("❌ Error(CloudKit): \(error)") return [] } } @MainActor private func getHAF() -> [HausaufgabeM] { do { let configuration = ModelConfiguration(cloudKitDatabase: .private("iCloud.my_bundle_id")) let container = try ModelContainer( for: HausaufgabeM.self, configurations: configuration ) let descriptor = FetchDescriptor<HausaufgabeM>() return try container.mainContext.fetch(descriptor) } catch { print("❌ Error (CloudKit): \(error)") return [] } } @MainActor private func loadAllVariables() -> CleverEntry { print("Function started") let HAF = getHAF() let PRF = getExam() //handling and returning the data } }
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228
Activity
Sep ’25
SwiftData with CloudKit Sync Issue
I am using SwiftData with CloudKit to synchronize data across multiple devices, and I have encountered an issue: occasionally, abnormal sync behavior occurs between two devices (it does not happen 100% of the time—only some users have reported this problem). It seems as if synchronization between the two devices completely stops; no matter what operations are performed on one end, the other end shows no response. After investigating, I suspect the issue might be caused by both devices simultaneously modifying the same field, which could lead to CloudKit's logic being unable to handle such conflicts and causing the sync to stall. Are there any methods to avoid or resolve this situation? Of course, I’m not entirely sure if this is the root cause. Has anyone encountered a similar issue?
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299
Activity
Jan ’26
Core Data: Main actor-isolated property can not be mutated from a Sendable closure
I'm running a project with these settings: Default Actor Isolation: MainActor Approachable Concurrency: Yes Strict Concurrency Checking: Complete (this issue does not appear on the other two modes) I receive a warning for this very simple use case. Can I actually fix anything about this or is this a case of Core Data not being entirely ready for this? In reference to this, there was a workaround listed in the release notes of iOS 26 beta 5 (https://forums.swift.org/t/defaultisolation-mainactor-and-core-data-background-tasks/80569/22). Does this still apply as the only fix for this? This is a simplified sample meant to run on a background context. The issue obviously goes away if this function would just run on the MainActor, then I can remove the perform block entirely. class DataHandler { func createItem() async { let context = ... await context.perform { let newGame = Item(context: context) /// Main actor-isolated property 'timestamp' can not be mutated from a Sendable closure newGame.timestamp = Date.now // ... } } } The complete use case would be more like this: nonisolated struct DataHandler { @concurrent func saveItem() async throws { let context = await PersistenceController.shared.container.newBackgroundContext() try await context.perform { let newGame = Item(context: context) newGame.timestamp = Date.now try context.save() } } }
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542
Activity
Oct ’25
good morning having trouble testing my ckshare code in testflight
it seems that is going to the appstore to find the app to execute the share but my app is not in the appstore yet. I am using a sandboxed user and a non sandboxed user, I have tried real phones connected to xcode and simulator same effect, looking for how to test my ckshare in testflight thanks
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3
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371
Activity
Dec ’25
Missing demo project
Hi forum! I’m currently following a series of videos about SwiftData. In the WWDC23 Build an app with SwiftData video, it mentions that you can follow up with a demo project. However, I’m encountering an issue (at least in my case) where there’s no link on the entire page to download the project. I can download the video and other resources (even using the Developer’s App), but there’s no link for the project. Does anyone else face this issue? Is it possible that the project has been removed? I’m using my developer (single user) account, by the way. Any guidance would be greatly appreciated!
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332
Activity
4w
Error accessing backing data on deleted item in detached task
I have been working on an app for the past few months, and one issue that I have encountered a few times is an error where quick subsequent deletions cause issues with detached tasks that are triggered from some user actions. Inside a Task.detached, I am building an isolated model context, querying for LineItems, then iterating over those items. The crash happens when accessing a Transaction property through a relationship. var byTransactionId: [UUID: [LineItem]] { return Dictionary(grouping: self) { item in item.transaction?.id ?? UUID() } } In this case, the transaction has been deleted, but the relationship existed when the fetch occurred, so the transaction value is non-nil. The crash occurs when accessing the id. This is the error. SwiftData/BackingData.swift:1035: Fatal error: This model instance was invalidated because its backing data could no longer be found the store. PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(backing: SwiftData.PersistentIdentifier.PersistentIdentifierBacking.managedObjectID(0xb43fea2c4bc3b3f5 &lt;x-coredata://A9EFB8E3-CB47-48B2-A7C4-6EEA25D27E2E/Transaction/p1756&gt;))) I see other posts about this error and am exploring some suggestions, but if anyone has any thoughts, they would be appreciated.
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385
Activity
Nov ’25
SwiftData: SwiftData.PersistentIdentifierImplementation) was remapped to a temporary identifier during save
I'm seeing a lot of these in my logs: PersistentIdentifier PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-swiftdata://Course/BC9CF99A-DE6A-46F1-A18D-8034255A56D8), implementation: SwiftData.PersistentIdentifierImplementation) was remapped to a temporary identifier during save: PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-coredata:///Course/t58C849CD-D895-4773-BF53-3F63CF48935B210), implementation: SwiftData.PersistentIdentifierImplementation). This is a fatal logic error in DefaultStore ... though everything seems to work. Does anyone know what this means in this context? Anything I can do to not have this appear?
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Activity
May ’25
Persistent CloudKit Server-to-Server INTERNAL_ERROR (500) Despite Correct Key Parsing & Request Formatting for /users/current
Hello Devs, I'm encountering a persistent INTERNAL_ERROR (HTTP 500) when making Server-to-Server API calls to CloudKit, specifically when trying to hit the /users/current endpoint, even after meticulously verifying all client-side components. I'm hoping someone might have insight into what could cause this. Context: Goal: Authenticate to CloudKit from a Vercel Serverless Function (Node.js) to perform operations like record queries. Problem Endpoint: POST https://api.apple-cloudkit.com/database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Key Generation Method: Using the CloudKit Dashboard's "Tokens &amp; Keys" -&gt; "New Server-to-Server Key" flow, where I generate the private key using openssl ecparam -name prime256v1 -genkey -noout -out mykey.pem, then extract the public key using openssl ec -in mykey.pem -pubout, and paste the public key material (between BEGIN/END markers) into the dashboard. The private key was then converted to PKCS#8 format using openssl pkcs8 -topk8 -nocrypt -in mykey.pem -out mykey_pkcs8.pem. Current Setup Being Tested (in a Vercel Node.js function): CLOUDKIT_CONTAINER: iCloud.com.dannybaseball.Danny-Baseball CLOUDKIT_KEY_ID: 9368dddf141ce9bc0da743b9f69bc3eda132b9bb3e62a4167e428d4f320b656e (This is the Key ID generated from the CloudKit Dashboard for the public key I provided). CLOUDKIT_P8_KEY (Environment Variable): Contains the base64 encoded string of the entire content of my PKCS#8 formatted private key file. Key Processing in Code: const p8Base64 = process.env.CLOUDKIT_P8_KEY; const privateKeyPEM = Buffer.from(p8Base64, 'base64').toString('utf8'); // This privateKeyPEM string starts with "-----BEGIN PRIVATE KEY-----" and ends with "-----END PRIVATE KEY-----" const privateKey = crypto.createPrivateKey({ key: privateKeyPEM, format: 'pem' }); // This line SUCCEEDS without DECODER errors in my Vercel function logs. Use code with caution. JavaScript Request Body for /users/current: "{}" Signing String (message = Date:BodyHash:Path): Date: Correct ISO8601 format (e.g., "2025-05-21T19:38:11.886Z") BodyHash: Correct SHA256 hash of "{}", then Base64 encoded (e.g., "RBNvo1WzZ4oRRq0W9+hknpT7T8If536DEMBg9hyq/4o=") Path: Exactly /database/1/iCloud.com.dannybaseball.Danny-Baseball/production/public/users/current Headers: X-Apple-CloudKit-Request-KeyID: Set to the correct Key ID. X-Apple-CloudKit-Request-ISO8601Date: Set to the date used in the signature. X-Apple-CloudKit-Request-SignatureV1: Set to the generated signature. X-Apple-CloudKit-Environment: "production" Content-Type: "application/json" Observed Behavior &amp; Logs: The Node.js crypto.createPrivateKey call successfully parses the decoded PEM key in my Vercel function. The request is sent to CloudKit. CloudKit responds with HTTP 500 and the following JSON body (UUID varies per request): { "uuid": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx", "serverErrorCode": "INTERNAL_ERROR" } Use code with caution. Json This happens consistently. Previously, with other key pairs or different P8 processing attempts, I was getting AUTHENTICATION_FAILED (401) or local DECODER errors. Now that the key parsing is successful on my end with this current key pair and setup, I'm hitting this INTERNAL_ERROR. Troubleshooting Done: Verified Key ID (9368dddf...) is correct and corresponds to the key generated via CloudKit Dashboard. Verified Container ID (iCloud.com.dannybaseball.Danny-Baseball) is correct. Successfully parsed the private key from the environment variable (after base64 decoding) within the Vercel function. Meticulously checked the signing string components (Date, BodyHash, Path) against Apple's documentation. Path format is /database/1////. Ensured all required headers are present with correct values. Local Node.js tests (bypassing Vercel but using the same key data and signing logic) also result in this INTERNAL_ERROR. Question: What could cause CloudKit to return an INTERNAL_ERROR (500) for a /users/current request when the client-side key parsing is successful and all request components (path, body hash for signature, date, headers) appear to conform exactly to the Server-to-Server Web Services Reference? Are there any known subtle issues with EC keys generated via openssl ecparam (and then converted to PKCS#8) that might lead to this, even if crypto.createPrivateKey parses them in Node.js? Could there be an issue with my specific Key ID or container that would manifest this way, requiring Apple intervention? Any insights or suggestions would be greatly appreciated. I can provide more detailed logs of the request components if needed. Thank you!
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146
Activity
May ’25
Issue with SwiftData inheritance
Every time I insert a subclass (MYShapeLayer) into the model context, the app crashes with an error: DesignerPlayground crashed due to fatalError in BackingData.swift at line 908. Never access a full future backing data - PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(backing: SwiftData.PersistentIdentifier.PersistentIdentifierBacking.managedObjectID(0xb2dbc55f3f4c57f2 <x-coredata://B1E3206B-40DE-4185-BC65-4540B4705B40/MYShapeLayer/p1>))) with Optional(A6CA4F89-107F-4A66-BC49-DD7DAC689F77) struct ContentView: View { @Environment(\.modelContext) private var modelContext @Query private var designs: [MYDesign] var layers: [MYLayer] { designs.first?.layers ?? [] } var body: some View { NavigationStack { List { ForEach(layers) { layer in Text(layer.description) } } .onAppear { let design = MYDesign(title: "My Design") modelContext.insert(design) try? modelContext.save() } .toolbar { Menu("Add", systemImage: "plus") { Button(action: addTextLayer) { Text("Add Text Layer") } Button(action: addShapeLayer) { Text("Add Shape Layer") } } } } } private func addTextLayer() { if let design = designs.first { let newLayer = MYLayer(order: layers.count, kind: .text) newLayer.design = design modelContext.insert(newLayer) try? modelContext.save() } } private func addShapeLayer() { if let design = designs.first { let newLayer = MYShapeLayer(shapeName: "Ellipse", order: layers.count) newLayer.design = design modelContext.insert(newLayer) try? modelContext.save() } } } #Preview { ContentView() .modelContainer(for: [MYDesign.self, MYLayer.self, MYShapeLayer.self], inMemory: true) } @Model final class MYDesign { var title: String = "" @Relationship(deleteRule: .cascade, inverse: \MYLayer.design) var layers: [MYLayer] = [] init(title: String = "") { self.title = title } } @available(iOS 26.0, macOS 26.0, *) @Model class MYLayer { var design: MYDesign! var order: Int = 0 var title: String = "" init(order: Int = 0, title: String = "New Layer") { self.order = order self.title = title } } @available(iOS 26.0, macOS 26.0, *) @Model class MYShapeLayer: MYLayer { var shapeName: String = "" init(shapeName: String, order: Int = 0) { self.shapeName = shapeName super.init(order: order) } }
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163
Activity
Sep ’25
Best Practices for Using CKAssets in Public CloudKit Database for Social Features
Hello Apple Team, We are looking at developing an iOS feature on our current development that stores user-generated images as CKAssets in the public CloudKit database, with access control enforced by our app’s own logic (not CloudKit Sharing as that has a limit of 100 shares per device). Each story or post is a public record, and users only see content based on buddy relationships handled within the app. We’d like to confirm that this pattern is consistent with Apple’s best practices for social features. Specifically: Is it acceptable to store user-uploaded CKAssets in the public CloudKit database, as long as access visibility is enforced by the app? Are there any performance or quota limitations (e.g., storage, bandwidth, or user sync limits) that apply to CKAssets in the public database when used at scale? Would CloudKit Sharing be recommended instead, even if we don’t require user-to-user sharing invitations? For App Review, is this model (public CKAssets + app-enforced access control) compliant with Apple’s data and security expectations? Are there any caching or bandwidth optimization guidelines for handling image-heavy public CKAsset data in CloudKit? Thanks again for your time
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2
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215
Activity
Oct ’25
SwiftData + CloudKit causes watchOS app termination during WKExtendedRuntimeSession (FB17685611)
Hi all, I’m encountering a consistent issue with SwiftData on watchOS when using CloudKit sync. After enabling: let config = ModelConfiguration(schema: schema, cloudKitDatabase: .automatic) …the app terminates ~30–60 seconds into a WKExtendedRuntimeSession. This happens specifically when: Always-On Display is OFF The iPhone is disconnected or in Airplane Mode The app is running in a WKExtendedRuntimeSession (e.g., used for meditation tracking) The Xcode logs show a warning: Background Task ("CoreData: CloudKit Setup"), was created over 30 seconds ago. In applications running in the background, this creates a risk of termination. It appears CloudKit sync setup is being triggered automatically and flagged by the system as an unmanaged long-running task, leading to termination. Workaround: Switching to: let config = ModelConfiguration(schema: schema, cloudKitDatabase: .none) …prevents the issue entirely — no background task warning, no crash. Feedback ID submitted: FB17685611 Just wanted to check if others have seen this behavior or found alternative solutions. It seems like something Apple may need to address in SwiftData’s CloudKit handling on watchOS.
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278
Activity
May ’25
CKSyncEngine on macOS: Automatic Fetch Extremely Slow Compared to iOS
Hi everyone, We’re currently using CKSyncEngine to sync all our locally persisted data across user devices (iOS and macOS) via iCloud. We’ve noticed something strange and reproducible: On iOS, when the CKSyncEngine is initialized with manual sync behavior, both manual calls to fetchChanges() and sendChanges() happen nearly instantly (usually within seconds). Automatic syncing is also very fast. On macOS, when the CKSyncEngine is initialized with manual sync behavior, fetchChanges() and sendChanges() are also fast and responsive. However, once CKSyncEngine is initialized with automatic syncing enabled on macOS: sendChanges() still appears to transmit changes immediately. But automatic fetching becomes significantly slower — often taking minutes to pick up changes from the cloud, even when new data is already available. Even manual calls to fetchChanges() behave as if they’re throttled or delayed, rather than performing an immediate fetch. Our questions: Is this delay in automatic (and post-automatic manual) fetch behavior on macOS expected, or possibly a bug? Are there specific macOS constraints that impact CKSyncEngine differently than on iOS? Once CKSyncEngine has been initialized in automatic mode, is fetchChanges() no longer treated as a truly manual trigger? Is there a recommended workaround to enable fast sync behavior on macOS — for example, by sticking to manual sync configuration and triggering sync using a CKSubscription-based mechanism when remote changes occur? Any guidance, clarification, or experiences from other developers (or Apple engineers) would be greatly appreciated — especially regarding maintaining parity between iOS and macOS sync performance. Thanks in advance!
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169
Activity
Oct ’25
SwiftData .autosaveEnabled / rollback() trouble
Hello, In my iOS/SwiftUI/SwiftData app, I want the user to be able to hit [Cancel] from editing in a detail screen and return to the previous screen without changes being saved. I believed that setting autosaveEnabled to false and/or calling .rollback would prevent changes from being saved, unless/until I call .save() when the user clicks [Save], but this does not seem to be correct. I set modelContext.autosaveEnabled = false and I call modelContext.rollback() when the user hits [Cancel], but any changes they made are not rolled back, but saved even if I don’t call save(). I have tried setting autosaveEnabled to false when I create the ModelContainer on a @MainActor function when the App starts, and in the detail/edit screen’s .onAppear(). I can see that .rollback is being called when the [Cancel] button is tapped. In all cases, any changes the user made before hitting [Cancel] are saved. The Developer Documentation on autosaveEnabled includes this: “The default value is false. SwiftData automatically sets this property to true for the model container’s mainContext." I am working on the mainContext, but it appears that setting autosaveEnabled to false has no effect no matter where in the code I set it. If someone sees what I am doing wrong, I’d sure appreciate the input. If this description doesn’t explain the problem well enough, I’ll develop a minimal focused example.
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263
Activity
Dec ’25
#Predicate doesn't work with enum
Problem The following code doesn't work: let predicate = #Predicate<Car> { car in car.size == size //This doesn't work } Console Error Query encountered an error: SwiftData.SwiftDataError(_error: SwiftData.SwiftDataError._Error.unsupportedPredicate) Root cause Size is an enum, #Predicate works with other type such as String however doesn't work with enum Enum value is saved however is not filtered by #Predicate Environment Xcode: 15.0 (15A240d) - App Store macOS: 14.0 (23A339) - Release Candidate Steps to reproduce Run the app on iOS 17 or macOS Sonoma Press the Add button Notice that the list remains empty Expected behaviour List should show the newly created small car Actual behaviour List remains empty inspite of successfully creating the small car. Feedback FB13194334 Code Size enum Size: String, Codable { case small case medium case large } Car import SwiftData @Model class Car { let id: UUID let name: String let size: Size init( id: UUID, name: String, size: Size ) { self.id = id self.name = name self.size = size } } ContentView struct ContentView: View { var body: some View { NavigationStack { CarList(size: .small) } } CarList import SwiftUI import SwiftData struct CarList: View { let size: Size @Environment(\.modelContext) private var modelContext @Query private var cars: [Car] init(size: Size) { self.size = size let predicate = #Predicate<Car> { car in car.size == size //This doesn't work } _cars = Query(filter: predicate, sort: \.name) } var body: some View { List(cars) { car in VStack(alignment: .leading) { Text(car.name) Text("\(car.size.rawValue)") Text(car.id.uuidString) .font(.footnote) } } .toolbar { Button("Add") { createCar() } } } private func createCar() { let name = "aaa" let car = Car( id: UUID(), name: name, size: size ) modelContext.insert(car) } }
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Activity
May ’25
Change to SwiftData ModelContainer causing crashes
I have some models in my app: [SDPlanBrief.self, SDAirport.self, SDChart.self, SDIndividualRunwayAirport.self, SDLocationBrief.self] SDLocationBrief has a @Relationship with SDChart When I went live with my app I didn't have a versioned schema, but quickly had to change that as I needed to add items to my SDPlanBrief Model. The first versioned schema I made included only the model that I had made a change to. static var models: [any PersistentModel.Type] { [SDPlanBrief.self] } I had made zero changes to my model container and the whole time, and it was working fine. The migration worked well and this is what I was using: .modelContainer(for: [SDAirport.self, SDIndividualRunwayAirport.self, SDLocationBrief.self, SDChart.self, SDPlanBrief.self]) I then saw that to do this all properly, I should actually include ALL of my @Models in the versioned schema: enum AllSwiftDataSchemaV3: VersionedSchema { static var models: [any PersistentModel.Type] { [SDPlanBrief.self, SDAirport.self, SDChart.self, SDIndividualRunwayAirport.self, SDLocationBrief.self] } static var versionIdentifier: Schema.Version = .init(2, 0, 0) } extension AllSwiftDataSchemaV3 { @Model class SDPlanBrief { var destination: String etc... init(destination: String, etc...) { self.destination = destination etc... } } @Model class SDAirport { var catABMinima: String etc... init(catABMinima: String etc...) { self.catABMinima = catABMinima etc... } } @Model class SDChart: Identifiable { var key: String etc... var brief: SDLocationBrief? // @Relationship with SDChart init(key: String etc...) { self.key = key etc... } } @Model class SDIndividualRunwayAirport { var icaoCode: String etc... init(icaoCode: String etc...) { self.icaoCode = icaoCode etc... } } @Model class SDLocationBrief: Identifiable { var briefString: String etc... @Relationship(deleteRule: .cascade, inverse: \SDChart.brief) var chartsArray = [SDChart]() init( briefString: String, etc... chartsArray: [SDChart] = [] ) { self.briefString = briefString etc... self.chartsArray = chartsArray } } } This is ALL my models in here btw. I saw also that modelContainer needed updating to work better for versioned schemas. I changed my modelContainer to look like this: actor ModelContainerActor { @MainActor static func container() -> ModelContainer { let schema = Schema( versionedSchema: AllSwiftDataSchemaV3.self ) let configuration = ModelConfiguration() let container = try! ModelContainer( for: schema, migrationPlan: PlanBriefMigrationPlan.self, configurations: configuration ) return container } } and I am passing in like so: .modelContainer(ModelContainerActor.container()) Each time I run the app now, I suddenly get this message a few times in a row: CoreData: error: Attempting to retrieve an NSManagedObjectModel version checksum while the model is still editable. This may result in an unstable verison checksum. Add model to NSPersistentStoreCoordinator and try again. I typealias all of these models too for the most recent V3 version eg: typealias SDPlanBrief = AllSwiftDataSchemaV3.SDPlanBrief Can someone see if I am doing something wrong here? It seems my TestFlight users are experiencing a crash every now and then when certain views load (I assume when accessing @Query objects). Seems its more so when a view loads quickly, like when removing a subscription view where the data may not have had time to load??? Can someone please have a look and help me out.
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Activity
Jul ’25
CloudKit Sharing Not Working with Other Apple IDs (SwiftData + SwiftUI)
Hi everyone, I’m currently developing a SwiftUI app that uses SwiftData with CloudKit sharing enabled. The app works fine on my own Apple ID, and local syncing with iCloud is functioning correctly — but sharing with other Apple IDs consistently fails. Setup: SwiftUI + SwiftData using a ModelContainer with .shared configuration Sharing UI is handled via UICloudSharingController iCloud container: iCloud.com.de.SkerskiDev.FoodGuard Proper entitlements enabled (com.apple.developer.icloud-services, CloudKit, com.apple.developer.coredata.cloudkit.containers, etc.) Automatic provisioning profiles created by Xcode Error:<CKError 0x1143a2be0: "Bad Container" (5/1014); "Couldn't get container configuration from the server for container iCloud.com.de.SkerskiDev.FoodGuard"> What I’ve tried: Verified the iCloud container is correctly created and enabled in the Apple Developer portal Checked bundle identifier and container settings Rebuilt and reinstalled the app Ensured correct iCloud entitlements and signing capabilities Questions: Why does CloudKit reject the container for sharing while local syncing works fine? Are there known issues with SwiftData .shared containers and multi-user sharing? Are additional steps required (App Store Connect, privacy settings) to allow sharing with other Apple IDs? Any advice, experience, or example projects would be greatly appreciated. 🙏 Thanks! Sebastian
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4
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284
Activity
Jul ’25
Errors reading not-yet-sync'd iCloud files get cached
I have an app which uses ubiquitous containers and files in them to share data between devices. It's a bit unusual in that it indexes files in directories the user grants access to, which may or may not exist on a second device - those files are identified by SHA-1 hash. So a second device scanning before iCloud data has fully sync'd can create duplicate references which lead to an unpleasant user experience. To solve this, I store a small binary index in the root of the ubiquitous file container of the shared data, containing all of the known hashes, and as the user proceeds through the onboarding process, a background thread is attempting to "prime" the ubiquitous container by calling FileManager.default.startDownloadingUbiquitousItemAt() for each expected folder and file in a sane order. This likely creates a situation not anticipated by the iOS/iCloud integration's design, as it means my app has a sort of precognition of files it should not yet know about. In the common case, it works, but there is a corner case where iCloud sync has just begun, and very, very little metadata is available (the common case, however, in an emulator), in which two issues come up: I/O may hang indefinitely, trying to read a file as it is arriving. This one I can work around by running the I/O in a thread created with the POSIX pthread_create and using pthread_cancel to kill it after a timeout. Attempts to call FileManager.default.startDownloadingUbiquitousItemAt() fails with an error Error Domain=NSCocoaErrorDomain Code=257 "The file couldn’t be opened because you don’t have permission to view it.". The permissions aspect of it is nonsense, but I can believe there's no applicable "sort of exists, sort of doesn't" error code to use and someone punted. The problem is that this same error will be thrown on any attempt to access that file for the life of the application - a restart is required to make it usable. Clearly, the error or the hallucinated permission failure is cached somewhere in the bowels of iOS's FileManager. I was hoping startAccessingSecurityScopedResource() would allow me to bypass such a cache, as it does with URL.resourceValues() returning stale file sizes and last modified times. But it does not. Is there some way to clear this state without popping up a UI with an Exit button (not exactly the desired iOS user experience)?
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205
Activity
Aug ’25
Are data in an iCloud NSUbiquitousKeyValueStore directly available at app launch on another device?
Hello, I'm planning to had an onboarding to one of my apps. I am thinking about a way for a user to not see the onboarding again if he installs the app on another device. So for example, the user completes the onboarding on its iPhone, then downloads the app on its iPad and launch it, he doesn't see the onboarding a second time. I thought about using iCloud NSUbiquitousKeyValueStored to store the onboarding completion state. But I'm not sure when the data is synced to the other device logged into the same Apple account: Immediately even if the app is not installed on the other device (independent from the app, only iCloud thing)? At the same time as the app install on the other device? After the app is first launched on the other device? Of course synchronisation will depend on the Internet connection, speed, etc. so the app should handle the case where the data is not here but what would be the best case scenario? Thank you, Axel
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97
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Aug ’25