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Our customer's events on calendar are disappeared
Our app provides a calendar that integrates with the default calendar app. Specifically, we use iOS EventKit to perform CRUD operations on calendar data. Recently, we have received reports from users that all of their events have disappeared. However, after reviewing our implementation and logs, we have not been able to identify the cause. Some users have also reported that all data in their default calendar app has disappeared as well. Does anyone have any idea what might be causing this? To delete an event within our app, users must press the delete button and then confirm the deletion in a dialog. Additionally, it is not possible to delete more than two events at once. We've seen many people in the community discussing a bug where calendar events disappear after updating to iOS 18. If you have any information about when or why this happens, we'd appreciate it if you could share your insights.
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269
Jul ’25
Translation framework error.
Hello everyone. I use Translation Framework in my application. During development everything was fine, Translation framework worked well, but after two or three days of using the production version (that was published in AppStore and available for others also!) - my application stopped working. Translation framework gives errors: Error sending 1 paragraphs Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Failed to translate input 0; returning error: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Received unbridged NSError to API, converting to .internalError: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Once again - it worked when I developed it, it was released on the AppStore, and suddenly it stopped working!
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300
Jan ’26
Is it possible to open the Settings app programatically in watchOS?
I'm currently using Swift to write an independent Apple Watch app for watchOS 7+. My app uses Location Services, and in case the user doesn't allow that at first, I'd like to have a button inside my watchOS app to send my user to the part of the Settings app (inside watchOS) where he can give the appropriate permissions for the app. I know that in iOS/macOS you can use the openSettingsURLString string from UIApplication to do what I want, but it's not available in watchOS and I haven't found any equivalent resource inside the WKExtension class (normally the equivalent for UIApplication in the watchOS environment). Does anyone know if there's any way to programatically open the Apple Watch Settings app from my watchOS app? I'm asking since as far as I understand asking for Location permissions again would not work since the user has already refused to allow the permissions before, making the authorization status "denied". I understand as well that there's the possibility of showing a modal and directing the user to go to Settings and allow the use of location services (as in "Please go to Settings > Privacy > Location Services > [AppName] to allow the use of location services") but I'd like if I could direct the user there instead as one might do in iOS. The code below is what I'm trying to do - but (of course) it crashes since I'm not actually passing any system URL. .alert(isPresented: $alertVisible) { Alert (title: Text("Please allow our app to use location services in order to get Weather Data"), message: Text("Go to Settings?"), primaryButton: .default(Text("Settings"), action: { WKExtension.shared().openSystemURL(URL(string: "")!) //UIApplication.shared.open(URL(string: UIApplication.openSettingsURLString)!) }),
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1.1k
Feb ’26
Issues with Family Control API: App Blocking & Screen Time for Multiple Children
We are developing a parental control application in SwiftUI with features like app blocking and screen time management. We are using the Family Control API along with Apple Family Sharing, allowing parents to add multiple children to the family group. We have followed the apple documentation still we are facing following issues: App Blocking Issue: The family picker does not display each child's name separately or their apps individually. Instead, it shows all children's apps together, making it difficult to block apps for a specific child. Screen Time Data Issue: We receive the total screen time usage for all children combined rather than separate screen time data for each child. Syncing Delay: When a new child is added to the Family Sharing group, we are unsure how long it takes for their apps to sync and appear on the parent’s device.
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563
Sep ’25
Message Filter Extension won't use Basic Auth
I am trying to set up a message filter extension that will use shared web credentials for basic auth when calling to its ILMessageFilterExtensionNetworkURL. I have associated domains set up for both "messagefilter:" and "webcredentials:" and the message filter IS correctly calling the ILMessageFilterExtensionNetworkURL with each message - so that part is working. As detailed here, I have set up Shared Web Credentials and my view controller is using SecAddSharedWebCredential() to save the creds to the correct domain. Using Authorization services, the creds are auto-filled into my app's login screen. When I go under Settings > Passwords, I see the creds are saved and they are the correct creds to the corrent website that matches ILMessageFilterExtensionNetworkURL. Regardless of all of this, the deferQueryRequestToNetwork() refuses to use the creds and implement Basic Auth in its URL call. It makes the call to the correct URL, it just won't use the Shared Web Creds for basic auth. Any help would be greatly appreciated.
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1.1k
Jan ’26
Is `isEligibleForAgeFeatures` gonna cover the future cities/countries for us?
Does our app need to check the location or can we fully reply on this API to decide whether we wanna comply for the law of places that requires age range information? Looks like it's only covering Texas now..? would it add other places by apple..? And also this API is really hard to test a user in other places, Iike I don't know a user in Brazil gonna return true for false now, but the law in Brazil also requires the age information.
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180
Mar ’26
Unable to upload an app with ExtensionFoundation
I have an iOS app with ExtensionFoundation. It runs well on my local device, but when I upload on the AppStore it gets rejected with: Validation failed Invalid Info.plist value. The value of the EXExtensionPointIdentifier key, AsheKube.app.a-Shell.localWebServer, in the Info.plist of “a-Shell.app/Extensions/localWebServer.appex” is invalid. Please refer to the App Extension Programming Guide at https://aninterestingwebsite.com/library/content/documentation/General/Conceptual/ExtensibilityPG/Action.html#/apple_ref/doc/uid/TP40014214-CH13-SW1. (ID: ae8dd1dd-8caf-4a48-9651-7a225faed4eb) The Info.plist in my Extension is: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>EXAppExtensionAttributes</key> <dict> <key>EXExtensionPointIdentifier</key> <string>com.example.example-extension</string> </dict> </dict> </plist> so the Info.plist that causes the issue has been automatically generated by Xcode. I can access it as well, and it says: { "BuildMachineOSBuild" => "25A354" "CFBundleDevelopmentRegion" => "en" "CFBundleDisplayName" => "localWebServerExtension" "CFBundleExecutable" => "localWebServer" "CFBundleIdentifier" => "AsheKube.app.a-Shell.localWebServerExtension" "CFBundleInfoDictionaryVersion" => "6.0" "CFBundleName" => "localWebServer" "CFBundlePackageType" => "XPC!" "CFBundleShortVersionString" => "1.0" "CFBundleSupportedPlatforms" => [ 0 => "iPhoneOS" ] "CFBundleVersion" => "1" "DTCompiler" => "com.apple.compilers.llvm.clang.1_0" "DTPlatformBuild" => "23A339" "DTPlatformName" => "iphoneos" "DTPlatformVersion" => "26.0" "DTSDKBuild" => "23A339" "DTSDKName" => "iphoneos26.0" "DTXcode" => "2601" "DTXcodeBuild" => "17A400" "EXAppExtensionAttributes" => { "EXExtensionPointIdentifier" => "AsheKube.app.a-Shell.localWebServer" } "MinimumOSVersion" => "26.0" "NSHumanReadableCopyright" => "Copyright © 2025 AsheKube. All rights reserved." "UIDeviceFamily" => [ 0 => 1 1 => 2 ] "UIRequiredDeviceCapabilities" => [ 0 => "arm64" ] } What should I do to be able to upload on the AppStore?
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Nov ’25
PDFKit PDFPage.characterBounds(at:) returns incorrect coordinates iOS 18 beta 4
PDFKit PDFPage.characterBounds(at: Int) is returning incorrect coordinates with iOS 18 beta 4 and later / Xcode 16 beta 4. It worked fine in iOS 17 and earlier (after showing the same issue during the early iOS 17 beta cycle) It breaks critical functionality that my app relies on. I have filed feedback (FB14843671). So far no changes in the latest betas. iOS release date is approaching fast! Anybody having the same issue? Any workaround available?
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2.1k
May ’25
URL(fileURLWithPath:) behavior change in iOS 26 - Tilde (~) in filename causes unexpected path resolution
Environment: Xcode 26 iOS 26 Also tested on iOS 18 (working correctly) Description: I'm experiencing a behavior change with URL(fileURLWithPath:) when the filename starts with a tilde (~) character. On iOS 18, passing a filename like ~MyFile.txt to URL(fileURLWithPath:) treats the tilde as a literal character. However, on iOS 26, the same code resolves the tilde as the home directory, resulting in unexpected output. Minimal Example: let filename = "~MyFile.txt" let url = URL(fileURLWithPath: filename) print(url.lastPathComponent) Expected Result (iOS 18): ~MyFile.txt Actual Result (iOS 26): 924AF0C4-C3CD-417A-9D5F-733FBB8FCF29 The tilde is being resolved to the app's container directory, and lastPathComponent returns the container UUID instead of the filename. Questions: 1. Is this an intentional behavior change in iOS 26? 2. Is there documentation about this change? 3. What is the recommended approach for extracting filename components when the filename may contain special characters like ~? Workaround: Using NSString.lastPathComponent works correctly on both iOS versions: let filename = "~MyFile.txt" let result = (filename as NSString).lastPathComponent // Returns: "~MyFile.txt" ✅ Is this the recommended approach going forward?
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Jan ’26
Issue with DeviceActivityMonitor - eventDidReachThreshold Callback Not Triggering Properly
Hello, I'm currently experiencing an issue with the DeviceActivityMonitor extension in my code, specifically with the eventDidReachThreshold callback. I'm hoping to get some insights into why this problem occurs and how to resolve it. Problem: Issue 1: The eventDidReachThreshold callback is not triggering as expected. It appears that the callback is not being invoked when the threshold is reached. Issue 2: After a few seconds, the eventDidReachThreshold callback starts to trigger multiple times. This unexpected behavior is causing problems in my code, as it results in incorrect actions being taken. iOS version: iOS16.7.2 and iOS17.1 Xcode version: 15.0.1 Swift version: 5.9 Here is my code to start the monitoring: func startMonitoring() { var startTime : DateComponents = DateComponents(hour: 0, minute: 0) let endTime : DateComponents = DateComponents(hour: 23, minute: 59) /// Creates the schedule for the activity, specifying the start and end times, and setting it to repeat. let schedule = DeviceActivitySchedule(intervalStart: startTime, intervalEnd: endTime, repeats: true, warningTime: nil) /// Defines the event that should trigger the encouragement. let event = DeviceActivityEvent(applications: socialActivitySelection.applicationTokens, categories: socialActivitySelection.categoryTokens, webDomains: socialActivitySelection.webDomainTokens, threshold: DateComponents(minute: 2)) let events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [.socialScreenTimeEvent : event] do { activityCenter.stopMonitoring([.socialScreenTime]) /// Tries to start monitoring the activity using the specified schedule and events. try activityCenter.startMonitoring(.socialScreenTime, during: schedule, events: events) } catch { /// Prints an error message if the activity could not be started. print("Could not start monitoring: \(error)") } } If there are any known workarounds or potential solutions, please share them. Thank you for your help in resolving this problem.
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1.1k
Nov ’25
iOS 26 beta 8 – AlarmKit – Custom sounds in Library/Sounds do not play
I put a test.mp3 (30 sec) file into the App Bundle. I scheduled an AlarmKit alarm with the file name test.mp3. The custom sound plays ✅ I copied the file from the App Bundle to Library/Sounds/test2.mp3. I scheduled an AlarmKit alarm with the file name test2.mp3. Instead of playing the custom sound, it falls back to the default sound ❌ According to the documentation, sounds placed in Library/Sounds should be playable: I filed report FB19779004 on August 20, but haven’t received any response yet. This functionality is critical for our use case, so could you please let me know whether this is expected to be fixed soon, or if I’m misunderstanding the intended behavior?
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Feb ’26
Question about testing the Declared Age Range feature
I’m integrating the Declared Age Range feature to tailor our app’s experience based on a user’s age range. I’m currently in the testing phase and would like to repeatedly test the consent flow and different outcomes from AgeRangeService.shared.requestAgeRange(...). However, once I go through the consent flow and choose to share, the age-range sharing sheet no longer appears on subsequent attempts—so it’s hard to validate edge cases (e.g., changed gates, declined flow, re-prompt behavior). Could you advise on the recommended way to reset or re-prompt during development? In particular: Is there a supported way to clear per-app consent so the system prompts again? Under what conditions should the “Share Age Range Again” control appear in Settings, and is there an equivalent way to trigger it for testing? Are there best practices for QA (e.g., using Ask First at the system level, testing on real devices vs. Simulator, using a separate bundle ID for dev builds, or other steps)? Any other guidance for validating different requestAgeRange results (e.g., declined/not available) would be appreciated.
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Nov ’25
There were problems encountered during the development of core spotlight.
In IOS17 and IOS18, core spotlight can only match app contents by searching for the displayName, but cannot hit the contents by using keywords. Moreover, when matching the app content by searching for the "displayName", it requires inputting four consecutive characters to achieve a match.These issues did not occur in iOS 16. What is the reason for this? Here is my code. func addItemToIndex(_ item: QSpotlightItem) { let attributeSet = CSSearchableItemAttributeSet(contentType: .item) attributeSet.title = item.title attributeSet.displayName = item.title attributeSet.contentDescription = item.contentDescription attributeSet.keywords = item.keywords attributeSet.thumbnailData = item.thumbnailImage attributeSet.contactKeywords = item.keywords attributeSet.supportsNavigation = true let searchableItem = CSSearchableItem(uniqueIdentifier: item.id, domainIdentifier: "xxx", attributeSet: attributeSet) searchableItem.expirationDate = .distantFuture CSSearchableIndex.default().indexSearchableItems([searchableItem]) { error in if let error = error { } else { } } }
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370
May ’25
AlarmKit Not Playing Custom Sound or Named System Sounds - iOS 26 beta 4 (23A5297i)
I'm using the new AlarmKit framework to schedule and trigger alarms in my Swift app in iOS 26 beta 4 (23A5297i). I'm trying to customize the alarm sound using a sound file embedded in the app bundle or by referencing known system tones. Problem: No matter what I pass to .named("sound-2"), whether a file bundle url, .named("sound-2.caf"), tried .mp3, .caf & .aiff, or a known iOS system sound like .named("Radar") ("Chimes", etc.), the alarm always plays the default system alert tone. There's no error or warning, but the custom or specified sound is silently ignored. sound: .named("sound-2") Question: What is the correct method or approach to play custom sound / music when Alarm Triggers? What .named("...") expects file name, file Path URL or System sound name? Is there any specific audio file length accepted or specific format? Challenge: The alarm functionality feels incomplete without support for custom sounds. A single default alert tone is often not sufficient to wake up users effectively. Hope it will be fixed in the next iOS updates.
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Aug ’25
Is testing of Age Range API available in xcode simulator?
From https://aninterestingwebsite.com/forums/thread/803945?answerId=862153022#862153022, the testing of Age Range API was not available through xcode simulator back in Oct 2025. Is this available now? In particular: Is requestAgeRange testing available through simulator? Is requestAgeRange testing with sandbox account available through simulator? Is isEligibleForAgeFeatures available through simulator? Is isEligibleForAgeFeatures testing with sandbox account available through simulator? If the answer is "yes" to any of the above, which version of the xcode and ios version should I use? So far I didn't get any of the above working on the simulator, and I can't find any documentation on the answers above. Thank you!
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Dec ’25
Alarms set with AlarmKit on iOS 26.1 stop ringing after upgrading to iOS 26.2 beta 3 or later
We first discovered this issue in our own product, but we were able to reproduce it even when using Apple’s official demo: https://aninterestingwebsite.com/documentation/alarmkit/scheduling-an-alarm-with-alarmkit Reproduction Steps: Set an alarm on iOS 26.1 using AlarmKit. Upgrade the device to iOS 26.2 beta 3 or later. The alarm will no longer ring. Based on our testing, versions prior to 26.2 beta 2 do not exhibit this issue, so it appears that something introduced in beta 3 has caused the regression. The results are as follows: iOS 26.1 → iOS 26.2 beta 2 or earlier: Alarms ring normally iOS 26.1 / iOS 26.2 beta 2 → iOS 26.2 beta 3 / iOS 26.2 RC: Alarms fail to ring iOS 26.2 beta 3 → iOS 26.2 RC: Alarms ring normally This issue is critical. Users currently on iOS 26.1 may experience alarms failing to ring after updating their system, which can cause real-life disruptions (e.g., being late for work). We strongly recommend addressing this as soon as possible. Xcode Version: Version 26.1.1 (17B100) Feedback ID: FB21273655
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Dec ’25
Contacts: remove member from group not working on macOS
Hi, In my app, I have an option to remove a contact from a contact group (using the Contacts framework), and it's been working fine till recently users of the macOS version reported that it's not working. I have been using the CNSaveRequest removeMember(contact, from: group) API. The same API works fine on iOS. I'm not sure when it started but it seems to be affecting macOS14.6 as well as 15.1. I was able to reproduce it in a small test project as well, and have the same experience (the API works on iOS but not on macOS), so it definitely seems like a problem with the framework. Can someone confirm this, and/or suggest a workaround? Here's the code I run to test it out ...a simple SwiftUI view that has 4 buttons: Create contact and group Add contact to group Remove contact from group (optional) cleanup by deleting contact and group It's the 3rd step that seems to fail on macOS, but works fine on iOS. Here's the code to test it out: struct ContentView: View { let contactsModel = ContactsStoreModel() var body: some View { VStack (alignment: .center, spacing: 15){ Button ("1. Add Contact And Group") { print("add contact button pressed") contactsModel.addTestContact() if let _ = contactsModel.createdContact { print("created contact success") } } Button ("2. Add Contact To Group") { print("add to group button pressed") contactsModel.addContactToGroup() } Button ("3. Remove Contact From Group") { print("remove from group button pressed") contactsModel.removeContactFromGroup() } Button ("4. Delete Contact and Group") { print("remove from group button pressed") contactsModel.deleteContactAndGroup() } } .padding() } } #Preview { ContentView() } @available(iOS 13.0, *) @objc final class ContactsStoreModel: NSObject, ObservableObject { let contactStore = CNContactStore() var createdContact : CNContact? var createdGroup : CNGroup? public func addTestContact() { let storeContainer = contactStore.defaultContainerIdentifier() let contact = CNMutableContact() contact.givenName = "Testing" contact.familyName = "User" contact.phoneNumbers = [CNLabeledValue(label: "Cell", value: CNPhoneNumber(stringValue: "1234567890"))] let group = CNMutableGroup() group.name = "Testing Group" print("create contact id = \(contact.identifier)") print("create group id = \(group.identifier)") do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.add(contact, toContainerWithIdentifier: storeContainer) saveRequest.add(group, toContainerWithIdentifier: storeContainer) try contactStore.execute(saveRequest) createdContact = contact createdGroup = group } catch { print("error in store execute = \(error)") } } public func addContactToGroup() { if let contact = createdContact, let group = createdGroup { do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.addMember(contact, to: group) try contactStore.execute(saveRequest) } catch { print("error in store execute = \(error)") } } } public func removeContactFromGroup() { if let contact = createdContact, let group = createdGroup { do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.removeMember(contact, from: group) try contactStore.execute(saveRequest) } catch { print("error in store execute = \(error)") } } } public func addGroupAndContact() { let storeContainer = contactStore.defaultContainerIdentifier() let group = CNMutableGroup() group.name = "Test Group" print("create group id = \(group.identifier)") if let contact = createdContact { do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.add(group, toContainerWithIdentifier: storeContainer) saveRequest.addMember(contact, to: group) try contactStore.execute(saveRequest) createdGroup = group } catch { print("error in store execute = \(error)") } } } public func deleteContactAndGroup() { if let contact = createdContact, let group = createdGroup { do { let mutableGroup = group.mutableCopy() as! CNMutableGroup let mutableContact = contact.mutableCopy() as! CNMutableContact let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.delete(mutableContact) saveRequest.delete(mutableGroup) try contactStore.execute(saveRequest) } catch { print("error in deleting store execute = \(error)") } } } }
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Mar ’26
After unholding CallKit, the audio does not restore.
In my application, I use CallKit and have supportsHolding = true set. During my phone call, another call comes in (e.g., GSM). I accept the incoming call and put the current call on hold. If I end the active call myself, everything is fine, and CallKit calls the method provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession). However, if the other party ends the call, the second call remains on hold. In the application, the user clicks on unhold, and I notify CallKit that the hold has ended. But in this case, the didActivate method is not called at all. If I try to activate the audio myself after unhold, I receive the error: Domain=NSOSStatusErrorDomain Code=561017449 "Session activation failed" UserInfo={NSLocalizedDescription=Session activation failed} AVAudioSessionErrorInsufficientPriority == NSOSStatusErrorDomain Code: 561017449 What needs to be done for CallKit to activate my audio?
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1.6k
Jan ’26
Our customer's events on calendar are disappeared
Our app provides a calendar that integrates with the default calendar app. Specifically, we use iOS EventKit to perform CRUD operations on calendar data. Recently, we have received reports from users that all of their events have disappeared. However, after reviewing our implementation and logs, we have not been able to identify the cause. Some users have also reported that all data in their default calendar app has disappeared as well. Does anyone have any idea what might be causing this? To delete an event within our app, users must press the delete button and then confirm the deletion in a dialog. Additionally, it is not possible to delete more than two events at once. We've seen many people in the community discussing a bug where calendar events disappear after updating to iOS 18. If you have any information about when or why this happens, we'd appreciate it if you could share your insights.
Replies
0
Boosts
3
Views
269
Activity
Jul ’25
Translation framework error.
Hello everyone. I use Translation Framework in my application. During development everything was fine, Translation framework worked well, but after two or three days of using the production version (that was published in AppStore and available for others also!) - my application stopped working. Translation framework gives errors: Error sending 1 paragraphs Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Failed to translate input 0; returning error: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Received unbridged NSError to API, converting to .internalError: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair} Once again - it worked when I developed it, it was released on the AppStore, and suddenly it stopped working!
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5
Boosts
3
Views
300
Activity
Jan ’26
Background abnormal exit on iOS 26
In recent versions, the increase in background abnormal exits is significant. According to monitoring data, it is closely related to the iOS 26 system. Could you please look into the reasons or provide some suggestions for troubleshooting the issue?
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2
Boosts
0
Views
275
Activity
Feb ’26
Is it possible to open the Settings app programatically in watchOS?
I'm currently using Swift to write an independent Apple Watch app for watchOS 7+. My app uses Location Services, and in case the user doesn't allow that at first, I'd like to have a button inside my watchOS app to send my user to the part of the Settings app (inside watchOS) where he can give the appropriate permissions for the app. I know that in iOS/macOS you can use the openSettingsURLString string from UIApplication to do what I want, but it's not available in watchOS and I haven't found any equivalent resource inside the WKExtension class (normally the equivalent for UIApplication in the watchOS environment). Does anyone know if there's any way to programatically open the Apple Watch Settings app from my watchOS app? I'm asking since as far as I understand asking for Location permissions again would not work since the user has already refused to allow the permissions before, making the authorization status "denied". I understand as well that there's the possibility of showing a modal and directing the user to go to Settings and allow the use of location services (as in "Please go to Settings > Privacy > Location Services > [AppName] to allow the use of location services") but I'd like if I could direct the user there instead as one might do in iOS. The code below is what I'm trying to do - but (of course) it crashes since I'm not actually passing any system URL. .alert(isPresented: $alertVisible) { Alert (title: Text("Please allow our app to use location services in order to get Weather Data"), message: Text("Go to Settings?"), primaryButton: .default(Text("Settings"), action: { WKExtension.shared().openSystemURL(URL(string: "")!) //UIApplication.shared.open(URL(string: UIApplication.openSettingsURLString)!) }),
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1
Boosts
3
Views
1.1k
Activity
Feb ’26
Issues with Family Control API: App Blocking & Screen Time for Multiple Children
We are developing a parental control application in SwiftUI with features like app blocking and screen time management. We are using the Family Control API along with Apple Family Sharing, allowing parents to add multiple children to the family group. We have followed the apple documentation still we are facing following issues: App Blocking Issue: The family picker does not display each child's name separately or their apps individually. Instead, it shows all children's apps together, making it difficult to block apps for a specific child. Screen Time Data Issue: We receive the total screen time usage for all children combined rather than separate screen time data for each child. Syncing Delay: When a new child is added to the Family Sharing group, we are unsure how long it takes for their apps to sync and appear on the parent’s device.
Replies
2
Boosts
3
Views
563
Activity
Sep ’25
Message Filter Extension won't use Basic Auth
I am trying to set up a message filter extension that will use shared web credentials for basic auth when calling to its ILMessageFilterExtensionNetworkURL. I have associated domains set up for both "messagefilter:" and "webcredentials:" and the message filter IS correctly calling the ILMessageFilterExtensionNetworkURL with each message - so that part is working. As detailed here, I have set up Shared Web Credentials and my view controller is using SecAddSharedWebCredential() to save the creds to the correct domain. Using Authorization services, the creds are auto-filled into my app's login screen. When I go under Settings > Passwords, I see the creds are saved and they are the correct creds to the corrent website that matches ILMessageFilterExtensionNetworkURL. Regardless of all of this, the deferQueryRequestToNetwork() refuses to use the creds and implement Basic Auth in its URL call. It makes the call to the correct URL, it just won't use the Shared Web Creds for basic auth. Any help would be greatly appreciated.
Replies
4
Boosts
3
Views
1.1k
Activity
Jan ’26
Is `isEligibleForAgeFeatures` gonna cover the future cities/countries for us?
Does our app need to check the location or can we fully reply on this API to decide whether we wanna comply for the law of places that requires age range information? Looks like it's only covering Texas now..? would it add other places by apple..? And also this API is really hard to test a user in other places, Iike I don't know a user in Brazil gonna return true for false now, but the law in Brazil also requires the age information.
Replies
1
Boosts
2
Views
180
Activity
Mar ’26
Unable to upload an app with ExtensionFoundation
I have an iOS app with ExtensionFoundation. It runs well on my local device, but when I upload on the AppStore it gets rejected with: Validation failed Invalid Info.plist value. The value of the EXExtensionPointIdentifier key, AsheKube.app.a-Shell.localWebServer, in the Info.plist of “a-Shell.app/Extensions/localWebServer.appex” is invalid. Please refer to the App Extension Programming Guide at https://aninterestingwebsite.com/library/content/documentation/General/Conceptual/ExtensibilityPG/Action.html#/apple_ref/doc/uid/TP40014214-CH13-SW1. (ID: ae8dd1dd-8caf-4a48-9651-7a225faed4eb) The Info.plist in my Extension is: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>EXAppExtensionAttributes</key> <dict> <key>EXExtensionPointIdentifier</key> <string>com.example.example-extension</string> </dict> </dict> </plist> so the Info.plist that causes the issue has been automatically generated by Xcode. I can access it as well, and it says: { "BuildMachineOSBuild" => "25A354" "CFBundleDevelopmentRegion" => "en" "CFBundleDisplayName" => "localWebServerExtension" "CFBundleExecutable" => "localWebServer" "CFBundleIdentifier" => "AsheKube.app.a-Shell.localWebServerExtension" "CFBundleInfoDictionaryVersion" => "6.0" "CFBundleName" => "localWebServer" "CFBundlePackageType" => "XPC!" "CFBundleShortVersionString" => "1.0" "CFBundleSupportedPlatforms" => [ 0 => "iPhoneOS" ] "CFBundleVersion" => "1" "DTCompiler" => "com.apple.compilers.llvm.clang.1_0" "DTPlatformBuild" => "23A339" "DTPlatformName" => "iphoneos" "DTPlatformVersion" => "26.0" "DTSDKBuild" => "23A339" "DTSDKName" => "iphoneos26.0" "DTXcode" => "2601" "DTXcodeBuild" => "17A400" "EXAppExtensionAttributes" => { "EXExtensionPointIdentifier" => "AsheKube.app.a-Shell.localWebServer" } "MinimumOSVersion" => "26.0" "NSHumanReadableCopyright" => "Copyright © 2025 AsheKube. All rights reserved." "UIDeviceFamily" => [ 0 => 1 1 => 2 ] "UIRequiredDeviceCapabilities" => [ 0 => "arm64" ] } What should I do to be able to upload on the AppStore?
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13
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1
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684
Activity
Nov ’25
PDFKit PDFPage.characterBounds(at:) returns incorrect coordinates iOS 18 beta 4
PDFKit PDFPage.characterBounds(at: Int) is returning incorrect coordinates with iOS 18 beta 4 and later / Xcode 16 beta 4. It worked fine in iOS 17 and earlier (after showing the same issue during the early iOS 17 beta cycle) It breaks critical functionality that my app relies on. I have filed feedback (FB14843671). So far no changes in the latest betas. iOS release date is approaching fast! Anybody having the same issue? Any workaround available?
Replies
17
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3
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2.1k
Activity
May ’25
URL(fileURLWithPath:) behavior change in iOS 26 - Tilde (~) in filename causes unexpected path resolution
Environment: Xcode 26 iOS 26 Also tested on iOS 18 (working correctly) Description: I'm experiencing a behavior change with URL(fileURLWithPath:) when the filename starts with a tilde (~) character. On iOS 18, passing a filename like ~MyFile.txt to URL(fileURLWithPath:) treats the tilde as a literal character. However, on iOS 26, the same code resolves the tilde as the home directory, resulting in unexpected output. Minimal Example: let filename = "~MyFile.txt" let url = URL(fileURLWithPath: filename) print(url.lastPathComponent) Expected Result (iOS 18): ~MyFile.txt Actual Result (iOS 26): 924AF0C4-C3CD-417A-9D5F-733FBB8FCF29 The tilde is being resolved to the app's container directory, and lastPathComponent returns the container UUID instead of the filename. Questions: 1. Is this an intentional behavior change in iOS 26? 2. Is there documentation about this change? 3. What is the recommended approach for extracting filename components when the filename may contain special characters like ~? Workaround: Using NSString.lastPathComponent works correctly on both iOS versions: let filename = "~MyFile.txt" let result = (filename as NSString).lastPathComponent // Returns: "~MyFile.txt" ✅ Is this the recommended approach going forward?
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9
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0
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520
Activity
Jan ’26
Issue with DeviceActivityMonitor - eventDidReachThreshold Callback Not Triggering Properly
Hello, I'm currently experiencing an issue with the DeviceActivityMonitor extension in my code, specifically with the eventDidReachThreshold callback. I'm hoping to get some insights into why this problem occurs and how to resolve it. Problem: Issue 1: The eventDidReachThreshold callback is not triggering as expected. It appears that the callback is not being invoked when the threshold is reached. Issue 2: After a few seconds, the eventDidReachThreshold callback starts to trigger multiple times. This unexpected behavior is causing problems in my code, as it results in incorrect actions being taken. iOS version: iOS16.7.2 and iOS17.1 Xcode version: 15.0.1 Swift version: 5.9 Here is my code to start the monitoring: func startMonitoring() { var startTime : DateComponents = DateComponents(hour: 0, minute: 0) let endTime : DateComponents = DateComponents(hour: 23, minute: 59) /// Creates the schedule for the activity, specifying the start and end times, and setting it to repeat. let schedule = DeviceActivitySchedule(intervalStart: startTime, intervalEnd: endTime, repeats: true, warningTime: nil) /// Defines the event that should trigger the encouragement. let event = DeviceActivityEvent(applications: socialActivitySelection.applicationTokens, categories: socialActivitySelection.categoryTokens, webDomains: socialActivitySelection.webDomainTokens, threshold: DateComponents(minute: 2)) let events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [.socialScreenTimeEvent : event] do { activityCenter.stopMonitoring([.socialScreenTime]) /// Tries to start monitoring the activity using the specified schedule and events. try activityCenter.startMonitoring(.socialScreenTime, during: schedule, events: events) } catch { /// Prints an error message if the activity could not be started. print("Could not start monitoring: \(error)") } } If there are any known workarounds or potential solutions, please share them. Thank you for your help in resolving this problem.
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1
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3
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1.1k
Activity
Nov ’25
iOS 26 beta 8 – AlarmKit – Custom sounds in Library/Sounds do not play
I put a test.mp3 (30 sec) file into the App Bundle. I scheduled an AlarmKit alarm with the file name test.mp3. The custom sound plays ✅ I copied the file from the App Bundle to Library/Sounds/test2.mp3. I scheduled an AlarmKit alarm with the file name test2.mp3. Instead of playing the custom sound, it falls back to the default sound ❌ According to the documentation, sounds placed in Library/Sounds should be playable: I filed report FB19779004 on August 20, but haven’t received any response yet. This functionality is critical for our use case, so could you please let me know whether this is expected to be fixed soon, or if I’m misunderstanding the intended behavior?
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3
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3
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291
Activity
Feb ’26
Question about testing the Declared Age Range feature
I’m integrating the Declared Age Range feature to tailor our app’s experience based on a user’s age range. I’m currently in the testing phase and would like to repeatedly test the consent flow and different outcomes from AgeRangeService.shared.requestAgeRange(...). However, once I go through the consent flow and choose to share, the age-range sharing sheet no longer appears on subsequent attempts—so it’s hard to validate edge cases (e.g., changed gates, declined flow, re-prompt behavior). Could you advise on the recommended way to reset or re-prompt during development? In particular: Is there a supported way to clear per-app consent so the system prompts again? Under what conditions should the “Share Age Range Again” control appear in Settings, and is there an equivalent way to trigger it for testing? Are there best practices for QA (e.g., using Ask First at the system level, testing on real devices vs. Simulator, using a separate bundle ID for dev builds, or other steps)? Any other guidance for validating different requestAgeRange results (e.g., declined/not available) would be appreciated.
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3
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1
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459
Activity
Nov ’25
There were problems encountered during the development of core spotlight.
In IOS17 and IOS18, core spotlight can only match app contents by searching for the displayName, but cannot hit the contents by using keywords. Moreover, when matching the app content by searching for the "displayName", it requires inputting four consecutive characters to achieve a match.These issues did not occur in iOS 16. What is the reason for this? Here is my code. func addItemToIndex(_ item: QSpotlightItem) { let attributeSet = CSSearchableItemAttributeSet(contentType: .item) attributeSet.title = item.title attributeSet.displayName = item.title attributeSet.contentDescription = item.contentDescription attributeSet.keywords = item.keywords attributeSet.thumbnailData = item.thumbnailImage attributeSet.contactKeywords = item.keywords attributeSet.supportsNavigation = true let searchableItem = CSSearchableItem(uniqueIdentifier: item.id, domainIdentifier: "xxx", attributeSet: attributeSet) searchableItem.expirationDate = .distantFuture CSSearchableIndex.default().indexSearchableItems([searchableItem]) { error in if let error = error { } else { } } }
Replies
9
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3
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370
Activity
May ’25
CallKit-linked Caller not displayed on iOS 18 CarPlay.
Since I updated to iOS 18, CallKit-linked caller not display on screen of CarPlay. CarPlay display only "{App Name} Caller ID". When iOS version was 17.x, CarPlay displayed caller name of CallKit-linked contact. I think CarPlay should perform the same function as iOS 17. Please review it.
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4
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2
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509
Activity
Nov ’25
AlarmKit Not Playing Custom Sound or Named System Sounds - iOS 26 beta 4 (23A5297i)
I'm using the new AlarmKit framework to schedule and trigger alarms in my Swift app in iOS 26 beta 4 (23A5297i). I'm trying to customize the alarm sound using a sound file embedded in the app bundle or by referencing known system tones. Problem: No matter what I pass to .named("sound-2"), whether a file bundle url, .named("sound-2.caf"), tried .mp3, .caf & .aiff, or a known iOS system sound like .named("Radar") ("Chimes", etc.), the alarm always plays the default system alert tone. There's no error or warning, but the custom or specified sound is silently ignored. sound: .named("sound-2") Question: What is the correct method or approach to play custom sound / music when Alarm Triggers? What .named("...") expects file name, file Path URL or System sound name? Is there any specific audio file length accepted or specific format? Challenge: The alarm functionality feels incomplete without support for custom sounds. A single default alert tone is often not sufficient to wake up users effectively. Hope it will be fixed in the next iOS updates.
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4
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2
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189
Activity
Aug ’25
Is testing of Age Range API available in xcode simulator?
From https://aninterestingwebsite.com/forums/thread/803945?answerId=862153022#862153022, the testing of Age Range API was not available through xcode simulator back in Oct 2025. Is this available now? In particular: Is requestAgeRange testing available through simulator? Is requestAgeRange testing with sandbox account available through simulator? Is isEligibleForAgeFeatures available through simulator? Is isEligibleForAgeFeatures testing with sandbox account available through simulator? If the answer is "yes" to any of the above, which version of the xcode and ios version should I use? So far I didn't get any of the above working on the simulator, and I can't find any documentation on the answers above. Thank you!
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0
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2
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200
Activity
Dec ’25
Alarms set with AlarmKit on iOS 26.1 stop ringing after upgrading to iOS 26.2 beta 3 or later
We first discovered this issue in our own product, but we were able to reproduce it even when using Apple’s official demo: https://aninterestingwebsite.com/documentation/alarmkit/scheduling-an-alarm-with-alarmkit Reproduction Steps: Set an alarm on iOS 26.1 using AlarmKit. Upgrade the device to iOS 26.2 beta 3 or later. The alarm will no longer ring. Based on our testing, versions prior to 26.2 beta 2 do not exhibit this issue, so it appears that something introduced in beta 3 has caused the regression. The results are as follows: iOS 26.1 → iOS 26.2 beta 2 or earlier: Alarms ring normally iOS 26.1 / iOS 26.2 beta 2 → iOS 26.2 beta 3 / iOS 26.2 RC: Alarms fail to ring iOS 26.2 beta 3 → iOS 26.2 RC: Alarms ring normally This issue is critical. Users currently on iOS 26.1 may experience alarms failing to ring after updating their system, which can cause real-life disruptions (e.g., being late for work). We strongly recommend addressing this as soon as possible. Xcode Version: Version 26.1.1 (17B100) Feedback ID: FB21273655
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1
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2
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301
Activity
Dec ’25
Contacts: remove member from group not working on macOS
Hi, In my app, I have an option to remove a contact from a contact group (using the Contacts framework), and it's been working fine till recently users of the macOS version reported that it's not working. I have been using the CNSaveRequest removeMember(contact, from: group) API. The same API works fine on iOS. I'm not sure when it started but it seems to be affecting macOS14.6 as well as 15.1. I was able to reproduce it in a small test project as well, and have the same experience (the API works on iOS but not on macOS), so it definitely seems like a problem with the framework. Can someone confirm this, and/or suggest a workaround? Here's the code I run to test it out ...a simple SwiftUI view that has 4 buttons: Create contact and group Add contact to group Remove contact from group (optional) cleanup by deleting contact and group It's the 3rd step that seems to fail on macOS, but works fine on iOS. Here's the code to test it out: struct ContentView: View { let contactsModel = ContactsStoreModel() var body: some View { VStack (alignment: .center, spacing: 15){ Button ("1. Add Contact And Group") { print("add contact button pressed") contactsModel.addTestContact() if let _ = contactsModel.createdContact { print("created contact success") } } Button ("2. Add Contact To Group") { print("add to group button pressed") contactsModel.addContactToGroup() } Button ("3. Remove Contact From Group") { print("remove from group button pressed") contactsModel.removeContactFromGroup() } Button ("4. Delete Contact and Group") { print("remove from group button pressed") contactsModel.deleteContactAndGroup() } } .padding() } } #Preview { ContentView() } @available(iOS 13.0, *) @objc final class ContactsStoreModel: NSObject, ObservableObject { let contactStore = CNContactStore() var createdContact : CNContact? var createdGroup : CNGroup? public func addTestContact() { let storeContainer = contactStore.defaultContainerIdentifier() let contact = CNMutableContact() contact.givenName = "Testing" contact.familyName = "User" contact.phoneNumbers = [CNLabeledValue(label: "Cell", value: CNPhoneNumber(stringValue: "1234567890"))] let group = CNMutableGroup() group.name = "Testing Group" print("create contact id = \(contact.identifier)") print("create group id = \(group.identifier)") do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.add(contact, toContainerWithIdentifier: storeContainer) saveRequest.add(group, toContainerWithIdentifier: storeContainer) try contactStore.execute(saveRequest) createdContact = contact createdGroup = group } catch { print("error in store execute = \(error)") } } public func addContactToGroup() { if let contact = createdContact, let group = createdGroup { do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.addMember(contact, to: group) try contactStore.execute(saveRequest) } catch { print("error in store execute = \(error)") } } } public func removeContactFromGroup() { if let contact = createdContact, let group = createdGroup { do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.removeMember(contact, from: group) try contactStore.execute(saveRequest) } catch { print("error in store execute = \(error)") } } } public func addGroupAndContact() { let storeContainer = contactStore.defaultContainerIdentifier() let group = CNMutableGroup() group.name = "Test Group" print("create group id = \(group.identifier)") if let contact = createdContact { do { let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.add(group, toContainerWithIdentifier: storeContainer) saveRequest.addMember(contact, to: group) try contactStore.execute(saveRequest) createdGroup = group } catch { print("error in store execute = \(error)") } } } public func deleteContactAndGroup() { if let contact = createdContact, let group = createdGroup { do { let mutableGroup = group.mutableCopy() as! CNMutableGroup let mutableContact = contact.mutableCopy() as! CNMutableContact let saveRequest = CNSaveRequest() saveRequest.transactionAuthor = "TestApp" saveRequest.delete(mutableContact) saveRequest.delete(mutableGroup) try contactStore.execute(saveRequest) } catch { print("error in deleting store execute = \(error)") } } } }
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3
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1
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641
Activity
Mar ’26
After unholding CallKit, the audio does not restore.
In my application, I use CallKit and have supportsHolding = true set. During my phone call, another call comes in (e.g., GSM). I accept the incoming call and put the current call on hold. If I end the active call myself, everything is fine, and CallKit calls the method provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession). However, if the other party ends the call, the second call remains on hold. In the application, the user clicks on unhold, and I notify CallKit that the hold has ended. But in this case, the didActivate method is not called at all. If I try to activate the audio myself after unhold, I receive the error: Domain=NSOSStatusErrorDomain Code=561017449 "Session activation failed" UserInfo={NSLocalizedDescription=Session activation failed} AVAudioSessionErrorInsufficientPriority == NSOSStatusErrorDomain Code: 561017449 What needs to be done for CallKit to activate my audio?
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4
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2
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1.6k
Activity
Jan ’26